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StateCleaned = true;
}
bool isBlkExpr = false;
if (S == CurrentStmt) {
isBlkExpr = getCFG().isBlkExpr(S);
if (!isBlkExpr)
return St;
}
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return V.isValid() ? StateMgr.Add(St, ValueKey(S,isBlkExpr), V)
: St;
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GRConstants::StateTy GRConstants::SetValue(StateTy St, const LValue& LV,
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if (!LV.isValid())
return St;
if (!StateCleaned) {
St = RemoveDeadBindings(CurrentStmt, St);
StateCleaned = true;
}
switch (LV.getSubKind()) {
case LValueDeclKind:
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return V.isValid() ? StateMgr.Add(St, cast<LValueDecl>(LV).getDecl(), V)
: StateMgr.Remove(St, cast<LValueDecl>(LV).getDecl());
default:
assert ("SetValue for given LValue type not yet implemented.");
return St;
}
}
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GRConstants::StateTy GRConstants::RemoveDeadBindings(Stmt* Loc, StateTy M) {
// Note: in the code below, we can assign a new map to M since the
// iterators are iterating over the tree of the *original* map.
StateTy::iterator I = M.begin(), E = M.end();
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for (; I!=E && !I.getKey().isSymbol(); ++I) {
// Remove old bindings for subexpressions and "dead"
// block-level expressions.
if (I.getKey().isSubExpr() ||
I.getKey().isBlkExpr() && !Liveness.isLive(Loc,cast<Stmt>(I.getKey()))){
M = StateMgr.Remove(M, I.getKey());
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}
else if (I.getKey().isDecl()) { // Remove bindings for "dead" decls.
if (VarDecl* V = dyn_cast<VarDecl>(cast<ValueDecl>(I.getKey())))
if (!Liveness.isLive(Loc, V))
M = StateMgr.Remove(M, I.getKey());
}
return M;
}
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void GRConstants::Nodify(NodeSet& Dst, Stmt* S, GRConstants::NodeTy* Pred,
GRConstants::StateTy St) {
// If the state hasn't changed, don't generate a new node.
if (St == Pred->getState())
return;
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Dst.Add(Builder->generateNode(S, St, Pred));
}
void GRConstants::VisitCast(Expr* CastE, Expr* E, GRConstants::NodeTy* Pred,
GRConstants::NodeSet& Dst) {
QualType T = CastE->getType();
// Check for redundant casts.
if (E->getType() == T) {
Dst.Add(Pred);
return;
}
NodeSet S1;
Visit(E, Pred, S1);
for (NodeSet::iterator I1=S1.begin(), E1=S1.end(); I1 != E1; ++I1) {
NodeTy* N = *I1;
StateTy St = N->getState();
const RValue& V = GetValue(St, E);
Nodify(Dst, CastE, N, SetValue(St, CastE, V.Cast(ValMgr, CastE)));
}
void GRConstants::VisitDeclStmt(DeclStmt* DS, GRConstants::NodeTy* Pred,
GRConstants::NodeSet& Dst) {
StateTy St = Pred->getState();
for (const ScopedDecl* D = DS->getDecl(); D; D = D->getNextDeclarator())
if (const VarDecl* VD = dyn_cast<VarDecl>(D)) {
const Expr* E = VD->getInit();
St = SetValue(St, LValueDecl(VD),
E ? GetValue(St, E) : UninitializedValue());
}
Nodify(Dst, DS, Pred, St);
if (Dst.empty())
Dst.Add(Pred);
}
void GRConstants::VisitUnaryOperator(UnaryOperator* U,
GRConstants::NodeTy* Pred,
GRConstants::NodeSet& Dst) {
NodeSet S1;
Visit(U->getSubExpr(), Pred, S1);
for (NodeSet::iterator I1=S1.begin(), E1=S1.end(); I1 != E1; ++I1) {
NodeTy* N1 = *I1;
StateTy St = N1->getState();
switch (U->getOpcode()) {
case UnaryOperator::PostInc: {
const LValue& L1 = GetLValue(St, U->getSubExpr());
NonLValue R1 = cast<NonLValue>(GetValue(St, L1));
NonLValue R2 = NonLValue::GetValue(ValMgr, 1U, U->getType(),
U->getLocStart());
NonLValue Result = R1.Add(ValMgr, R2);
