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  1. Oct 14, 2008
  2. Oct 06, 2008
  3. Oct 03, 2008
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  7. Aug 19, 2008
  8. Aug 05, 2008
  9. Jul 18, 2008
  10. Jul 08, 2008
    • Dan Gohman's avatar
      Pool-allocation for MachineInstrs, MachineBasicBlocks, and · 3b460303
      Dan Gohman authored
      MachineMemOperands. The pools are owned by MachineFunctions.
      
      This drastically reduces the number of calls to malloc/free made
      during the "Emit" phase of scheduling, as well as later phases
      in CodeGen. Combined with other changes, this speeds up the
      "instruction selection" phase of CodeGen by 10% in some cases.
      
      llvm-svn: 53212
      3b460303
  11. Jun 18, 2008
  12. Jun 16, 2008
  13. Jun 14, 2008
  14. Jun 04, 2008
  15. May 23, 2008
  16. May 22, 2008
    • David Greene's avatar
      · 54b52fe1
      David Greene authored
      Don't attempt to update SpillSlotToUsesMap for stack slots that aren't
      generated by the spiller.
      
      llvm-svn: 51439
      54b52fe1
  17. May 20, 2008
    • Evan Cheng's avatar
      More local spiller complexity! · 0609ab64
      Evan Cheng authored
      If local spiller optimization turns some instruction into an identity copy, it will be removed. If the output register happens to be dead (and source is obviously killed), transfer the kill / dead information to last use / def in the same MBB.
      
      llvm-svn: 51306
      0609ab64
  18. May 13, 2008
  19. May 07, 2008
    • Evan Cheng's avatar
      Yet another nasty spiller bug. · 7ca4a67c
      Evan Cheng authored
      %ecx = op
      store %cl<kill>, (addr)
      (addr) = op %al
      
      It's not safe to unfold the last operand and eliminate store even though %cl is marked kill. It's a sub-register use which means one of its super-register(s) may be used below.
      
      llvm-svn: 50794
      7ca4a67c
  20. Apr 11, 2008
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