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//===- MachineScheduler.cpp - Machine Instruction Scheduler ---------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// MachineScheduler schedules machine instructions after phi elimination. It
// preserves LiveIntervals so it can be invoked before register allocation.
//
//===----------------------------------------------------------------------===//

#define DEBUG_TYPE "misched"

#include "llvm/CodeGen/MachineScheduler.h"
#include "llvm/ADT/OwningPtr.h"
#include "llvm/ADT/PriorityQueue.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/RegisterClassInfo.h"
#include "llvm/CodeGen/ScheduleDFS.h"
#include "llvm/CodeGen/ScheduleHazardRecognizer.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/GraphWriter.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
using namespace llvm;

namespace llvm {
cl::opt<bool> ForceTopDown("misched-topdown", cl::Hidden,
                           cl::desc("Force top-down list scheduling"));
cl::opt<bool> ForceBottomUp("misched-bottomup", cl::Hidden,
                            cl::desc("Force bottom-up list scheduling"));
}
#ifndef NDEBUG
static cl::opt<bool> ViewMISchedDAGs("view-misched-dags", cl::Hidden,
  cl::desc("Pop up a window to show MISched dags after they are processed"));

static cl::opt<unsigned> MISchedCutoff("misched-cutoff", cl::Hidden,
  cl::desc("Stop scheduling after N instructions"), cl::init(~0U));
#else
static bool ViewMISchedDAGs = false;
#endif // NDEBUG

// FIXME: remove this flag after initial testing. It should always be a good
// thing.
static cl::opt<bool> EnableCopyConstrain("misched-vcopy", cl::Hidden,
    cl::desc("Constrain vreg copies."), cl::init(true));

static cl::opt<bool> EnableLoadCluster("misched-cluster", cl::Hidden,
  cl::desc("Enable load clustering."), cl::init(true));
// Experimental heuristics
static cl::opt<bool> EnableMacroFusion("misched-fusion", cl::Hidden,
  cl::desc("Enable scheduling for macro fusion."), cl::init(true));
static cl::opt<bool> VerifyScheduling("verify-misched", cl::Hidden,
  cl::desc("Verify machine instrs before and after machine scheduling"));

// DAG subtrees must have at least this many nodes.
static const unsigned MinSubtreeSize = 8;

//===----------------------------------------------------------------------===//
// Machine Instruction Scheduling Pass and Registry
//===----------------------------------------------------------------------===//

MachineSchedContext::MachineSchedContext():
    MF(0), MLI(0), MDT(0), PassConfig(0), AA(0), LIS(0) {
  RegClassInfo = new RegisterClassInfo();
}

MachineSchedContext::~MachineSchedContext() {
  delete RegClassInfo;
}

/// MachineScheduler runs after coalescing and before register allocation.
class MachineScheduler : public MachineSchedContext,
                         public MachineFunctionPass {
  MachineScheduler();

  virtual void getAnalysisUsage(AnalysisUsage &AU) const;

  virtual void releaseMemory() {}

  virtual bool runOnMachineFunction(MachineFunction&);

  virtual void print(raw_ostream &O, const Module* = 0) const;

  static char ID; // Class identification, replacement for typeinfo
};
} // namespace

char MachineScheduler::ID = 0;
char &llvm::MachineSchedulerID = MachineScheduler::ID;
INITIALIZE_PASS_BEGIN(MachineScheduler, "misched",
                      "Machine Instruction Scheduler", false, false)
INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
INITIALIZE_PASS_END(MachineScheduler, "misched",
                    "Machine Instruction Scheduler", false, false)

MachineScheduler::MachineScheduler()
: MachineFunctionPass(ID) {
  initializeMachineSchedulerPass(*PassRegistry::getPassRegistry());
void MachineScheduler::getAnalysisUsage(AnalysisUsage &AU) const {
  AU.setPreservesCFG();
  AU.addRequiredID(MachineDominatorsID);
  AU.addRequired<MachineLoopInfo>();
  AU.addRequired<AliasAnalysis>();
  AU.addRequired<TargetPassConfig>();
  AU.addRequired<SlotIndexes>();
  AU.addPreserved<SlotIndexes>();
  AU.addRequired<LiveIntervals>();
  AU.addPreserved<LiveIntervals>();
  MachineFunctionPass::getAnalysisUsage(AU);
}

MachinePassRegistry MachineSchedRegistry::Registry;

/// A dummy default scheduler factory indicates whether the scheduler
/// is overridden on the command line.
static ScheduleDAGInstrs *useDefaultMachineSched(MachineSchedContext *C) {
  return 0;
}

/// MachineSchedOpt allows command line selection of the scheduler.
static cl::opt<MachineSchedRegistry::ScheduleDAGCtor, false,
               RegisterPassParser<MachineSchedRegistry> >
MachineSchedOpt("misched",
                cl::init(&useDefaultMachineSched), cl::Hidden,
                cl::desc("Machine instruction scheduler to use"));

