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//===-- lib/CodeGen/MachineInstr.cpp --------------------------------------===//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//===----------------------------------------------------------------------===//
//
// Methods common to all machine instructions.
//
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//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/Function.h"
#include "llvm/Metadata.h"
#include "llvm/Type.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/MC/MCSymbol.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/DebugInfo.h"
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#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/LeakDetector.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/FoldingSet.h"
using namespace llvm;
//===----------------------------------------------------------------------===//
// MachineOperand Implementation
//===----------------------------------------------------------------------===//

/// AddRegOperandToRegInfo - Add this register operand to the specified
/// MachineRegisterInfo.  If it is null, then the next/prev fields should be
/// explicitly nulled out.
void MachineOperand::AddRegOperandToRegInfo(MachineRegisterInfo *RegInfo) {
  assert(isReg() && "Can only add reg operand to use lists");
  // If the reginfo pointer is null, just explicitly null out or next/prev
  // pointers, to ensure they are not garbage.
  if (RegInfo == 0) {
    Contents.Reg.Prev = 0;
    Contents.Reg.Next = 0;
    return;
  }
  // Otherwise, add this operand to the head of the registers use/def list.
  MachineOperand **Head = &RegInfo->getRegUseDefListHead(getReg());
  // For SSA values, we prefer to keep the definition at the start of the list.
  // we do this by skipping over the definition if it is at the head of the
  // list.
  if (*Head && (*Head)->isDef())
    Head = &(*Head)->Contents.Reg.Next;
  if (Contents.Reg.Next) {
    assert(getReg() == Contents.Reg.Next->getReg() &&
           "Different regs on the same list!");
    Contents.Reg.Next->Contents.Reg.Prev = &Contents.Reg.Next;
  }
/// RemoveRegOperandFromRegInfo - Remove this register operand from the
/// MachineRegisterInfo it is linked with.
void MachineOperand::RemoveRegOperandFromRegInfo() {
  assert(isOnRegUseList() && "Reg operand is not on a use list");
  // Unlink this from the doubly linked list of operands.
  MachineOperand *NextOp = Contents.Reg.Next;
  *Contents.Reg.Prev = NextOp;
  if (NextOp) {
    assert(NextOp->getReg() == getReg() && "Corrupt reg use/def chain!");
    NextOp->Contents.Reg.Prev = Contents.Reg.Prev;
  }
  Contents.Reg.Prev = 0;
  Contents.Reg.Next = 0;
}

void MachineOperand::setReg(unsigned Reg) {
  if (getReg() == Reg) return; // No change.
  // Otherwise, we have to change the register.  If this operand is embedded
  // into a machine function, we need to update the old and new register's
  // use/def lists.
  if (MachineInstr *MI = getParent())
    if (MachineBasicBlock *MBB = MI->getParent())
      if (MachineFunction *MF = MBB->getParent()) {
        RemoveRegOperandFromRegInfo();
        AddRegOperandToRegInfo(&MF->getRegInfo());
        return;
      }
  // Otherwise, just change the register, no problem.  :)
void MachineOperand::substVirtReg(unsigned Reg, unsigned SubIdx,
                                  const TargetRegisterInfo &TRI) {
  assert(TargetRegisterInfo::isVirtualRegister(Reg));
  if (SubIdx && getSubReg())
    SubIdx = TRI.composeSubRegIndices(SubIdx, getSubReg());
  setReg(Reg);
}

void MachineOperand::substPhysReg(unsigned Reg, const TargetRegisterInfo &TRI) {
  assert(TargetRegisterInfo::isPhysicalRegister(Reg));
  if (getSubReg()) {
    Reg = TRI.getSubReg(Reg, getSubReg());
    // Note that getSubReg() may return 0 if the sub-register doesn't exist.
    // That won't happen in legal code.
/// ChangeToImmediate - Replace this operand with a new immediate operand of
/// the specified value.  If an operand is known to be an immediate already,
/// the setImm method should be used.
void MachineOperand::ChangeToImmediate(int64_t ImmVal) {
  // If this operand is currently a register operand, and if this is in a
  // function, deregister the operand from the register's use/def list.
  if (isReg() && getParent() && getParent()->getParent() &&
      getParent()->getParent()->getParent())
    RemoveRegOperandFromRegInfo();
  OpKind = MO_Immediate;
  Contents.ImmVal = ImmVal;
}