Nodify(Dst, U, N1, SetValue(SetValue(St, U, R1), L1, Result));
break;
}
case UnaryOperator::PostDec: {
const LValue& L1 = GetLValue(St, U->getSubExpr());
NonLValue R1 = cast<NonLValue>(GetValue(St, L1));
NonLValue R2 = NonLValue::GetValue(ValMgr, 1U, U->getType(),
U->getLocStart());
NonLValue Result = R1.Sub(ValMgr, R2);
Nodify(Dst, U, N1, SetValue(SetValue(St, U, R1), L1, Result));
break;
}
case UnaryOperator::PreInc: {
const LValue& L1 = GetLValue(St, U->getSubExpr());
NonLValue R1 = cast<NonLValue>(GetValue(St, L1));
NonLValue R2 = NonLValue::GetValue(ValMgr, 1U, U->getType(),
U->getLocStart());
NonLValue Result = R1.Add(ValMgr, R2);
Nodify(Dst, U, N1, SetValue(SetValue(St, U, Result), L1, Result));
break;
}
case UnaryOperator::PreDec: {
const LValue& L1 = GetLValue(St, U->getSubExpr());
NonLValue R1 = cast<NonLValue>(GetValue(St, L1));
NonLValue R2 = NonLValue::GetValue(ValMgr, 1U, U->getType(),
U->getLocStart());
NonLValue Result = R1.Sub(ValMgr, R2);
Nodify(Dst, U, N1, SetValue(SetValue(St, U, Result), L1, Result));
break;
}
case UnaryOperator::Minus: {
const NonLValue& R1 = cast<NonLValue>(GetValue(St, U->getSubExpr()));
Nodify(Dst, U, N1, SetValue(St, U, R1.UnaryMinus(ValMgr, U)));
break;
}
default: ;
assert (false && "Not implemented.");
}
}
}
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void GRConstants::VisitBinaryOperator(BinaryOperator* B,
GRConstants::NodeTy* Pred,
GRConstants::NodeSet& Dst) {
NodeSet S1;
Visit(B->getLHS(), Pred, S1);
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for (NodeSet::iterator I1=S1.begin(), E1=S1.end(); I1 != E1; ++I1) {
NodeTy* N1 = *I1;
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// When getting the value for the LHS, check if we are in an assignment.
// In such cases, we want to (initially) treat the LHS as an LValue,
// so we use GetLValue instead of GetValue so that DeclRefExpr's are
// evaluated to LValueDecl's instead of to an NonLValue.
const RValue& V1 =
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B->isAssignmentOp() ? GetLValue(N1->getState(), B->getLHS())
: GetValue(N1->getState(), B->getLHS());
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NodeSet S2;
Visit(B->getRHS(), N1, S2);
for (NodeSet::iterator I2=S2.begin(), E2=S2.end(); I2 != E2; ++I2) {
NodeTy* N2 = *I2;
StateTy St = N2->getState();
const RValue& V2 = GetValue(St, B->getRHS());
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switch (B->getOpcode()) {
default:
Dst.Add(N2);
break;
// Arithmetic opreators.
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case BinaryOperator::Add: {
const NonLValue& R1 = cast<NonLValue>(V1);
const NonLValue& R2 = cast<NonLValue>(V2);
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Nodify(Dst, B, N2, SetValue(St, B, R1.Add(ValMgr, R2)));
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break;
}
case BinaryOperator::Sub: {
const NonLValue& R1 = cast<NonLValue>(V1);
const NonLValue& R2 = cast<NonLValue>(V2);
Nodify(Dst, B, N2, SetValue(St, B, R1.Sub(ValMgr, R2)));
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break;
}
case BinaryOperator::Mul: {
const NonLValue& R1 = cast<NonLValue>(V1);
const NonLValue& R2 = cast<NonLValue>(V2);
Nodify(Dst, B, N2, SetValue(St, B, R1.Mul(ValMgr, R2)));
case BinaryOperator::Div: {
const NonLValue& R1 = cast<NonLValue>(V1);
const NonLValue& R2 = cast<NonLValue>(V2);
Nodify(Dst, B, N2, SetValue(St, B, R1.Div(ValMgr, R2)));
case BinaryOperator::Rem: {
const NonLValue& R1 = cast<NonLValue>(V1);
const NonLValue& R2 = cast<NonLValue>(V2);
Nodify(Dst, B, N2, SetValue(St, B, R1.Rem(ValMgr, R2)));
break;
}
// Assignment operators.