DefaultSchedRegistry("default", "Use the target's default scheduler choice.",
/// Forward declare the standard machine scheduler. This will be used as the
/// default scheduler if the target does not set a default.
static ScheduleDAGInstrs *createConvergingSched(MachineSchedContext *C);

/// Decrement this iterator until reaching the top or a non-debug instr.
static MachineBasicBlock::iterator
priorNonDebug(MachineBasicBlock::iterator I, MachineBasicBlock::iterator Beg) {
  assert(I != Beg && "reached the top of the region, cannot decrement");
  while (--I != Beg) {
    if (!I->isDebugValue())
      break;
  }
  return I;
}

/// If this iterator is a debug value, increment until reaching the End or a
/// non-debug instruction.
static MachineBasicBlock::iterator
nextIfDebug(MachineBasicBlock::iterator I, MachineBasicBlock::iterator End) {
  for(; I != End; ++I) {
    if (!I->isDebugValue())
      break;
  }
  return I;
}

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/// Top-level MachineScheduler pass driver.
///
/// Visit blocks in function order. Divide each block into scheduling regions
/// and visit them bottom-up. Visiting regions bottom-up is not required, but is
/// consistent with the DAG builder, which traverses the interior of the
/// scheduling regions bottom-up.
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///
/// This design avoids exposing scheduling boundaries to the DAG builder,
/// simplifying the DAG builder's support for "special" target instructions.
/// At the same time the design allows target schedulers to operate across
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/// scheduling boundaries, for example to bundle the boudary instructions
/// without reordering them. This creates complexity, because the target
/// scheduler must update the RegionBegin and RegionEnd positions cached by
/// ScheduleDAGInstrs whenever adding or removing instructions. A much simpler
/// design would be to split blocks at scheduling boundaries, but LLVM has a
/// general bias against block splitting purely for implementation simplicity.
bool MachineScheduler::runOnMachineFunction(MachineFunction &mf) {
  DEBUG(dbgs() << "Before MISsched:\n"; mf.print(dbgs()));

  // Initialize the context of the pass.
  MF = &mf;
  MLI = &getAnalysis<MachineLoopInfo>();
  MDT = &getAnalysis<MachineDominatorTree>();
  PassConfig = &getAnalysis<TargetPassConfig>();
  AA = &getAnalysis<AliasAnalysis>();

  LIS = &getAnalysis<LiveIntervals>();
  const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();

  if (VerifyScheduling) {
    DEBUG(LIS->print(dbgs()));
    MF->verify(this, "Before machine scheduling.");
  }
  RegClassInfo->runOnMachineFunction(*MF);
  // Select the scheduler, or set the default.
  MachineSchedRegistry::ScheduleDAGCtor Ctor = MachineSchedOpt;
  if (Ctor == useDefaultMachineSched) {
    // Get the default scheduler set by the target.
    Ctor = MachineSchedRegistry::getDefault();
    if (!Ctor) {
      MachineSchedRegistry::setDefault(Ctor);
    }
  }
  // Instantiate the selected scheduler.
  OwningPtr<ScheduleDAGInstrs> Scheduler(Ctor(this));

  // Visit all machine basic blocks.
  //
  // TODO: Visit blocks in global postorder or postorder within the bottom-up
  // loop tree. Then we can optionally compute global RegPressure.
  for (MachineFunction::iterator MBB = MF->begin(), MBBEnd = MF->end();
       MBB != MBBEnd; ++MBB) {

    Scheduler->startBlock(MBB);

    // Break the block into scheduling regions [I, RegionEnd), and schedule each
    // region as soon as it is discovered. RegionEnd points the scheduling
    // boundary at the bottom of the region. The DAG does not include RegionEnd,
    // but the region does (i.e. the next RegionEnd is above the previous
    // RegionBegin). If the current block has no terminator then RegionEnd ==
    // MBB->end() for the bottom region.
    //
    // The Scheduler may insert instructions during either schedule() or
    // exitRegion(), even for empty regions. So the local iterators 'I' and
    // 'RegionEnd' are invalid across these calls.
    unsigned RemainingInstrs = MBB->size();
    for(MachineBasicBlock::iterator RegionEnd = MBB->end();
        RegionEnd != MBB->begin(); RegionEnd = Scheduler->begin()) {
      // Avoid decrementing RegionEnd for blocks with no terminator.
      if (RegionEnd != MBB->end()
          || TII->isSchedulingBoundary(llvm::prior(RegionEnd), MBB, *MF)) {
        --RegionEnd;
        // Count the boundary instruction.
      // The next region starts above the previous region. Look backward in the
      // instruction stream until we find the nearest boundary.
      MachineBasicBlock::iterator I = RegionEnd;
      for(;I != MBB->begin(); --I, --RemainingInstrs) {
        if (TII->isSchedulingBoundary(llvm::prior(I), MBB, *MF))
          break;
      }
      // Notify the scheduler of the region, even if we may skip scheduling
      // it. Perhaps it still needs to be bundled.
      Scheduler->enterRegion(MBB, I, RegionEnd, RemainingInstrs);

