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//===-- GRConstants.cpp - Simple, Path-Sens. Constant Prop. ------*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Constant Propagation via Graph Reachability
//
// This files defines a simple analysis that performs path-sensitive
// constant propagation within a function. An example use of this analysis
// is to perform simple checks for NULL dereferences.
//
//===----------------------------------------------------------------------===//
#include "clang/Analysis/PathSensitive/GREngine.h"
#include "clang/AST/Expr.h"
#include "clang/Analysis/Analyses/LiveVariables.h"
#include "clang/Analysis/Visitors/CFGStmtVisitor.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/ADT/APSInt.h"
#include "llvm/ADT/FoldingSet.h"
#include "llvm/ADT/ImmutableMap.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/Compiler.h"
#ifndef NDEBUG
#include "llvm/Support/GraphWriter.h"
#include <sstream>
#endif
using namespace clang;
using llvm::APInt;
using llvm::APFloat;
using llvm::dyn_cast;
using llvm::cast;
//===----------------------------------------------------------------------===//
/// DSPtr - A variant smart pointer that wraps either a ValueDecl* or a
/// Stmt*. Use cast<> or dyn_cast<> to get actual pointer type
//===----------------------------------------------------------------------===//
namespace {
class VISIBILITY_HIDDEN DSPtr {
public:
enum VariantKind { IsSubExp=0x0, IsValueDecl=0x1, IsBlkLvl=0x2, Flags=0x3 };
inline void* getPtr() const { return reinterpret_cast<void*>(Raw & ~Flags); }
inline VariantKind getKind() const { return (VariantKind) (Raw & Flags); }
DSPtr(ValueDecl* D) : Raw(reinterpret_cast<uintptr_t>(D) | IsValueDecl) {}
DSPtr(Stmt* S, bool isBlkLvl)
: Raw(reinterpret_cast<uintptr_t>(S) | (isBlkLvl ? IsBlkLvl : IsSubExp)) {}
bool isSubExpr() const { return getKind() == IsSubExp; }
inline void Profile(llvm::FoldingSetNodeID& ID) const {
ID.AddPointer(getPtr());
ID.AddInteger((unsigned) getKind());
inline bool operator==(const DSPtr& X) const { return Raw == X.Raw; }
inline bool operator!=(const DSPtr& X) const { return Raw != X.Raw; }
inline bool operator<(const DSPtr& X) const {
VariantKind k = getKind(), Xk = X.getKind();
return k == Xk ? getPtr() < X.getPtr() : ((unsigned) k) < ((unsigned) Xk);
};
} // end anonymous namespace
// Machinery to get cast<> and dyn_cast<> working with DSPtr.
namespace llvm {
template<> inline bool isa<ValueDecl,DSPtr>(const DSPtr& V) {
return V.getKind() == DSPtr::IsValueDecl;
template<> inline bool isa<Stmt,DSPtr>(const DSPtr& V) {
return ((unsigned) V.getKind()) != DSPtr::IsValueDecl;
template<> struct VISIBILITY_HIDDEN cast_retty_impl<ValueDecl,DSPtr> {
typedef const ValueDecl* ret_type;
template<> struct VISIBILITY_HIDDEN cast_retty_impl<Stmt,DSPtr> {
typedef const Stmt* ret_type;
};
template<> struct VISIBILITY_HIDDEN simplify_type<DSPtr> {
typedef void* SimpleType;
static inline SimpleType getSimplifiedValue(const DSPtr &V) {
return V.getPtr();
}
};
} // end llvm namespace
//===----------------------------------------------------------------------===//
// DeclStmtMapTy - A ImmutableMap type from Decl*/Stmt* to integers.
//
// FIXME: We may eventually use APSInt, or a mixture of APSInt and
// integer primitives to do this right; this will handle both
// different bit-widths and allow us to detect integer overflows, etc.
//
//===----------------------------------------------------------------------===//
typedef llvm::ImmutableMap<DSPtr,uint64_t> DeclStmtMapTy;
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namespace clang {
template<>
struct VISIBILITY_HIDDEN GRTrait<DeclStmtMapTy> {
static inline void* toPtr(DeclStmtMapTy M) {
return reinterpret_cast<void*>(M.getRoot());
}
static inline DeclStmtMapTy toState(void* P) {
return DeclStmtMapTy(static_cast<DeclStmtMapTy::TreeTy*>(P));
}
};
}
//===----------------------------------------------------------------------===//
// The Checker!
//===----------------------------------------------------------------------===//
namespace {
class VISIBILITY_HIDDEN ExprVariantTy {
const uint64_t val;
const bool isConstant;
public:
ExprVariantTy() : val(0), isConstant(false) {}
ExprVariantTy(uint64_t v) : val(v), isConstant(true) {}
operator bool() const { return isConstant; }
uint64_t getVal() const { assert (isConstant); return val; }
ExprVariantTy operator+(const ExprVariantTy& X) const {
return (isConstant && X.isConstant) ? ExprVariantTy(val + X.val)
: ExprVariantTy();
}
ExprVariantTy operator-(const ExprVariantTy& X) const {
return (isConstant && X.isConstant) ? ExprVariantTy(val - X.val)
: ExprVariantTy();
}
};
} // end anonymous namespace
//===----------------------------------------------------------------------===//
// The Checker!
