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// outgoing stack slots may alias the incoming argument stack slots, and
// the alias isn't otherwise explicit. This is slightly more conservative
// than necessary, because it means that each store effectively depends
// on every argument instead of just those arguments it would clobber.
SDValue ArgChain = DAG.getStackArgumentTokenFactor(Chain);
SmallVector<SDValue, 8> MemOpChains2;
SDValue FIN;
int FI = 0;
// Do not flag preceeding copytoreg stuff together with the following stuff.
if (GuaranteedTailCallOpt) {
for (unsigned i = 0, e = ArgLocs.size(); i != e; ++i) {
CCValAssign &VA = ArgLocs[i];
if (VA.isRegLoc())
continue;
assert(VA.isMemLoc());
SDValue Arg = Outs[i].Val;
ISD::ArgFlagsTy Flags = Outs[i].Flags;
// Create frame index.
int32_t Offset = VA.getLocMemOffset()+FPDiff;
uint32_t OpSize = (VA.getLocVT().getSizeInBits()+7)/8;
FIN = DAG.getFrameIndex(FI, getPointerTy());
SDValue Source = DAG.getIntPtrConstant(VA.getLocMemOffset());
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if (StackPtr.getNode() == 0)
StackPtr = DAG.getCopyFromReg(Chain, dl, X86StackPtr,
Source = DAG.getNode(ISD::ADD, dl, getPointerTy(), StackPtr, Source);
MemOpChains2.push_back(CreateCopyOfByValArgument(Source, FIN,
ArgChain,
} else {
MemOpChains2.push_back(
DAG.getStore(ArgChain, dl, Arg, FIN,
}
}
if (!MemOpChains2.empty())
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Chain = DAG.getNode(ISD::TokenFactor, dl, MVT::Other,
&MemOpChains2[0], MemOpChains2.size());
// Copy arguments to their registers.
for (unsigned i = 0, e = RegsToPass.size(); i != e; ++i) {
Chain = DAG.getCopyToReg(Chain, dl, RegsToPass[i].first,
RegsToPass[i].second, InFlag);
InFlag = Chain.getValue(1);
}
// Store the return address to the appropriate stack slot.
Chain = EmitTailCallStoreRetAddr(DAG, MF, Chain, RetAddrFrIdx, Is64Bit,
}
if (getTargetMachine().getCodeModel() == CodeModel::Large) {
assert(Is64Bit && "Large code model is only legal in 64-bit mode.");
// In the 64-bit large code model, we have to make all calls
// through a register, since the call instruction's 32-bit
// pc-relative offset may not be large enough to hold the whole
// address.
} else if (GlobalAddressSDNode *G = dyn_cast<GlobalAddressSDNode>(Callee)) {
// If the callee is a GlobalAddress node (quite common, every direct call
// is) turn it into a TargetGlobalAddress node so that legalize doesn't hack
// it.
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// We should use extra load for direct calls to dllimported functions in
// non-JIT mode.
const GlobalValue *GV = G->getGlobal();
if (!GV->hasDLLImportLinkage()) {
unsigned char OpFlags = 0;
// On ELF targets, in both X86-64 and X86-32 mode, direct calls to
// external symbols most go through the PLT in PIC mode. If the symbol
// has hidden or protected visibility, or if it is static or local, then
// we don't need to use the PLT - we can directly call it.
if (Subtarget->isTargetELF() &&
getTargetMachine().getRelocationModel() == Reloc::PIC_ &&
GV->hasDefaultVisibility() && !GV->hasLocalLinkage()) {
OpFlags = X86II::MO_PLT;
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} else if (Subtarget->isPICStyleStubAny() &&
(GV->isDeclaration() || GV->isWeakForLinker()) &&
Subtarget->getDarwinVers() < 9) {
// PC-relative references to external symbols should go through $stub,
// unless we're building with the leopard linker or later, which
// automatically synthesizes these stubs.
OpFlags = X86II::MO_DARWIN_STUB;
}
Callee = DAG.getTargetGlobalAddress(GV, getPointerTy(),
G->getOffset(), OpFlags);
}
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} else if (ExternalSymbolSDNode *S = dyn_cast<ExternalSymbolSDNode>(Callee)) {
unsigned char OpFlags = 0;
// On ELF targets, in either X86-64 or X86-32 mode, direct calls to external
// symbols should go through the PLT.
if (Subtarget->isTargetELF() &&
getTargetMachine().getRelocationModel() == Reloc::PIC_) {
OpFlags = X86II::MO_PLT;
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} else if (Subtarget->isPICStyleStubAny() &&
Subtarget->getDarwinVers() < 9) {
// PC-relative references to external symbols should go through $stub,
// unless we're building with the leopard linker or later, which
// automatically synthesizes these stubs.