      // Skip empty scheduling regions (0 or 1 schedulable instructions).
      if (I == RegionEnd || I == llvm::prior(RegionEnd)) {
        // Close the current region. Bundle the terminator if needed.
        // This invalidates 'RegionEnd' and 'I'.
        Scheduler->exitRegion();
        continue;
      }
      DEBUG(dbgs() << "********** MI Scheduling **********\n");
            << ":BB#" << MBB->getNumber() << " " << MBB->getName()
            << "\n  From: " << *I << "    To: ";
            if (RegionEnd != MBB->end()) dbgs() << *RegionEnd;
            else dbgs() << "End";
            dbgs() << " Remaining: " << RemainingInstrs << "\n");
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      // Schedule a region: possibly reorder instructions.
      // This invalidates 'RegionEnd' and 'I'.
      Scheduler->schedule();
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      // Close the current region.
      Scheduler->exitRegion();

      // Scheduling has invalidated the current iterator 'I'. Ask the
      // scheduler for the top of it's scheduled region.
      RegionEnd = Scheduler->begin();
    }
    assert(RemainingInstrs == 0 && "Instruction count mismatch!");
    Scheduler->finishBlock();
  }
  Scheduler->finalizeSchedule();
  DEBUG(LIS->print(dbgs()));
  if (VerifyScheduling)
    MF->verify(this, "After machine scheduling.");
  return true;
}

void MachineScheduler::print(raw_ostream &O, const Module* m) const {
  // unimplemented
}

#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
  dbgs() << "  " << Name << ": ";
  for (unsigned i = 0, e = Queue.size(); i < e; ++i)
    dbgs() << Queue[i]->NodeNum << " ";
  dbgs() << "\n";
}
#endif

//===----------------------------------------------------------------------===//
// ScheduleDAGMI - Base class for MachineInstr scheduling with LiveIntervals
// preservation.
//===----------------------------------------------------------------------===//
ScheduleDAGMI::~ScheduleDAGMI() {
  delete DFSResult;
  DeleteContainerPointers(Mutations);
  delete SchedImpl;
}

bool ScheduleDAGMI::canAddEdge(SUnit *SuccSU, SUnit *PredSU) {
  return SuccSU == &ExitSU || !Topo.IsReachable(PredSU, SuccSU);
}

bool ScheduleDAGMI::addEdge(SUnit *SuccSU, const SDep &PredDep) {
  if (SuccSU != &ExitSU) {
    // Do not use WillCreateCycle, it assumes SD scheduling.
    // If Pred is reachable from Succ, then the edge creates a cycle.
    if (Topo.IsReachable(PredDep.getSUnit(), SuccSU))
      return false;
    Topo.AddPred(SuccSU, PredDep.getSUnit());
  }
  SuccSU->addPred(PredDep, /*Required=*/!PredDep.isArtificial());
  // Return true regardless of whether a new edge needed to be inserted.
  return true;
}

/// ReleaseSucc - Decrement the NumPredsLeft count of a successor. When
/// NumPredsLeft reaches zero, release the successor node.
///
/// FIXME: Adjust SuccSU height based on MinLatency.
void ScheduleDAGMI::releaseSucc(SUnit *SU, SDep *SuccEdge) {
  if (SuccEdge->isWeak()) {
    --SuccSU->WeakPredsLeft;
    if (SuccEdge->isCluster())
      NextClusterSucc = SuccSU;
#ifndef NDEBUG
  if (SuccSU->NumPredsLeft == 0) {
    dbgs() << "*** Scheduling failed! ***\n";
    SuccSU->dump(this);
    dbgs() << " has been released too many times!\n";
    llvm_unreachable(0);
  }
#endif
  --SuccSU->NumPredsLeft;
  if (SuccSU->NumPredsLeft == 0 && SuccSU != &ExitSU)
    SchedImpl->releaseTopNode(SuccSU);
}

/// releaseSuccessors - Call releaseSucc on each of SU's successors.
void ScheduleDAGMI::releaseSuccessors(SUnit *SU) {
  for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
       I != E; ++I) {
    releaseSucc(SU, &*I);
  }
}

/// ReleasePred - Decrement the NumSuccsLeft count of a predecessor. When
/// NumSuccsLeft reaches zero, release the predecessor node.
///
/// FIXME: Adjust PredSU height based on MinLatency.
void ScheduleDAGMI::releasePred(SUnit *SU, SDep *PredEdge) {
  SUnit *PredSU = PredEdge->getSUnit();

  if (PredEdge->isWeak()) {
    --PredSU->WeakSuccsLeft;
    if (PredEdge->isCluster())
      NextClusterPred = PredSU;
#ifndef NDEBUG
  if (PredSU->NumSuccsLeft == 0) {
    dbgs() << "*** Scheduling failed! ***\n";
    PredSU->dump(this);
    dbgs() << " has been released too many times!\n";
    llvm_unreachable(0);
  }
#endif
  --PredSU->NumSuccsLeft;
  if (PredSU->NumSuccsLeft == 0 && PredSU != &EntrySU)
    SchedImpl->releaseBottomNode(PredSU);
}