/// ChangeToRegister - Replace this operand with a new register operand of
/// the specified value.  If an operand is known to be an register already,
/// the setReg method should be used.
void MachineOperand::ChangeToRegister(unsigned Reg, bool isDef, bool isImp,
                                      bool isKill, bool isDead, bool isUndef,
                                      bool isDebug) {
  // If this operand is already a register operand, use setReg to update the
    assert(!isEarlyClobber());
    setReg(Reg);
  } else {
    // Otherwise, change this to a register and set the reg#.
    OpKind = MO_Register;

    // If this operand is embedded in a function, add the operand to the
    // register's use/def list.
    if (MachineInstr *MI = getParent())
      if (MachineBasicBlock *MBB = MI->getParent())
        if (MachineFunction *MF = MBB->getParent())
          AddRegOperandToRegInfo(&MF->getRegInfo());
  }

  IsDef = isDef;
  IsImp = isImp;
  IsKill = isKill;
  IsDead = isDead;
  IsEarlyClobber = false;
/// isIdenticalTo - Return true if this operand is identical to the specified
/// operand.
bool MachineOperand::isIdenticalTo(const MachineOperand &Other) const {
  if (getType() != Other.getType() ||
      getTargetFlags() != Other.getTargetFlags())
    return false;
  switch (getType()) {
  default: llvm_unreachable("Unrecognized operand type");
  case MachineOperand::MO_Register:
    return getReg() == Other.getReg() && isDef() == Other.isDef() &&
           getSubReg() == Other.getSubReg();
  case MachineOperand::MO_Immediate:
    return getImm() == Other.getImm();
  case MachineOperand::MO_CImmediate:
    return getCImm() == Other.getCImm();
  case MachineOperand::MO_FPImmediate:
    return getFPImm() == Other.getFPImm();
  case MachineOperand::MO_MachineBasicBlock:
    return getMBB() == Other.getMBB();
  case MachineOperand::MO_FrameIndex:
    return getIndex() == Other.getIndex();
  case MachineOperand::MO_ConstantPoolIndex:
    return getIndex() == Other.getIndex() && getOffset() == Other.getOffset();
  case MachineOperand::MO_JumpTableIndex:
    return getIndex() == Other.getIndex();
  case MachineOperand::MO_GlobalAddress:
    return getGlobal() == Other.getGlobal() && getOffset() == Other.getOffset();
  case MachineOperand::MO_ExternalSymbol:
    return !strcmp(getSymbolName(), Other.getSymbolName()) &&
           getOffset() == Other.getOffset();
  case MachineOperand::MO_BlockAddress:
    return getBlockAddress() == Other.getBlockAddress();
  case MachineOperand::MO_MCSymbol:
    return getMCSymbol() == Other.getMCSymbol();
  case MachineOperand::MO_Metadata:
    return getMetadata() == Other.getMetadata();
  }
}

/// print - Print the specified machine operand.
///
void MachineOperand::print(raw_ostream &OS, const TargetMachine *TM) const {
  // If the instruction is embedded into a basic block, we can find the
  // target info for the instruction.
  if (!TM)
    if (const MachineInstr *MI = getParent())
      if (const MachineBasicBlock *MBB = MI->getParent())
        if (const MachineFunction *MF = MBB->getParent())
          TM = &MF->getTarget();
  const TargetRegisterInfo *TRI = TM ? TM->getRegisterInfo() : 0;
  switch (getType()) {
  case MachineOperand::MO_Register:
    if (isDef() || isKill() || isDead() || isImplicit() || isUndef() ||
        isEarlyClobber()) {
      bool NeedComma = false;
        if (isEarlyClobber())
          OS << "earlyclobber,";
        if (isImplicit())
          OS << "imp-";
        OS << "def";
        NeedComma = true;
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      } else if (isImplicit()) {
          OS << "imp-use";
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          NeedComma = true;
      }
      if (isKill() || isDead() || isUndef()) {
        if (isKill())  OS << "kill";
        if (isDead())  OS << "dead";
        if (isUndef()) {
          if (isKill() || isDead())
            OS << ',';
          OS << "undef";
        }
    }
    break;
  case MachineOperand::MO_Immediate:
    OS << getImm();
    break;
  case MachineOperand::MO_CImmediate:
    getCImm()->getValue().print(OS, false);
    break;
  case MachineOperand::MO_FPImmediate:
    if (getFPImm()->getType()->isFloatTy())
      OS << getFPImm()->getValueAPF().convertToFloat();
      OS << getFPImm()->getValueAPF().convertToDouble();
    break;
  case MachineOperand::MO_MachineBasicBlock:
    OS << "<BB#" << getMBB()->getNumber() << ">";
    break;
  case MachineOperand::MO_FrameIndex:
    OS << "<fi#" << getIndex() << '>';
    break;
  case MachineOperand::MO_ConstantPoolIndex:
    if (getOffset()) OS << "+" << getOffset();
    break;
  case MachineOperand::MO_JumpTableIndex:
    OS << "<jt#" << getIndex() << '>';
    break;
  case MachineOperand::MO_GlobalAddress:
    OS << "<ga:";
    WriteAsOperand(OS, getGlobal(), /*PrintType=*/false);
    if (getOffset()) OS << "+" << getOffset();
    break;
  case MachineOperand::MO_ExternalSymbol:
    OS << "<es:" << getSymbolName();
    if (getOffset()) OS << "+" << getOffset();
  case MachineOperand::MO_BlockAddress:
    WriteAsOperand(OS, getBlockAddress(), /*PrintType=*/false);
  case MachineOperand::MO_Metadata:
    OS << '<';
    WriteAsOperand(OS, getMetadata(), /*PrintType=*/false);
    OS << '>';
    break;
  case MachineOperand::MO_MCSymbol:
    OS << "<MCSym=" << *getMCSymbol() << '>';
    break;
    llvm_unreachable("Unrecognized operand type");
  if (unsigned TF = getTargetFlags())
    OS << "[TF=" << TF << ']';
//===----------------------------------------------------------------------===//
// MachineMemOperand Implementation
//===----------------------------------------------------------------------===//

