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//===-- X86ISelLowering.cpp - X86 DAG Lowering Implementation -------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the interfaces that X86 uses to lower LLVM code into a
// selection DAG.
//
//===----------------------------------------------------------------------===//
#include "X86.h"
#include "X86ISelLowering.h"
#include "X86TargetMachine.h"
#include "llvm/CallingConv.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
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#include "llvm/GlobalVariable.h"
#include "llvm/Function.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/Support/Debug.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/Support/CommandLine.h"
using namespace llvm;
DisableMMX("disable-mmx", cl::Hidden, cl::desc("Disable use of MMX"));
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// Forward declarations.
static SDValue getMOVL(SelectionDAG &DAG, DebugLoc dl, MVT VT, SDValue V1,
SDValue V2);
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X86TargetLowering::X86TargetLowering(X86TargetMachine &TM)
: TargetLowering(TM) {
Subtarget = &TM.getSubtarget<X86Subtarget>();
X86ScalarSSEf64 = Subtarget->hasSSE2();
X86ScalarSSEf32 = Subtarget->hasSSE1();
X86StackPtr = Subtarget->is64Bit() ? X86::RSP : X86::ESP;
TD = getTargetData();
// Set up the TargetLowering object.
// X86 is weird, it always uses i8 for shift amounts and setcc results.
setShiftAmountType(MVT::i8);
setBooleanContents(ZeroOrOneBooleanContent);
setSchedulingPreference(SchedulingForRegPressure);
setShiftAmountFlavor(Mask); // shl X, 32 == shl X, 0
setStackPointerRegisterToSaveRestore(X86StackPtr);
if (Subtarget->isTargetDarwin()) {
// Darwin should use _setjmp/_longjmp instead of setjmp/longjmp.
setUseUnderscoreSetJmp(false);
setUseUnderscoreLongJmp(false);
// MS runtime is weird: it exports _setjmp, but longjmp!
setUseUnderscoreSetJmp(true);
setUseUnderscoreLongJmp(false);
} else {
setUseUnderscoreSetJmp(true);
setUseUnderscoreLongJmp(true);
}
// Set up the register classes.
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addRegisterClass(MVT::i8, X86::GR8RegisterClass);
addRegisterClass(MVT::i16, X86::GR16RegisterClass);
addRegisterClass(MVT::i32, X86::GR32RegisterClass);
if (Subtarget->is64Bit())
addRegisterClass(MVT::i64, X86::GR64RegisterClass);
// We don't accept any truncstore of integer registers.
setTruncStoreAction(MVT::i64, MVT::i32, Expand);
setTruncStoreAction(MVT::i64, MVT::i16, Expand);
setTruncStoreAction(MVT::i64, MVT::i8 , Expand);
setTruncStoreAction(MVT::i32, MVT::i16, Expand);
setTruncStoreAction(MVT::i32, MVT::i8 , Expand);
setTruncStoreAction(MVT::i16, MVT::i8, Expand);
// SETOEQ and SETUNE require checking two conditions.
setCondCodeAction(ISD::SETOEQ, MVT::f32, Expand);
setCondCodeAction(ISD::SETOEQ, MVT::f64, Expand);
setCondCodeAction(ISD::SETOEQ, MVT::f80, Expand);
setCondCodeAction(ISD::SETUNE, MVT::f32, Expand);
setCondCodeAction(ISD::SETUNE, MVT::f64, Expand);
setCondCodeAction(ISD::SETUNE, MVT::f80, Expand);
// Promote all UINT_TO_FP to larger SINT_TO_FP's, as X86 doesn't have this
// operation.
setOperationAction(ISD::UINT_TO_FP , MVT::i1 , Promote);
setOperationAction(ISD::UINT_TO_FP , MVT::i8 , Promote);
setOperationAction(ISD::UINT_TO_FP , MVT::i16 , Promote);
setOperationAction(ISD::UINT_TO_FP , MVT::i32 , Promote);
setOperationAction(ISD::UINT_TO_FP , MVT::i64 , Expand);
} else if (!UseSoftFloat) {
if (X86ScalarSSEf64) {
// We have an impenetrably clever algorithm for ui64->double only.