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case BinaryOperator::Assign: {
const LValue& L1 = cast<LValue>(V1);
const NonLValue& R2 = cast<NonLValue>(V2);
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Nodify(Dst, B, N2, SetValue(SetValue(St, B, R2), L1, R2));
break;
}
case BinaryOperator::AddAssign: {
const LValue& L1 = cast<LValue>(V1);
NonLValue R1 = cast<NonLValue>(GetValue(N1->getState(), L1));
NonLValue Result = R1.Add(ValMgr, cast<NonLValue>(V2));
Nodify(Dst, B, N2, SetValue(SetValue(St, B, Result), L1, Result));
break;
}
case BinaryOperator::SubAssign: {
const LValue& L1 = cast<LValue>(V1);
NonLValue R1 = cast<NonLValue>(GetValue(N1->getState(), L1));
NonLValue Result = R1.Sub(ValMgr, cast<NonLValue>(V2));
Nodify(Dst, B, N2, SetValue(SetValue(St, B, Result), L1, Result));
break;
}
case BinaryOperator::MulAssign: {
const LValue& L1 = cast<LValue>(V1);
NonLValue R1 = cast<NonLValue>(GetValue(N1->getState(), L1));
NonLValue Result = R1.Mul(ValMgr, cast<NonLValue>(V2));
Nodify(Dst, B, N2, SetValue(SetValue(St, B, Result), L1, Result));
break;
}
case BinaryOperator::DivAssign: {
const LValue& L1 = cast<LValue>(V1);
NonLValue R1 = cast<NonLValue>(GetValue(N1->getState(), L1));
NonLValue Result = R1.Div(ValMgr, cast<NonLValue>(V2));
Nodify(Dst, B, N2, SetValue(SetValue(St, B, Result), L1, Result));
break;
}
case BinaryOperator::RemAssign: {
const LValue& L1 = cast<LValue>(V1);
NonLValue R1 = cast<NonLValue>(GetValue(N1->getState(), L1));
NonLValue Result = R1.Rem(ValMgr, cast<NonLValue>(V2));
Nodify(Dst, B, N2, SetValue(SetValue(St, B, Result), L1, Result));
break;
}
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// Equality operators.
case BinaryOperator::EQ:
// FIXME: should we allow XX.EQ() to return a set of values,
// allowing state bifurcation? In such cases, they will also
// modify the state (meaning that a new state will be returned
// as well).
assert (B->getType() == getContext().IntTy);
if (isa<LValue>(V1)) {
const LValue& L1 = cast<LValue>(V1);
const LValue& L2 = cast<LValue>(V2);
St = SetValue(St, B, L1.EQ(ValMgr, L2));
}
else {
const NonLValue& R1 = cast<NonLValue>(V1);
const NonLValue& R2 = cast<NonLValue>(V2);
St = SetValue(St, B, R1.EQ(ValMgr, R2));
}
Nodify(Dst, B, N2, St);
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break;
}
}
}
}
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void GRConstants::Visit(Stmt* S, GRConstants::NodeTy* Pred,
GRConstants::NodeSet& Dst) {
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// FIXME: add metadata to the CFG so that we can disable
// this check when we KNOW that there is no block-level subexpression.
// The motivation is that this check requires a hashtable lookup.