/// getAddrSpace - Return the LLVM IR address space number that this pointer
/// points into.
unsigned MachinePointerInfo::getAddrSpace() const {
  if (V == 0) return 0;
  return cast<PointerType>(V->getType())->getAddressSpace();
}

/// getConstantPool - Return a MachinePointerInfo record that refers to the
/// constant pool.
MachinePointerInfo MachinePointerInfo::getConstantPool() {
  return MachinePointerInfo(PseudoSourceValue::getConstantPool());
}

/// getFixedStack - Return a MachinePointerInfo record that refers to the
/// the specified FrameIndex.
MachinePointerInfo MachinePointerInfo::getFixedStack(int FI, int64_t offset) {
  return MachinePointerInfo(PseudoSourceValue::getFixedStack(FI), offset);
}

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MachinePointerInfo MachinePointerInfo::getJumpTable() {
  return MachinePointerInfo(PseudoSourceValue::getJumpTable());
}

MachinePointerInfo MachinePointerInfo::getGOT() {
  return MachinePointerInfo(PseudoSourceValue::getGOT());
}
MachinePointerInfo MachinePointerInfo::getStack(int64_t Offset) {
  return MachinePointerInfo(PseudoSourceValue::getStack(), Offset);
}

MachineMemOperand::MachineMemOperand(MachinePointerInfo ptrinfo, unsigned f,
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                                     uint64_t s, unsigned int a,
                                     const MDNode *TBAAInfo)
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    Flags((f & ((1 << MOMaxBits) - 1)) | ((Log2_32(a) + 1) << MOMaxBits)),
    TBAAInfo(TBAAInfo) {
  assert((PtrInfo.V == 0 || isa<PointerType>(PtrInfo.V->getType())) &&
         "invalid pointer value");
  assert(getBaseAlignment() == a && "Alignment is not a power of 2!");
  assert((isLoad() || isStore()) && "Not a load/store!");
/// Profile - Gather unique data for the object.
///
void MachineMemOperand::Profile(FoldingSetNodeID &ID) const {
void MachineMemOperand::refineAlignment(const MachineMemOperand *MMO) {
  // The Value and Offset may differ due to CSE. But the flags and size
  // should be the same.
  assert(MMO->getFlags() == getFlags() && "Flags mismatch!");
  assert(MMO->getSize() == getSize() && "Size mismatch!");

  if (MMO->getBaseAlignment() >= getBaseAlignment()) {
    // Update the alignment value.
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    Flags = (Flags & ((1 << MOMaxBits) - 1)) |
      ((Log2_32(MMO->getBaseAlignment()) + 1) << MOMaxBits);
    // Also update the base and offset, because the new alignment may
    // not be applicable with the old ones.
/// getAlignment - Return the minimum known alignment in bytes of the
/// actual memory reference.
uint64_t MachineMemOperand::getAlignment() const {
  return MinAlign(getBaseAlignment(), getOffset());
}

raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineMemOperand &MMO) {
  assert((MMO.isLoad() || MMO.isStore()) &&
         "SV has to be a load, store or both.");
  if (MMO.isVolatile())
  if (MMO.isLoad())
  if (MMO.isStore())
  OS << MMO.getSize();
  // Print the address information.
  OS << "[";
  if (!MMO.getValue())
    WriteAsOperand(OS, MMO.getValue(), /*PrintType=*/false);