/// releasePredecessors - Call releasePred on each of SU's predecessors.
void ScheduleDAGMI::releasePredecessors(SUnit *SU) {
  for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
       I != E; ++I) {
    releasePred(SU, &*I);
  }
}

/// This is normally called from the main scheduler loop but may also be invoked
/// by the scheduling strategy to perform additional code motion.
void ScheduleDAGMI::moveInstruction(MachineInstr *MI,
                                    MachineBasicBlock::iterator InsertPos) {
  // Advance RegionBegin if the first instruction moves down.
  if (&*RegionBegin == MI)
    ++RegionBegin;

  // Update the instruction stream.

  // Update LiveIntervals

  // Recede RegionBegin if an instruction moves above the first.
  if (RegionBegin == InsertPos)
    RegionBegin = MI;
}

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bool ScheduleDAGMI::checkSchedLimit() {
#ifndef NDEBUG
  if (NumInstrsScheduled == MISchedCutoff && MISchedCutoff != ~0U) {
    CurrentTop = CurrentBottom;
    return false;
  }
  ++NumInstrsScheduled;
#endif
  return true;
}

/// enterRegion - Called back from MachineScheduler::runOnMachineFunction after
/// crossing a scheduling boundary. [begin, end) includes all instructions in
/// the region, including the boundary itself and single-instruction regions
/// that don't get scheduled.
void ScheduleDAGMI::enterRegion(MachineBasicBlock *bb,
                                MachineBasicBlock::iterator begin,
                                MachineBasicBlock::iterator end,
                                unsigned endcount)
{
  ScheduleDAGInstrs::enterRegion(bb, begin, end, endcount);

  // For convenience remember the end of the liveness region.
  LiveRegionEnd =
    (RegionEnd == bb->end()) ? RegionEnd : llvm::next(RegionEnd);
}

// Setup the register pressure trackers for the top scheduled top and bottom
// scheduled regions.
void ScheduleDAGMI::initRegPressure() {
  TopRPTracker.init(&MF, RegClassInfo, LIS, BB, RegionBegin);
  BotRPTracker.init(&MF, RegClassInfo, LIS, BB, LiveRegionEnd);

  // Close the RPTracker to finalize live ins.
  RPTracker.closeRegion();

  DEBUG(RPTracker.getPressure().dump(TRI));

  // Initialize the live ins and live outs.
  TopRPTracker.addLiveRegs(RPTracker.getPressure().LiveInRegs);
  BotRPTracker.addLiveRegs(RPTracker.getPressure().LiveOutRegs);

  // Close one end of the tracker so we can call
  // getMaxUpward/DownwardPressureDelta before advancing across any
  // instructions. This converts currently live regs into live ins/outs.
  TopRPTracker.closeTop();
  BotRPTracker.closeBottom();

  // Account for liveness generated by the region boundary.
  if (LiveRegionEnd != RegionEnd)
    BotRPTracker.recede();

  assert(BotRPTracker.getPos() == RegionEnd && "Can't find the region bottom");

  // Cache the list of excess pressure sets in this region. This will also track
  // the max pressure in the scheduled code for these sets.
  RegionCriticalPSets.clear();
  const std::vector<unsigned> &RegionPressure =
    RPTracker.getPressure().MaxSetPressure;
  for (unsigned i = 0, e = RegionPressure.size(); i < e; ++i) {
    unsigned Limit = TRI->getRegPressureSetLimit(i);
    DEBUG(dbgs() << TRI->getRegPressureSetName(i)
          << "Limit " << Limit
          << " Actual " << RegionPressure[i] << "\n");
    if (RegionPressure[i] > Limit)
      RegionCriticalPSets.push_back(PressureElement(i, 0));
  }
  DEBUG(dbgs() << "Excess PSets: ";
        for (unsigned i = 0, e = RegionCriticalPSets.size(); i != e; ++i)
          dbgs() << TRI->getRegPressureSetName(
            RegionCriticalPSets[i].PSetID) << " ";
        dbgs() << "\n");
}