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if (S != CurrentStmt && getCFG().isBlkExpr(S)) {
Dst.Add(Pred);
return;
}
switch (S->getStmtClass()) {
case Stmt::BinaryOperatorClass:
case Stmt::CompoundAssignOperatorClass:
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VisitBinaryOperator(cast<BinaryOperator>(S), Pred, Dst);
break;
case Stmt::UnaryOperatorClass:
VisitUnaryOperator(cast<UnaryOperator>(S), Pred, Dst);
break;
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case Stmt::ParenExprClass:
Visit(cast<ParenExpr>(S)->getSubExpr(), Pred, Dst);
break;
case Stmt::ImplicitCastExprClass: {
ImplicitCastExpr* C = cast<ImplicitCastExpr>(S);
VisitCast(C, C->getSubExpr(), Pred, Dst);
break;
}
case Stmt::CastExprClass: {
CastExpr* C = cast<CastExpr>(S);
VisitCast(C, C->getSubExpr(), Pred, Dst);
break;
}
case Stmt::DeclStmtClass:
VisitDeclStmt(cast<DeclStmt>(S), Pred, Dst);
break;
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default:
Dst.Add(Pred); // No-op. Simply propagate the current state unchanged.
break;
}
//===----------------------------------------------------------------------===//
// Driver.
//===----------------------------------------------------------------------===//
#ifndef NDEBUG
namespace llvm {
template<>
struct VISIBILITY_HIDDEN DOTGraphTraits<GRConstants::NodeTy*> :
public DefaultDOTGraphTraits {
static void PrintKindLabel(std::ostream& Out, ValueKey::Kind kind) {
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switch (kind) {
case ValueKey::IsSubExpr: Out << "Sub-Expressions:\\l"; break;
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case ValueKey::IsDecl: Out << "Variables:\\l"; break;
case ValueKey::IsBlkExpr: Out << "Block-level Expressions:\\l"; break;
default: assert (false && "Unknown ValueKey type.");
}
}
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static void PrintKind(std::ostream& Out, GRConstants::StateTy M,
ValueKey::Kind kind, bool isFirstGroup = false) {
bool isFirst = true;
for (GRConstants::StateTy::iterator I=M.begin(), E=M.end();I!=E;++I) {
if (I.getKey().getKind() != kind)
continue;
if (isFirst) {
if (!isFirstGroup) Out << "\\l\\l";
PrintKindLabel(Out, kind);
isFirst = false;
}
else
Out << "\\l";
Out << ' ';
if (ValueDecl* V = dyn_cast<ValueDecl>(I.getKey()))
Out << V->getName();
else {
Stmt* E = cast<Stmt>(I.getKey());
Out << " (" << (void*) E << ") ";
E->printPretty(Out);
}
Out << " : ";
I.getData().print(Out);
}
}
static std::string getNodeLabel(const GRConstants::NodeTy* N, void*) {
std::ostringstream Out;
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// Program Location.
ProgramPoint Loc = N->getLocation();
switch (Loc.getKind()) {
case ProgramPoint::BlockEntranceKind:
Out << "Block Entrance: B"
<< cast<BlockEntrance>(Loc).getBlock()->getBlockID();
break;
case ProgramPoint::BlockExitKind:
assert (false);
break;
case ProgramPoint::PostStmtKind: {
const PostStmt& L = cast<PostStmt>(Loc);
Out << L.getStmt()->getStmtClassName() << ':'
<< (void*) L.getStmt() << ' ';
L.getStmt()->printPretty(Out);
break;
}
default: {
const BlockEdge& E = cast<BlockEdge>(Loc);
Out << "Edge: (B" << E.getSrc()->getBlockID() << ", B"
<< E.getDst()->getBlockID() << ')';
}
}
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Out << "\\|";
PrintKind(Out, N->getState(), ValueKey::IsDecl, true);
PrintKind(Out, N->getState(), ValueKey::IsBlkExpr);
PrintKind(Out, N->getState(), ValueKey::IsSubExpr);
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Out << "\\l";
return Out.str();
}
};
} // end llvm namespace
#endif
void RunGRConstants(CFG& cfg, FunctionDecl& FD, ASTContext& Ctx) {
GREngine<GRConstants> Engine(cfg, FD, Ctx);
Engine.ExecuteWorkList();
#ifndef NDEBUG
llvm::ViewGraph(*Engine.getGraph().roots_begin(),"GRConstants");
#endif
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} // end clang namespace