  // If the alignment of the memory reference itself differs from the alignment
  // of the base pointer, print the base alignment explicitly, next to the base
  // pointer.
  if (MMO.getBaseAlignment() != MMO.getAlignment())
    OS << "(align=" << MMO.getBaseAlignment() << ")";
  if (MMO.getOffset() != 0)
    OS << "+" << MMO.getOffset();
  OS << "]";

  // Print the alignment of the reference.
  if (MMO.getBaseAlignment() != MMO.getAlignment() ||
      MMO.getBaseAlignment() != MMO.getSize())
    OS << "(align=" << MMO.getAlignment() << ")";
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  // Print TBAA info.
  if (const MDNode *TBAAInfo = MMO.getTBAAInfo()) {
    OS << "(tbaa=";
    if (TBAAInfo->getNumOperands() > 0)
      WriteAsOperand(OS, TBAAInfo->getOperand(0), /*PrintType=*/false);
    else
      OS << "<unknown>";
    OS << ")";
  }

  // Print nontemporal info.
  if (MMO.isNonTemporal())
    OS << "(nontemporal)";

//===----------------------------------------------------------------------===//
// MachineInstr Implementation
//===----------------------------------------------------------------------===//

/// MachineInstr ctor - This constructor creates a dummy MachineInstr with
  : MCID(0), NumImplicitOps(0), Flags(0), AsmPrinterFlags(0),
    MemRefs(0), MemRefsEnd(0),
    Parent(0) {
  // Make sure that we get added to a machine basicblock
  LeakDetector::addGarbageObject(this);
void MachineInstr::addImplicitDefUseOperands() {
  if (MCID->ImplicitDefs)
    for (const unsigned *ImpDefs = MCID->ImplicitDefs; *ImpDefs; ++ImpDefs)
      addOperand(MachineOperand::CreateReg(*ImpDefs, true, true));
  if (MCID->ImplicitUses)
    for (const unsigned *ImpUses = MCID->ImplicitUses; *ImpUses; ++ImpUses)
      addOperand(MachineOperand::CreateReg(*ImpUses, false, true));
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/// MachineInstr ctor - This constructor creates a MachineInstr and adds the
/// implicit operands. It reserves space for the number of operands specified by
/// the MCInstrDesc.
MachineInstr::MachineInstr(const MCInstrDesc &tid, bool NoImp)
  : MCID(&tid), NumImplicitOps(0), Flags(0), AsmPrinterFlags(0),
    MemRefs(0), MemRefsEnd(0), Parent(0) {
    NumImplicitOps = MCID->getNumImplicitDefs() + MCID->getNumImplicitUses();
  Operands.reserve(NumImplicitOps + MCID->getNumOperands());
  if (!NoImp)
    addImplicitDefUseOperands();
  // Make sure that we get added to a machine basicblock
  LeakDetector::addGarbageObject(this);
/// MachineInstr ctor - As above, but with a DebugLoc.
MachineInstr::MachineInstr(const MCInstrDesc &tid, const DebugLoc dl,
  : MCID(&tid), NumImplicitOps(0), Flags(0), AsmPrinterFlags(0),
    MemRefs(0), MemRefsEnd(0), Parent(0), debugLoc(dl) {
    NumImplicitOps = MCID->getNumImplicitDefs() + MCID->getNumImplicitUses();
  Operands.reserve(NumImplicitOps + MCID->getNumOperands());
  if (!NoImp)
    addImplicitDefUseOperands();
  // Make sure that we get added to a machine basicblock
  LeakDetector::addGarbageObject(this);
}