// FIXME: When the pressure tracker deals in pressure differences then we won't
// iterate over all RegionCriticalPSets[i].
void ScheduleDAGMI::
updateScheduledPressure(const std::vector<unsigned> &NewMaxPressure) {
  for (unsigned i = 0, e = RegionCriticalPSets.size(); i < e; ++i) {
    unsigned ID = RegionCriticalPSets[i].PSetID;
    int &MaxUnits = RegionCriticalPSets[i].UnitIncrease;
    if ((int)NewMaxPressure[ID] > MaxUnits)
      MaxUnits = NewMaxPressure[ID];
  }
  DEBUG(
    for (unsigned i = 0, e = NewMaxPressure.size(); i < e; ++i) {
      unsigned Limit = TRI->getRegPressureSetLimit(i);
      if (NewMaxPressure[i] > Limit ) {
        dbgs() << "  " << TRI->getRegPressureSetName(i) << ": "
               << NewMaxPressure[i] << " > " << Limit << "\n";
      }
    });
/// schedule - Called back from MachineScheduler::runOnMachineFunction
/// after setting up the current scheduling region. [RegionBegin, RegionEnd)
/// only includes instructions that have DAG nodes, not scheduling boundaries.
///
/// This is a skeletal driver, with all the functionality pushed into helpers,
/// so that it can be easilly extended by experimental schedulers. Generally,
/// implementing MachineSchedStrategy should be sufficient to implement a new
/// scheduling algorithm. However, if a scheduler further subclasses
/// ScheduleDAGMI then it will want to override this virtual method in order to
/// update any specialized state.
  Topo.InitDAGTopologicalSorting();

  SmallVector<SUnit*, 8> TopRoots, BotRoots;
  findRootsAndBiasEdges(TopRoots, BotRoots);

  // Initialize the strategy before modifying the DAG.
  // This may initialize a DFSResult to be used for queue priority.
  SchedImpl->initialize(this);

  DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su)
          SUnits[su].dumpAll(this));
  if (ViewMISchedDAGs) viewGraph();
  // Initialize ready queues now that the DAG and priority data are finalized.
  initQueues(TopRoots, BotRoots);

  bool IsTopNode = false;
  while (SUnit *SU = SchedImpl->pickNode(IsTopNode)) {
    assert(!SU->isScheduled && "Node already scheduled");
    if (!checkSchedLimit())
      break;

    scheduleMI(SU, IsTopNode);

    updateQueues(SU, IsTopNode);
  }
  assert(CurrentTop == CurrentBottom && "Nonempty unscheduled zone.");

  placeDebugValues();
      unsigned BBNum = begin()->getParent()->getNumber();
      dbgs() << "*** Final schedule for BB#" << BBNum << " ***\n";
      dumpSchedule();
      dbgs() << '\n';
    });
}

/// Build the DAG and setup three register pressure trackers.
void ScheduleDAGMI::buildDAGWithRegPressure() {
  // Initialize the register pressure tracker used by buildSchedGraph.
  RPTracker.init(&MF, RegClassInfo, LIS, BB, LiveRegionEnd);

  // Account for liveness generate by the region boundary.
  if (LiveRegionEnd != RegionEnd)
    RPTracker.recede();
  // Build the DAG, and compute current register pressure.
  // Initialize top/bottom trackers after computing region pressure.
  initRegPressure();
/// Apply each ScheduleDAGMutation step in order.
void ScheduleDAGMI::postprocessDAG() {
  for (unsigned i = 0, e = Mutations.size(); i < e; ++i) {
    Mutations[i]->apply(this);
  }
}

void ScheduleDAGMI::computeDFSResult() {
  if (!DFSResult)
    DFSResult = new SchedDFSResult(/*BottomU*/true, MinSubtreeSize);
  DFSResult->clear();
  ScheduledTrees.clear();
  DFSResult->resize(SUnits.size());
  DFSResult->compute(SUnits);
  ScheduledTrees.resize(DFSResult->getNumSubtrees());
}

void ScheduleDAGMI::findRootsAndBiasEdges(SmallVectorImpl<SUnit*> &TopRoots,
                                          SmallVectorImpl<SUnit*> &BotRoots) {
  for (std::vector<SUnit>::iterator
         I = SUnits.begin(), E = SUnits.end(); I != E; ++I) {
    SUnit *SU = &(*I);
    assert(!SU->isBoundaryNode() && "Boundary node should not be in SUnits");

    // Order predecessors so DFSResult follows the critical path.
    SU->biasCriticalPath();

    // A SUnit is ready to top schedule if it has no predecessors.
    if (!I->NumPredsLeft)
    // A SUnit is ready to bottom schedule if it has no successors.
    if (!I->NumSuccsLeft)
      BotRoots.push_back(SU);
  ExitSU.biasCriticalPath();
/// Identify DAG roots and setup scheduler queues.
void ScheduleDAGMI::initQueues(ArrayRef<SUnit*> TopRoots,
                               ArrayRef<SUnit*> BotRoots) {
  NextClusterSucc = NULL;
  NextClusterPred = NULL;
  // Release all DAG roots for scheduling, not including EntrySU/ExitSU.
  //
  // Nodes with unreleased weak edges can still be roots.
  // Release top roots in forward order.
  for (SmallVectorImpl<SUnit*>::const_iterator
         I = TopRoots.begin(), E = TopRoots.end(); I != E; ++I) {
    SchedImpl->releaseTopNode(*I);
  }
  // Release bottom roots in reverse order so the higher priority nodes appear
  // first. This is more natural and slightly more efficient.
  for (SmallVectorImpl<SUnit*>::const_reverse_iterator
         I = BotRoots.rbegin(), E = BotRoots.rend(); I != E; ++I) {
    SchedImpl->releaseBottomNode(*I);
  }
  SchedImpl->registerRoots();