OpFlags = X86II::MO_DARWIN_STUB;
}
Callee = DAG.getTargetExternalSymbol(S->getSymbol(), getPointerTy(),
OpFlags);
// Returns a chain & a flag for retval copy to use.
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SDVTList NodeTys = DAG.getVTList(MVT::Other, MVT::Flag);
if (!IsSibcall && isTailCall) {
Chain = DAG.getCALLSEQ_END(Chain, DAG.getIntPtrConstant(NumBytes, true),
DAG.getIntPtrConstant(0, true), InFlag);
InFlag = Chain.getValue(1);
}
Ops.push_back(Chain);
Ops.push_back(Callee);
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Ops.push_back(DAG.getConstant(FPDiff, MVT::i32));
// Add argument registers to the end of the list so that they are known live
// into the call.
for (unsigned i = 0, e = RegsToPass.size(); i != e; ++i)
Ops.push_back(DAG.getRegister(RegsToPass[i].first,
RegsToPass[i].second.getValueType()));
// Add an implicit use GOT pointer in EBX.
if (!isTailCall && Subtarget->isPICStyleGOT())
Ops.push_back(DAG.getRegister(X86::EBX, getPointerTy()));
// Add an implicit use of AL for x86 vararg functions.
if (Is64Bit && isVarArg)
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Ops.push_back(DAG.getRegister(X86::AL, MVT::i8));
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if (InFlag.getNode())
Ops.push_back(InFlag);
// We used to do:
//// If this is the first return lowered for this function, add the regs
//// to the liveout set for the function.
// This isn't right, although it's probably harmless on x86; liveouts
// should be computed from returns not tail calls. Consider a void
// function making a tail call to a function returning int.
return DAG.getNode(X86ISD::TC_RETURN, dl,
NodeTys, &Ops[0], Ops.size());
}
Chain = DAG.getNode(X86ISD::CALL, dl, NodeTys, &Ops[0], Ops.size());
InFlag = Chain.getValue(1);
// Create the CALLSEQ_END node.
unsigned NumBytesForCalleeToPush;
if (Subtarget->IsCalleePop(isVarArg, CallConv))
NumBytesForCalleeToPush = NumBytes; // Callee pops everything
else if (!Is64Bit && !IsTailCallConvention(CallConv) && IsStructRet)
// If this is a call to a struct-return function, the callee
// pops the hidden struct pointer, so we have to push it back.
// This is common for Darwin/X86, Linux & Mingw32 targets.
NumBytesForCalleeToPush = 4;
else
NumBytesForCalleeToPush = 0; // Callee pops nothing.
// Returns a flag for retval copy to use.
if (!IsSibcall) {
Chain = DAG.getCALLSEQ_END(Chain,
DAG.getIntPtrConstant(NumBytes, true),
DAG.getIntPtrConstant(NumBytesForCalleeToPush,
true),
InFlag);
InFlag = Chain.getValue(1);
}
// Handle result values, copying them out of physregs into vregs that we
// return.
return LowerCallResult(Chain, InFlag, CallConv, isVarArg,
Ins, dl, DAG, InVals);
}
//===----------------------------------------------------------------------===//
// Fast Calling Convention (tail call) implementation
//===----------------------------------------------------------------------===//
// Like std call, callee cleans arguments, convention except that ECX is
// reserved for storing the tail called function address. Only 2 registers are
// free for argument passing (inreg). Tail call optimization is performed
// provided:
// * tailcallopt is enabled
// * caller/callee are fastcc
// On X86_64 architecture with GOT-style position independent code only local
// (within module) calls are supported at the moment.
// To keep the stack aligned according to platform abi the function
// GetAlignedArgumentStackSize ensures that argument delta is always multiples
// of stack alignment. (Dynamic linkers need this - darwin's dyld for example)
// If a tail called function callee has more arguments than the caller the
// caller needs to make sure that there is room to move the RETADDR to. This is
// achieved by reserving an area the size of the argument delta right after the
// original REtADDR, but before the saved framepointer or the spilled registers
// e.g. caller(arg1, arg2) calls callee(arg1, arg2,arg3,arg4)
// stack layout:
// arg1
// arg2
// RETADDR
// [ new RETADDR
// move area ]
// (possible EBP)
// ESI
// EDI
// local1 ..
/// GetAlignedArgumentStackSize - Make the stack size align e.g 16n + 12 aligned
/// for a 16 byte align requirement.
unsigned
X86TargetLowering::GetAlignedArgumentStackSize(unsigned StackSize,
SelectionDAG& DAG) const {
MachineFunction &MF = DAG.getMachineFunction();
const TargetMachine &TM = MF.getTarget();
const TargetFrameInfo &TFI = *TM.getFrameInfo();
unsigned StackAlignment = TFI.getStackAlignment();
uint64_t AlignMask = StackAlignment - 1;
uint64_t SlotSize = TD->getPointerSize();
if ( (Offset & AlignMask) <= (StackAlignment - SlotSize) ) {
// Number smaller than 12 so just add the difference.