/// MachineInstr ctor - Work exactly the same as the ctor two above, except
/// that the MachineInstr is created and added to the end of the specified
MachineInstr::MachineInstr(MachineBasicBlock *MBB, const MCInstrDesc &tid)
  : MCID(&tid), NumImplicitOps(0), Flags(0), AsmPrinterFlags(0),
    MemRefs(0), MemRefsEnd(0), Parent(0) {
  assert(MBB && "Cannot use inserting ctor with null basic block!");
  NumImplicitOps = MCID->getNumImplicitDefs() + MCID->getNumImplicitUses();
  Operands.reserve(NumImplicitOps + MCID->getNumOperands());
  addImplicitDefUseOperands();
  // Make sure that we get added to a machine basicblock
  LeakDetector::addGarbageObject(this);
  MBB->push_back(this);  // Add instruction to end of basic block!
}

/// MachineInstr ctor - As above, but with a DebugLoc.
MachineInstr::MachineInstr(MachineBasicBlock *MBB, const DebugLoc dl,
                           const MCInstrDesc &tid)
  : MCID(&tid), NumImplicitOps(0), Flags(0), AsmPrinterFlags(0),
    MemRefs(0), MemRefsEnd(0), Parent(0), debugLoc(dl) {
  assert(MBB && "Cannot use inserting ctor with null basic block!");
  NumImplicitOps = MCID->getNumImplicitDefs() + MCID->getNumImplicitUses();
  Operands.reserve(NumImplicitOps + MCID->getNumOperands());
  // Make sure that we get added to a machine basicblock
  LeakDetector::addGarbageObject(this);
  MBB->push_back(this);  // Add instruction to end of basic block!
}

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/// MachineInstr ctor - Copies MachineInstr arg exactly
///
MachineInstr::MachineInstr(MachineFunction &MF, const MachineInstr &MI)
  : MCID(&MI.getDesc()), NumImplicitOps(0), Flags(0), AsmPrinterFlags(0),
    MemRefs(MI.MemRefs), MemRefsEnd(MI.MemRefsEnd),
    Parent(0), debugLoc(MI.getDebugLoc()) {
  Operands.reserve(MI.getNumOperands());
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  // Add operands
  for (unsigned i = 0; i != MI.getNumOperands(); ++i)
    addOperand(MI.getOperand(i));
  NumImplicitOps = MI.NumImplicitOps;
  // Copy all the flags.
  Flags = MI.Flags;


  LeakDetector::addGarbageObject(this);
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MachineInstr::~MachineInstr() {
  LeakDetector::removeGarbageObject(this);
  for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
    assert(Operands[i].ParentMI == this && "ParentMI mismatch!");
    assert((!Operands[i].isReg() || !Operands[i].isOnRegUseList()) &&
/// getRegInfo - If this instruction is embedded into a MachineFunction,
/// return the MachineRegisterInfo object for the current function, otherwise
/// return null.
MachineRegisterInfo *MachineInstr::getRegInfo() {
  if (MachineBasicBlock *MBB = getParent())
    return &MBB->getParent()->getRegInfo();
  return 0;
}

/// RemoveRegOperandsFromUseLists - Unlink all of the register operands in
/// this instruction from their respective use lists.  This requires that the
/// operands already be on their use lists.
void MachineInstr::RemoveRegOperandsFromUseLists() {
  for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
      Operands[i].RemoveRegOperandFromRegInfo();
  }
}

/// AddRegOperandsToUseLists - Add all of the register operands in
/// this instruction from their respective use lists.  This requires that the
/// operands not be on their use lists yet.
void MachineInstr::AddRegOperandsToUseLists(MachineRegisterInfo &RegInfo) {
  for (unsigned i = 0, e = Operands.size(); i != e; ++i) {
      Operands[i].AddRegOperandToRegInfo(&RegInfo);
  }
}


/// addOperand - Add the specified operand to the instruction.  If it is an
/// implicit operand, it is added to the end of the operand list.  If it is
/// an explicit operand it is added at the end of the explicit operand list
/// (before the first implicit operand).
void MachineInstr::addOperand(const MachineOperand &Op) {
  bool isImpReg = Op.isReg() && Op.isImplicit();
  assert((isImpReg || !OperandsComplete()) &&
         "Trying to add an operand to a machine instr that is already done!");

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  MachineRegisterInfo *RegInfo = getRegInfo();