  // Advance past initial DebugValues.
  assert(TopRPTracker.getPos() == RegionBegin && "bad initial Top tracker");
  CurrentTop = nextIfDebug(RegionBegin, RegionEnd);
  TopRPTracker.setPos(CurrentTop);

/// Move an instruction and update register pressure.
void ScheduleDAGMI::scheduleMI(SUnit *SU, bool IsTopNode) {
  // Move the instruction to its new location in the instruction stream.
  MachineInstr *MI = SU->getInstr();
  if (IsTopNode) {
    assert(SU->isTopReady() && "node still has unscheduled dependencies");
    if (&*CurrentTop == MI)
      CurrentTop = nextIfDebug(++CurrentTop, CurrentBottom);
    else {
      moveInstruction(MI, CurrentTop);
      TopRPTracker.setPos(MI);

    // Update top scheduled pressure.
    TopRPTracker.advance();
    assert(TopRPTracker.getPos() == CurrentTop && "out of sync");
    updateScheduledPressure(TopRPTracker.getPressure().MaxSetPressure);
  }
  else {
    assert(SU->isBottomReady() && "node still has unscheduled dependencies");
    MachineBasicBlock::iterator priorII =
      priorNonDebug(CurrentBottom, CurrentTop);
    if (&*priorII == MI)
      CurrentBottom = priorII;
      if (&*CurrentTop == MI) {
        CurrentTop = nextIfDebug(++CurrentTop, priorII);
        TopRPTracker.setPos(CurrentTop);
      moveInstruction(MI, CurrentBottom);
      CurrentBottom = MI;
    // Update bottom scheduled pressure.
    BotRPTracker.recede();
    assert(BotRPTracker.getPos() == CurrentBottom && "out of sync");
    updateScheduledPressure(BotRPTracker.getPressure().MaxSetPressure);
/// Update scheduler queues after scheduling an instruction.
void ScheduleDAGMI::updateQueues(SUnit *SU, bool IsTopNode) {
  // Release dependent instructions for scheduling.
  if (IsTopNode)
    releaseSuccessors(SU);
  else
    releasePredecessors(SU);

  SU->isScheduled = true;

  if (DFSResult) {
    unsigned SubtreeID = DFSResult->getSubtreeID(SU);
    if (!ScheduledTrees.test(SubtreeID)) {
      ScheduledTrees.set(SubtreeID);
      DFSResult->scheduleTree(SubtreeID);
      SchedImpl->scheduleTree(SubtreeID);
    }
  }

  // Notify the scheduling strategy after updating the DAG.
  SchedImpl->schedNode(SU, IsTopNode);
}

/// Reinsert any remaining debug_values, just like the PostRA scheduler.
void ScheduleDAGMI::placeDebugValues() {
  // If first instruction was a DBG_VALUE then put it back.
  if (FirstDbgValue) {
    BB->splice(RegionBegin, BB, FirstDbgValue);
    RegionBegin = FirstDbgValue;
  }

  for (std::vector<std::pair<MachineInstr *, MachineInstr *> >::iterator
         DI = DbgValues.end(), DE = DbgValues.begin(); DI != DE; --DI) {
    std::pair<MachineInstr *, MachineInstr *> P = *prior(DI);
    MachineInstr *DbgValue = P.first;
    MachineBasicBlock::iterator OrigPrevMI = P.second;
    if (&*RegionBegin == DbgValue)
      ++RegionBegin;
    BB->splice(++OrigPrevMI, BB, DbgValue);
    if (OrigPrevMI == llvm::prior(RegionEnd))
      RegionEnd = DbgValue;
  }
  DbgValues.clear();
  FirstDbgValue = NULL;
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
void ScheduleDAGMI::dumpSchedule() const {
  for (MachineBasicBlock::iterator MI = begin(), ME = end(); MI != ME; ++MI) {
    if (SUnit *SU = getSUnit(&(*MI)))
      SU->dump(this);
    else
      dbgs() << "Missing SUnit\n";
  }
}
#endif