//===----------------------------------------------------------------------===//
namespace {
class VISIBILITY_HIDDEN GRConstants : public CFGStmtVisitor<GRConstants> {
public:
typedef DeclStmtMapTy StateTy;
typedef GRNodeBuilder<GRConstants> NodeBuilder;
typedef ExplodedNode<StateTy> NodeTy;
protected:
// Liveness - live-variables information the ValueDecl* and Expr* (block-level)
// in the CFG. Used to prune out dead state.
LiveVariables* Liveness;
// Builder - The current GRNodeBuilder which is used when building the nodes
// for a given statement.
NodeBuilder* Builder;
DeclStmtMapTy::Factory StateMgr;
// cfg - the current CFG.
CFG* cfg;
typedef llvm::SmallVector<NodeTy*,8> NodeSetTy;
NodeSetTy NodeSetA;
NodeSetTy NodeSetB;
NodeSetTy* Nodes;
NodeSetTy* OldNodes;
StateTy CurrentState;
NodeTy* InitialPred;
public:
GRConstants() : Liveness(NULL), Builder(NULL), cfg(NULL),
Nodes(&NodeSetA), OldNodes(&NodeSetB),
CurrentState(StateMgr.GetEmptyMap()), InitialPred(NULL) {}
~GRConstants() { delete Liveness; }
CFG& getCFG() { assert (cfg); return *cfg; }
void Initialize(CFG& c) {
cfg = &c;
Liveness = new LiveVariables(c);
Liveness->runOnCFG(c);
Liveness->runOnAllBlocks(c, NULL, true);
}
StateTy getInitialState() {
return StateMgr.GetEmptyMap();
}
void ProcessStmt(Stmt* S, NodeBuilder& builder);
void SwitchNodeSets();
void DoStmt(Stmt* S);
StateTy RemoveDescendantMappings(Stmt* S, StateTy M, unsigned Levels=2);
StateTy RemoveDeadMappings(Stmt* S, StateTy M);
void AddBinding(Expr* E, ExprVariantTy V, bool isBlkLvl = false);
void AddBinding(ValueDecl* D, ExprVariantTy V);
ExprVariantTy GetBinding(Expr* E);
void BlockStmt_VisitStmt(Stmt* S) { DoStmt(S); }
void VisitAssign(BinaryOperator* O);
void VisitBinAdd(BinaryOperator* O);
void VisitBinSub(BinaryOperator* O);
void VisitBinAssign(BinaryOperator* D);
};
} // end anonymous namespace
void GRConstants::ProcessStmt(Stmt* S, NodeBuilder& builder) {
Builder = &builder;
Nodes->clear();
OldNodes->clear();
InitialPred = Builder->getLastNode();
assert (InitialPred);
OldNodes->push_back(InitialPred);
CurrentState = RemoveDeadMappings(S, InitialPred->getState());
BlockStmt_Visit(S);
Builder = NULL;
}
ExprVariantTy GRConstants::GetBinding(Expr* E) {
Ted Kremenek
committed
E = E->IgnoreParens();
switch (E->getStmtClass()) {
case Stmt::DeclRefExprClass:
P = DSPtr(cast<DeclRefExpr>(E)->getDecl());
break;
case Stmt::IntegerLiteralClass:
return cast<IntegerLiteral>(E)->getValue().getZExtValue();
default:
P = DSPtr(E, getCFG().isBlkExpr(E));
break;
}
StateTy::TreeTy* T = CurrentState.SlimFind(P);
if (!T)
return ExprVariantTy();
return T->getValue().second;
}
void GRConstants::AddBinding(Expr* E, ExprVariantTy V, bool isBlkLvl) {
if (V) CurrentState = StateMgr.Add(CurrentState, DSPtr(E,isBlkLvl), V.getVal());
void GRConstants::AddBinding(ValueDecl* D, ExprVariantTy V) {
if (V) CurrentState = StateMgr.Add(CurrentState, DSPtr(D), V.getVal());
else CurrentState = StateMgr.Remove(CurrentState, DSPtr(D));
void GRConstants::SwitchNodeSets() {
NodeSetTy* Tmp = OldNodes;
OldNodes = Nodes;
Nodes = Tmp;
Nodes->clear();
}
GRConstants::StateTy GRConstants::RemoveDeadMappings(Stmt* Loc, StateTy M) {
#if 0
return M;
#else
// Note: in the code below, we can assign a new map to M since the
// iterators are iterating over the tree of the *original* map.