  // If we are adding the operand to the end of the list, our job is simpler.
  // This is true most of the time, so this is a reasonable optimization.
  if (isImpReg || NumImplicitOps == 0) {
    // We can only do this optimization if we know that the operand list won't
    // reallocate.
    if (Operands.empty() || Operands.size()+1 <= Operands.capacity()) {
      Operands.push_back(Op);
      // Set the parent of the operand.
      Operands.back().ParentMI = this;
      // If the operand is a register, update the operand's use list.
      if (Op.isReg()) {
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        Operands.back().AddRegOperandToRegInfo(RegInfo);
        // If the register operand is flagged as early, mark the operand as such
        unsigned OpNo = Operands.size() - 1;
        if (MCID->getOperandConstraint(OpNo, MCOI::EARLY_CLOBBER) != -1)
          Operands[OpNo].setIsEarlyClobber(true);
      }
  // Otherwise, we have to insert a real operand before any implicit ones.
  unsigned OpNo = Operands.size()-NumImplicitOps;

  // If this instruction isn't embedded into a function, then we don't need to
  // update any operand lists.
  if (RegInfo == 0) {
    // Simple insertion, no reginfo update needed for other register operands.
    Operands.insert(Operands.begin()+OpNo, Op);
    Operands[OpNo].ParentMI = this;

    // Do explicitly set the reginfo for this operand though, to ensure the
    // next/prev fields are properly nulled out.
    if (Operands[OpNo].isReg()) {
      Operands[OpNo].AddRegOperandToRegInfo(0);
      // If the register operand is flagged as early, mark the operand as such
      if (MCID->getOperandConstraint(OpNo, MCOI::EARLY_CLOBBER) != -1)
        Operands[OpNo].setIsEarlyClobber(true);
    }

  } else if (Operands.size()+1 <= Operands.capacity()) {
    // Otherwise, we have to remove register operands from their register use
    // list, add the operand, then add the register operands back to their use
    // list.  This also must handle the case when the operand list reallocates
    // to somewhere else.
    // If insertion of this operand won't cause reallocation of the operand
    // list, just remove the implicit operands, add the operand, then re-add all
    // the rest of the operands.
    for (unsigned i = OpNo, e = Operands.size(); i != e; ++i) {
      assert(Operands[i].isReg() && "Should only be an implicit reg!");
      Operands[i].RemoveRegOperandFromRegInfo();
    }
    // Add the operand.  If it is a register, add it to the reg list.
    Operands.insert(Operands.begin()+OpNo, Op);
    Operands[OpNo].ParentMI = this;

    if (Operands[OpNo].isReg()) {
      Operands[OpNo].AddRegOperandToRegInfo(RegInfo);
      // If the register operand is flagged as early, mark the operand as such
      if (MCID->getOperandConstraint(OpNo, MCOI::EARLY_CLOBBER) != -1)
        Operands[OpNo].setIsEarlyClobber(true);
    }
    // Re-add all the implicit ops.
    for (unsigned i = OpNo+1, e = Operands.size(); i != e; ++i) {
      assert(Operands[i].isReg() && "Should only be an implicit reg!");
      Operands[i].AddRegOperandToRegInfo(RegInfo);
    }
  } else {
    // Otherwise, we will be reallocating the operand list.  Remove all reg
    // operands from their list, then readd them after the operand list is
    // reallocated.
    RemoveRegOperandsFromUseLists();
    Operands.insert(Operands.begin()+OpNo, Op);
    Operands[OpNo].ParentMI = this;
    // Re-add all the operands.
    AddRegOperandsToUseLists(*RegInfo);

      // If the register operand is flagged as early, mark the operand as such
    if (Operands[OpNo].isReg()
        && MCID->getOperandConstraint(OpNo, MCOI::EARLY_CLOBBER) != -1)
      Operands[OpNo].setIsEarlyClobber(true);
  }
}

/// RemoveOperand - Erase an operand  from an instruction, leaving it with one
/// fewer operand than it started with.
///
void MachineInstr::RemoveOperand(unsigned OpNo) {
  assert(OpNo < Operands.size() && "Invalid operand number");
  // Special case removing the last one.
  if (OpNo == Operands.size()-1) {
    // If needed, remove from the reg def/use list.
    if (Operands.back().isReg() && Operands.back().isOnRegUseList())
      Operands.back().RemoveRegOperandFromRegInfo();
    Operands.pop_back();
    return;
  }