//===----------------------------------------------------------------------===//
// LoadClusterMutation - DAG post-processing to cluster loads.
//===----------------------------------------------------------------------===//

namespace {
/// \brief Post-process the DAG to create cluster edges between neighboring
/// loads.
class LoadClusterMutation : public ScheduleDAGMutation {
  struct LoadInfo {
    SUnit *SU;
    unsigned BaseReg;
    unsigned Offset;
    LoadInfo(SUnit *su, unsigned reg, unsigned ofs)
      : SU(su), BaseReg(reg), Offset(ofs) {}
  };
  static bool LoadInfoLess(const LoadClusterMutation::LoadInfo &LHS,
                           const LoadClusterMutation::LoadInfo &RHS);

  const TargetInstrInfo *TII;
  const TargetRegisterInfo *TRI;
public:
  LoadClusterMutation(const TargetInstrInfo *tii,
                      const TargetRegisterInfo *tri)
    : TII(tii), TRI(tri) {}

  virtual void apply(ScheduleDAGMI *DAG);
protected:
  void clusterNeighboringLoads(ArrayRef<SUnit*> Loads, ScheduleDAGMI *DAG);
};
} // anonymous

bool LoadClusterMutation::LoadInfoLess(
  const LoadClusterMutation::LoadInfo &LHS,
  const LoadClusterMutation::LoadInfo &RHS) {
  if (LHS.BaseReg != RHS.BaseReg)
    return LHS.BaseReg < RHS.BaseReg;
  return LHS.Offset < RHS.Offset;
}

void LoadClusterMutation::clusterNeighboringLoads(ArrayRef<SUnit*> Loads,
                                                  ScheduleDAGMI *DAG) {
  SmallVector<LoadClusterMutation::LoadInfo,32> LoadRecords;
  for (unsigned Idx = 0, End = Loads.size(); Idx != End; ++Idx) {
    SUnit *SU = Loads[Idx];
    unsigned BaseReg;
    unsigned Offset;
    if (TII->getLdStBaseRegImmOfs(SU->getInstr(), BaseReg, Offset, TRI))
      LoadRecords.push_back(LoadInfo(SU, BaseReg, Offset));
  }
  if (LoadRecords.size() < 2)
    return;
  std::sort(LoadRecords.begin(), LoadRecords.end(), LoadInfoLess);
  unsigned ClusterLength = 1;
  for (unsigned Idx = 0, End = LoadRecords.size(); Idx < (End - 1); ++Idx) {
    if (LoadRecords[Idx].BaseReg != LoadRecords[Idx+1].BaseReg) {
      ClusterLength = 1;
      continue;
    }

    SUnit *SUa = LoadRecords[Idx].SU;
    SUnit *SUb = LoadRecords[Idx+1].SU;
    if (TII->shouldClusterLoads(SUa->getInstr(), SUb->getInstr(), ClusterLength)
        && DAG->addEdge(SUb, SDep(SUa, SDep::Cluster))) {

      DEBUG(dbgs() << "Cluster loads SU(" << SUa->NodeNum << ") - SU("
            << SUb->NodeNum << ")\n");
      // Copy successor edges from SUa to SUb. Interleaving computation
      // dependent on SUa can prevent load combining due to register reuse.
      // Predecessor edges do not need to be copied from SUb to SUa since nearby
      // loads should have effectively the same inputs.
      for (SUnit::const_succ_iterator
             SI = SUa->Succs.begin(), SE = SUa->Succs.end(); SI != SE; ++SI) {
        if (SI->getSUnit() == SUb)
          continue;
        DEBUG(dbgs() << "  Copy Succ SU(" << SI->getSUnit()->NodeNum << ")\n");
        DAG->addEdge(SI->getSUnit(), SDep(SUb, SDep::Artificial));
      }
      ++ClusterLength;
    }
    else
      ClusterLength = 1;
  }
}

/// \brief Callback from DAG postProcessing to create cluster edges for loads.
void LoadClusterMutation::apply(ScheduleDAGMI *DAG) {
  // Map DAG NodeNum to store chain ID.
  DenseMap<unsigned, unsigned> StoreChainIDs;
  // Map each store chain to a set of dependent loads.
  SmallVector<SmallVector<SUnit*,4>, 32> StoreChainDependents;
  for (unsigned Idx = 0, End = DAG->SUnits.size(); Idx != End; ++Idx) {
    SUnit *SU = &DAG->SUnits[Idx];
    if (!SU->getInstr()->mayLoad())
      continue;
    unsigned ChainPredID = DAG->SUnits.size();
    for (SUnit::const_pred_iterator
           PI = SU->Preds.begin(), PE = SU->Preds.end(); PI != PE; ++PI) {
      if (PI->isCtrl()) {
        ChainPredID = PI->getSUnit()->NodeNum;
        break;
      }
    }
    // Check if this chain-like pred has been seen
    // before. ChainPredID==MaxNodeID for loads at the top of the schedule.
    unsigned NumChains = StoreChainDependents.size();
    std::pair<DenseMap<unsigned, unsigned>::iterator, bool> Result =
      StoreChainIDs.insert(std::make_pair(ChainPredID, NumChains));
    if (Result.second)
      StoreChainDependents.resize(NumChains + 1);
    StoreChainDependents[Result.first->second].push_back(SU);
  }
  // Iterate over the store chains.
  for (unsigned Idx = 0, End = StoreChainDependents.size(); Idx != End; ++Idx)
    clusterNeighboringLoads(StoreChainDependents[Idx], DAG);
}