StateTy::iterator I = M.begin(), E = M.end();
// First remove mappings for subexpressions, since they are not needed.
for (; I!=E && I.getKey().getKind() == DSPtr::IsSubExp; ++I)
M = StateMgr.Remove(M, I.getKey());
// Next, remove any decls or block-level expressions whose mappings are dead.
for (; I != E; ++I) {
if (ValueDecl* VD = dyn_cast<ValueDecl>(I.getKey())) {
if (VarDecl* V = dyn_cast<VarDecl>(VD)) {
if (!Liveness->isLive(Loc, V)) M = StateMgr.Remove(M, I.getKey());
}
}
else {
Stmt* S = cast<Stmt>(I.getKey());
assert (I.getKey().getKind() == DSPtr::IsBlkLvl);
if (!Liveness->isLive(Loc, S)) M = StateMgr.Remove(M, I.getKey());
}
}
return M;
#endif
}
GRConstants::StateTy
GRConstants::RemoveDescendantMappings(Stmt* S, GRConstants::StateTy State,
unsigned Levels) {
typedef Stmt::child_iterator iterator;
for (iterator I=S->child_begin(), E=S->child_end(); I!=E; ++I)
if (Stmt* C = *I) {
if (Levels == 1) {
// Observe that this will only remove mappings to non-block level
// expressions. This is valid even if *CI is a block-level expression,
// since it simply won't be in the map in the first place.
// Note: This should also work if 'C' is a block-level expression,
// although ideally we would want to skip processing C's children.
State = StateMgr.Remove(State, DSPtr(C,false));
}
else {
if (ParenExpr* P = dyn_cast<ParenExpr>(C))
State = RemoveDescendantMappings(P, State, Levels);
else
State = RemoveDescendantMappings(C, State, Levels-1);
}
}
return State;
}
void GRConstants::DoStmt(Stmt* S) {
for (Stmt::child_iterator I=S->child_begin(), E=S->child_end(); I!=E; ++I)
if (*I) DoStmt(*I);
for (NodeSetTy::iterator I=OldNodes->begin(), E=OldNodes->end(); I!=E; ++I) {
NodeTy* Pred = *I;
if (Pred != InitialPred)
CurrentState = Pred->getState();
StateTy OldState = CurrentState;
if (Pred != InitialPred)
CurrentState = RemoveDescendantMappings(S, CurrentState);
Visit(S);
if (CurrentState != OldState) {
NodeTy* N = Builder->generateNode(S, CurrentState, Pred);
if (N) Nodes->push_back(N);
}
else Nodes->push_back(Pred);
SwitchNodeSets();
void GRConstants::VisitBinAdd(BinaryOperator* B) {
AddBinding(B, GetBinding(B->getLHS()) + GetBinding(B->getRHS()));
}
void GRConstants::VisitBinSub(BinaryOperator* B) {
ExprVariantTy V1 = GetBinding(B->getLHS());
ExprVariantTy V2 = GetBinding(B->getRHS());
AddBinding(B, V1 - V2 );
void GRConstants::VisitBinAssign(BinaryOperator* B) {
if (DeclRefExpr* D = dyn_cast<DeclRefExpr>(B->getLHS()->IgnoreParens())) {
ExprVariantTy V = GetBinding(B->getRHS());
AddBinding(D->getDecl(), V);
AddBinding(B, V);
}
//===----------------------------------------------------------------------===//
// Driver.
//===----------------------------------------------------------------------===//
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#ifndef NDEBUG
namespace llvm {
template<>
struct VISIBILITY_HIDDEN DOTGraphTraits<GRConstants::NodeTy*> :
public DefaultDOTGraphTraits {
static std::string getNodeLabel(const GRConstants::NodeTy* N, void*) {
std::ostringstream Out;
Out << "Vertex: " << (void*) N << '\n';
ProgramPoint Loc = N->getLocation();
switch (Loc.getKind()) {
case ProgramPoint::BlockEntranceKind:
Out << "Block Entrance: B"
<< cast<BlockEntrance>(Loc).getBlock()->getBlockID();
break;
case ProgramPoint::BlockExitKind:
assert (false);
break;
case ProgramPoint::PostStmtKind: {
const PostStmt& L = cast<PostStmt>(Loc);
Out << "Stmt: " << (void*) L.getStmt() << '\n';
L.getStmt()->printPretty(Out);
break;
}
default: {
const BlockEdge& E = cast<BlockEdge>(Loc);
Out << "Edge: (B" << E.getSrc()->getBlockID() << ", B"
<< E.getDst()->getBlockID() << ')';
}
}
Out << "\n{";
GRConstants::StateTy M = N->getState();
bool isFirst = true;
for (GRConstants::StateTy::iterator I=M.begin(), E=M.end(); I!=E; ++I) {
if (!isFirst)
Out << '\n';
else
isFirst = false;
if (ValueDecl* V = dyn_cast<ValueDecl>(I.getKey())) {
Out << "Decl: " << (void*) V << ", " << V->getName();
}
else {
Stmt* E = cast<Stmt>(I.getKey());
Out << "Stmt: " << (void*) E;
}
Out << " => " << I.getData();
}
Out << " }";
return Out.str();
}
};
} // end llvm namespace
#endif
namespace clang {
void RunGRConstants(CFG& cfg) {
GREngine<GRConstants> Engine(cfg);
Engine.ExecuteWorkList();
#ifndef NDEBUG
llvm::ViewGraph(*Engine.getGraph().roots_begin(),"GRConstants");
#endif