  // Otherwise, we are removing an interior operand.  If we have reginfo to
  // update, remove all operands that will be shifted down from their reg lists,
  // move everything down, then re-add them.
  MachineRegisterInfo *RegInfo = getRegInfo();
  if (RegInfo) {
    for (unsigned i = OpNo, e = Operands.size(); i != e; ++i) {
  Operands.erase(Operands.begin()+OpNo);

  if (RegInfo) {
    for (unsigned i = OpNo, e = Operands.size(); i != e; ++i) {
/// addMemOperand - Add a MachineMemOperand to the machine instruction.
/// This function should be used only occasionally. The setMemRefs function
/// is the primary method for setting up a MachineInstr's MemRefs list.
void MachineInstr::addMemOperand(MachineFunction &MF,
                                 MachineMemOperand *MO) {
  mmo_iterator OldMemRefs = MemRefs;
  mmo_iterator OldMemRefsEnd = MemRefsEnd;
  size_t NewNum = (MemRefsEnd - MemRefs) + 1;
  mmo_iterator NewMemRefs = MF.allocateMemRefsArray(NewNum);
  mmo_iterator NewMemRefsEnd = NewMemRefs + NewNum;
  std::copy(OldMemRefs, OldMemRefsEnd, NewMemRefs);
  NewMemRefs[NewNum - 1] = MO;

  MemRefs = NewMemRefs;
  MemRefsEnd = NewMemRefsEnd;
}
bool MachineInstr::isIdenticalTo(const MachineInstr *Other,
                                 MICheckType Check) const {
  // If opcodes or number of operands are not the same then the two
  // instructions are obviously not identical.
  if (Other->getOpcode() != getOpcode() ||
      Other->getNumOperands() != getNumOperands())
    return false;

  // Check operands to make sure they match.
  for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
    const MachineOperand &MO = getOperand(i);
    const MachineOperand &OMO = Other->getOperand(i);
    if (!MO.isReg()) {
      if (!MO.isIdenticalTo(OMO))
        return false;
      continue;
    }

    // Clients may or may not want to ignore defs when testing for equality.
    // For example, machine CSE pass only cares about finding common
    // subexpressions, so it's safe to ignore virtual register defs.
      if (Check == IgnoreDefs)
        continue;
      else if (Check == IgnoreVRegDefs) {
        if (TargetRegisterInfo::isPhysicalRegister(MO.getReg()) ||
            TargetRegisterInfo::isPhysicalRegister(OMO.getReg()))
          if (MO.getReg() != OMO.getReg())
            return false;
      } else {
        if (!MO.isIdenticalTo(OMO))
          return false;
        if (Check == CheckKillDead && MO.isDead() != OMO.isDead())
          return false;
      }
    } else {
      if (!MO.isIdenticalTo(OMO))
        return false;
      if (Check == CheckKillDead && MO.isKill() != OMO.isKill())
        return false;
    }
  // If DebugLoc does not match then two dbg.values are not identical.
  if (isDebugValue())
    if (!getDebugLoc().isUnknown() && !Other->getDebugLoc().isUnknown()
        && getDebugLoc() != Other->getDebugLoc())
      return false;
  return true;
/// removeFromParent - This method unlinks 'this' from the containing basic
/// block, and returns it, but does not delete it.
MachineInstr *MachineInstr::removeFromParent() {
  assert(getParent() && "Not embedded in a basic block!");
  getParent()->remove(this);
  return this;
}


/// eraseFromParent - This method unlinks 'this' from the containing basic
/// block, and deletes it.
void MachineInstr::eraseFromParent() {
  assert(getParent() && "Not embedded in a basic block!");
  getParent()->erase(this);
}


/// OperandComplete - Return true if it's illegal to add a new operand
///
bool MachineInstr::OperandsComplete() const {
  unsigned short NumOperands = MCID->getNumOperands();
  if (!MCID->isVariadic() && getNumOperands()-NumImplicitOps >= NumOperands)
    return true;  // Broken: we have all the operands of this instruction!
/// getNumExplicitOperands - Returns the number of non-implicit operands.
///
unsigned MachineInstr::getNumExplicitOperands() const {
  unsigned NumOperands = MCID->getNumOperands();
  if (!MCID->isVariadic())
  for (unsigned i = NumOperands, e = getNumOperands(); i != e; ++i) {
    const MachineOperand &MO = getOperand(i);
    if (!MO.isReg() || !MO.isImplicit())
      NumOperands++;
  }
  return NumOperands;
}