//===----------------------------------------------------------------------===//
// MacroFusion - DAG post-processing to encourage fusion of macro ops.
//===----------------------------------------------------------------------===//

namespace {
/// \brief Post-process the DAG to create cluster edges between instructions
/// that may be fused by the processor into a single operation.
class MacroFusion : public ScheduleDAGMutation {
  const TargetInstrInfo *TII;
public:
  MacroFusion(const TargetInstrInfo *tii): TII(tii) {}

  virtual void apply(ScheduleDAGMI *DAG);
};
} // anonymous

/// \brief Callback from DAG postProcessing to create cluster edges to encourage
/// fused operations.
void MacroFusion::apply(ScheduleDAGMI *DAG) {
  // For now, assume targets can only fuse with the branch.
  MachineInstr *Branch = DAG->ExitSU.getInstr();
  if (!Branch)
    return;

  for (unsigned Idx = DAG->SUnits.size(); Idx > 0;) {
    SUnit *SU = &DAG->SUnits[--Idx];
    if (!TII->shouldScheduleAdjacent(SU->getInstr(), Branch))
      continue;

    // Create a single weak edge from SU to ExitSU. The only effect is to cause
    // bottom-up scheduling to heavily prioritize the clustered SU.  There is no
    // need to copy predecessor edges from ExitSU to SU, since top-down
    // scheduling cannot prioritize ExitSU anyway. To defer top-down scheduling
    // of SU, we could create an artificial edge from the deepest root, but it
    // hasn't been needed yet.
    bool Success = DAG->addEdge(&DAG->ExitSU, SDep(SU, SDep::Cluster));
    (void)Success;
    assert(Success && "No DAG nodes should be reachable from ExitSU");

    DEBUG(dbgs() << "Macro Fuse SU(" << SU->NodeNum << ")\n");
    break;
  }
}

//===----------------------------------------------------------------------===//
// CopyConstrain - DAG post-processing to encourage copy elimination.
//===----------------------------------------------------------------------===//

namespace {
/// \brief Post-process the DAG to create weak edges from all uses of a copy to
/// the one use that defines the copy's source vreg, most likely an induction
/// variable increment.
class CopyConstrain : public ScheduleDAGMutation {
  // Transient state.
  SlotIndex RegionBeginIdx;
  // RegionEndIdx is the slot index of the last non-debug instruction in the
  // scheduling region. So we may have RegionBeginIdx == RegionEndIdx.
  SlotIndex RegionEndIdx;
public:
  CopyConstrain(const TargetInstrInfo *, const TargetRegisterInfo *) {}

  virtual void apply(ScheduleDAGMI *DAG);

protected:
  void constrainLocalCopy(SUnit *CopySU, ScheduleDAGMI *DAG);
};
} // anonymous

/// constrainLocalCopy handles two possibilities:
/// 1) Local src:
/// I0:     = dst
/// I1: src = ...
/// I2:     = dst
/// I3: dst = src (copy)
/// (create pred->succ edges I0->I1, I2->I1)
///
/// 2) Local copy:
/// I0: dst = src (copy)
/// I1:     = dst
/// I2: src = ...
/// I3:     = dst
/// (create pred->succ edges I1->I2, I3->I2)
///
/// Although the MachineScheduler is currently constrained to single blocks,
/// this algorithm should handle extended blocks. An EBB is a set of
/// contiguously numbered blocks such that the previous block in the EBB is
/// always the single predecessor.
void CopyConstrain::constrainLocalCopy(SUnit *CopySU, ScheduleDAGMI *DAG) {
  LiveIntervals *LIS = DAG->getLIS();
  MachineInstr *Copy = CopySU->getInstr();

  // Check for pure vreg copies.
  unsigned SrcReg = Copy->getOperand(1).getReg();
  if (!TargetRegisterInfo::isVirtualRegister(SrcReg))
    return;

  unsigned DstReg = Copy->getOperand(0).getReg();
  if (!TargetRegisterInfo::isVirtualRegister(DstReg))
    return;

  // Check if either the dest or source is local. If it's live across a back
  // edge, it's not local. Note that if both vregs are live across the back
  // edge, we cannot successfully contrain the copy without cyclic scheduling.
  unsigned LocalReg = DstReg;
  unsigned GlobalReg = SrcReg;
  LiveInterval *LocalLI = &LIS->getInterval(LocalReg);
  if (!LocalLI->isLocal(RegionBeginIdx, RegionEndIdx)) {
    LocalReg = SrcReg;
    GlobalReg = DstReg;
    LocalLI = &LIS->getInterval(LocalReg);
    if (!LocalLI->isLocal(RegionBeginIdx, RegionEndIdx))
      return;
  }
  LiveInterval *GlobalLI = &LIS->getInterval(GlobalReg);

  // Find the global segment after the start of the local LI.
  LiveInterval::iterator GlobalSegment = GlobalLI->find(LocalLI->beginIndex());
  // If GlobalLI does not overlap LocalLI->start, then a copy directly feeds a
  // local live range. We could create edges from other global uses to the local