setOperationAction(ISD::UINT_TO_FP , MVT::i64 , Custom);
// We have an algorithm for SSE2, and we turn this into a 64-bit
// FILD for other targets.
setOperationAction(ISD::UINT_TO_FP , MVT::i32 , Custom);
// Promote i1/i8 SINT_TO_FP to larger SINT_TO_FP's, as X86 doesn't have
// this operation.
setOperationAction(ISD::SINT_TO_FP , MVT::i1 , Promote);
setOperationAction(ISD::SINT_TO_FP , MVT::i8 , Promote);
if (!UseSoftFloat) {
// SSE has no i16 to fp conversion, only i32
if (X86ScalarSSEf32) {
setOperationAction(ISD::SINT_TO_FP , MVT::i16 , Promote);
// f32 and f64 cases are Legal, f80 case is not
setOperationAction(ISD::SINT_TO_FP , MVT::i32 , Custom);
} else {
setOperationAction(ISD::SINT_TO_FP , MVT::i16 , Custom);
setOperationAction(ISD::SINT_TO_FP , MVT::i32 , Custom);
}
setOperationAction(ISD::SINT_TO_FP , MVT::i16 , Promote);
setOperationAction(ISD::SINT_TO_FP , MVT::i32 , Promote);
// In 32-bit mode these are custom lowered. In 64-bit mode F32 and F64
// are Legal, f80 is custom lowered.
setOperationAction(ISD::FP_TO_SINT , MVT::i64 , Custom);
setOperationAction(ISD::SINT_TO_FP , MVT::i64 , Custom);
// Promote i1/i8 FP_TO_SINT to larger FP_TO_SINTS's, as X86 doesn't have
// this operation.
setOperationAction(ISD::FP_TO_SINT , MVT::i1 , Promote);
setOperationAction(ISD::FP_TO_SINT , MVT::i8 , Promote);
setOperationAction(ISD::FP_TO_SINT , MVT::i16 , Promote);
// f32 and f64 cases are Legal, f80 case is not
setOperationAction(ISD::FP_TO_SINT , MVT::i32 , Custom);
setOperationAction(ISD::FP_TO_SINT , MVT::i16 , Custom);
setOperationAction(ISD::FP_TO_SINT , MVT::i32 , Custom);
}
// Handle FP_TO_UINT by promoting the destination to a larger signed
// conversion.
setOperationAction(ISD::FP_TO_UINT , MVT::i1 , Promote);
setOperationAction(ISD::FP_TO_UINT , MVT::i8 , Promote);
setOperationAction(ISD::FP_TO_UINT , MVT::i16 , Promote);
if (Subtarget->is64Bit()) {
setOperationAction(ISD::FP_TO_UINT , MVT::i64 , Expand);
setOperationAction(ISD::FP_TO_UINT , MVT::i32 , Promote);
} else if (!UseSoftFloat) {
if (X86ScalarSSEf32 && !Subtarget->hasSSE3())
// Expand FP_TO_UINT into a select.
// FIXME: We would like to use a Custom expander here eventually to do
// the optimal thing for SSE vs. the default expansion in the legalizer.
setOperationAction(ISD::FP_TO_UINT , MVT::i32 , Expand);
else
// With SSE3 we can use fisttpll to convert to a signed i64; without
// SSE, we're stuck with a fistpll.
setOperationAction(ISD::FP_TO_UINT , MVT::i32 , Custom);
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// TODO: when we have SSE, these could be more efficient, by using movd/movq.
setOperationAction(ISD::BIT_CONVERT , MVT::f32 , Expand);
setOperationAction(ISD::BIT_CONVERT , MVT::i32 , Expand);
}
// Scalar integer divide and remainder are lowered to use operations that
// produce two results, to match the available instructions. This exposes
// the two-result form to trivial CSE, which is able to combine x/y and x%y
// into a single instruction.
//
// Scalar integer multiply-high is also lowered to use two-result
// operations, to match the available instructions. However, plain multiply
// (low) operations are left as Legal, as there are single-result
// instructions for this in x86. Using the two-result multiply instructions
// when both high and low results are needed must be arranged by dagcombine.
setOperationAction(ISD::MULHS , MVT::i8 , Expand);
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