bool MachineInstr::isStackAligningInlineAsm() const {
  if (isInlineAsm()) {
    unsigned ExtraInfo = getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
    if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
      return true;
  }
  return false;
}
/// findRegisterUseOperandIdx() - Returns the MachineOperand that is a use of
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/// the specific register or -1 if it is not found. It further tightens
/// the search criteria to a use that kills the register if isKill is true.
int MachineInstr::findRegisterUseOperandIdx(unsigned Reg, bool isKill,
                                          const TargetRegisterInfo *TRI) const {
  for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
    const MachineOperand &MO = getOperand(i);
    if (!MO.isReg() || !MO.isUse())
      continue;
    unsigned MOReg = MO.getReg();
    if (!MOReg)
      continue;
    if (MOReg == Reg ||
        (TRI &&
         TargetRegisterInfo::isPhysicalRegister(MOReg) &&
         TargetRegisterInfo::isPhysicalRegister(Reg) &&
         TRI->isSubRegister(MOReg, Reg)))
/// readsWritesVirtualRegister - Return a pair of bools (reads, writes)
/// indicating if this instruction reads or writes Reg. This also considers
/// partial defines.
std::pair<bool,bool>
MachineInstr::readsWritesVirtualRegister(unsigned Reg,
                                         SmallVectorImpl<unsigned> *Ops) const {
  bool PartDef = false; // Partial redefine.
  bool FullDef = false; // Full define.
  bool Use = false;

  for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
    const MachineOperand &MO = getOperand(i);
    if (!MO.isReg() || MO.getReg() != Reg)
      continue;
    else if (MO.getSubReg() && !MO.isUndef())
      // A partial <def,undef> doesn't count as reading the register.
  // A partial redefine uses Reg unless there is also a full define.
  return std::make_pair(Use || (PartDef && !FullDef), PartDef || FullDef);
/// findRegisterDefOperandIdx() - Returns the operand index that is a def of
/// the specified register or -1 if it is not found. If isDead is true, defs
/// that are not dead are skipped. If TargetRegisterInfo is non-null, then it
/// also checks if there is a def of a super-register.
int
MachineInstr::findRegisterDefOperandIdx(unsigned Reg, bool isDead, bool Overlap,
                                        const TargetRegisterInfo *TRI) const {
  bool isPhys = TargetRegisterInfo::isPhysicalRegister(Reg);
  for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
    const MachineOperand &MO = getOperand(i);
    if (!MO.isReg() || !MO.isDef())
    bool Found = (MOReg == Reg);
    if (!Found && TRI && isPhys &&
        TargetRegisterInfo::isPhysicalRegister(MOReg)) {
      if (Overlap)
        Found = TRI->regsOverlap(MOReg, Reg);
      else
        Found = TRI->isSubRegister(MOReg, Reg);
    }
    if (Found && (!isDead || MO.isDead()))
      return i;
/// findFirstPredOperandIdx() - Find the index of the first operand in the
/// operand list that is used to represent the predicate. It returns -1 if
/// none is found.
int MachineInstr::findFirstPredOperandIdx() const {
  const MCInstrDesc &MCID = getDesc();
  if (MCID.isPredicable()) {
    for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
        return i;
  return -1;
/// isRegTiedToUseOperand - Given the index of a register def operand,
/// check if the register def is tied to a source operand, due to either
/// two-address elimination or inline assembly constraints. Returns the
/// first tied use operand index by reference is UseOpIdx is not null.
bool MachineInstr::
isRegTiedToUseOperand(unsigned DefOpIdx, unsigned *UseOpIdx) const {
    assert(DefOpIdx > InlineAsm::MIOp_FirstOperand);
    const MachineOperand &MO = getOperand(DefOpIdx);
    if (!MO.isReg() || !MO.isDef() || MO.getReg() == 0)
    // Determine the actual operand index that corresponds to this index.
    for (unsigned i = InlineAsm::MIOp_FirstOperand, e = getNumOperands();
         i < e; ) {
      const MachineOperand &FMO = getOperand(i);
      // After the normal asm operands there may be additional imp-def regs.
      if (!FMO.isImm())
        return false;
      unsigned NumOps = InlineAsm::getNumOperandRegisters(FMO.getImm());
      unsigned PrevDef = i + 1;
      i = PrevDef + NumOps;
      if (i > DefOpIdx) {
        DefPart = DefOpIdx - PrevDef;
    for (unsigned i = InlineAsm::MIOp_FirstOperand, e = getNumOperands();
         i != e; ++i) {
      const MachineOperand &FMO = getOperand(i);
      if (!FMO.isImm())
        continue;
      if (i+1 >= e || !getOperand(i+1).isReg() || !getOperand(i+1).isUse())
        continue;
      unsigned Idx;
      if (InlineAsm::isUseOperandTiedToDef(FMO.getImm(), Idx) &&
          *UseOpIdx = (unsigned)i + 1 + DefPart;