Offset += ((StackAlignment - SlotSize) - (Offset & AlignMask));
} else {
// Mask out lower bits, add stackalignment once plus the 12 bytes.
Offset = ((~AlignMask) & Offset) + StackAlignment +
}
}
/// MatchingStackOffset - Return true if the given stack call argument is
/// already available in the same position (relatively) of the caller's
/// incoming argument stack.
static
bool MatchingStackOffset(SDValue Arg, unsigned Offset, ISD::ArgFlagsTy Flags,
MachineFrameInfo *MFI, const MachineRegisterInfo *MRI,
const X86InstrInfo *TII) {
unsigned Bytes = Arg.getValueType().getSizeInBits() / 8;
int FI = INT_MAX;
if (Arg.getOpcode() == ISD::CopyFromReg) {
unsigned VR = cast<RegisterSDNode>(Arg.getOperand(1))->getReg();
if (!VR || TargetRegisterInfo::isPhysicalRegister(VR))
return false;
MachineInstr *Def = MRI->getVRegDef(VR);
if (!Def)
return false;
if (!Flags.isByVal()) {
if (!TII->isLoadFromStackSlot(Def, FI))
return false;
} else {
unsigned Opcode = Def->getOpcode();
if ((Opcode == X86::LEA32r || Opcode == X86::LEA64r) &&
Def->getOperand(1).isFI()) {
FI = Def->getOperand(1).getIndex();
Bytes = Flags.getByValSize();
} else if (LoadSDNode *Ld = dyn_cast<LoadSDNode>(Arg)) {
if (Flags.isByVal())
// ByVal argument is passed in as a pointer but it's now being
// define @foo(%struct.X* %A) {
// tail call @bar(%struct.X* byval %A)
// }
return false;
SDValue Ptr = Ld->getBasePtr();
FrameIndexSDNode *FINode = dyn_cast<FrameIndexSDNode>(Ptr);
if (!FINode)
return false;
FI = FINode->getIndex();
} else
return false;
assert(FI != INT_MAX);
if (!MFI->isFixedObjectIndex(FI))
return false;
return Offset == MFI->getObjectOffset(FI) && Bytes == MFI->getObjectSize(FI);
/// IsEligibleForTailCallOptimization - Check whether the call is eligible
/// for tail call optimization. Targets which want to do tail call
/// optimization should implement this function.
bool
X86TargetLowering::IsEligibleForTailCallOptimization(SDValue Callee,
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CallingConv::ID CalleeCC,
bool isCalleeStructRet,
bool isCallerStructRet,
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const SmallVectorImpl<ISD::OutputArg> &Outs,
const SmallVectorImpl<ISD::InputArg> &Ins,
if (!IsTailCallConvention(CalleeCC) &&
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CalleeCC != CallingConv::C)
return false;
// If -tailcallopt is specified, make fastcc functions tail-callable.
const MachineFunction &MF = DAG.getMachineFunction();
const Function *CallerF = DAG.getMachineFunction().getFunction();
CallingConv::ID CallerCC = CallerF->getCallingConv();
bool CCMatch = CallerCC == CalleeCC;
if (GuaranteedTailCallOpt) {
if (IsTailCallConvention(CalleeCC) && CCMatch)
// Look for obvious safe cases to perform tail call optimization that do not
// require ABI changes. This is what gcc calls sibcall.
// Can't do sibcall if stack needs to be dynamically re-aligned. PEI needs to
// emit a special epilogue.
if (RegInfo->needsStackRealignment(MF))
return false;
// Do not sibcall optimize vararg calls unless the call site is not passing any
// arguments.
if (isVarArg && !Outs.empty())
// Also avoid sibcall optimization if either caller or callee uses struct
// return semantics.
if (isCalleeStructRet || isCallerStructRet)
return false;
// If the call result is in ST0 / ST1, it needs to be popped off the x87 stack.
// Therefore if it's not used by the call it is not safe to optimize this into
// a sibcall.
bool Unused = false;
for (unsigned i = 0, e = Ins.size(); i != e; ++i) {
if (!Ins[i].Used) {
Unused = true;
break;
}
}
if (Unused) {
SmallVector<CCValAssign, 16> RVLocs;
CCState CCInfo(CalleeCC, false, getTargetMachine(),
RVLocs, *DAG.getContext());
CCInfo.AnalyzeCallResult(Ins, RetCC_X86);
for (unsigned i = 0, e = RVLocs.size(); i != e; ++i) {
CCValAssign &VA = RVLocs[i];
if (VA.getLocReg() == X86::ST0 || VA.getLocReg() == X86::ST1)
return false;
}
}
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// If the calling conventions do not match, then we'd better make sure the
// results are returned in the same way as what the caller expects.
if (!CCMatch) {
SmallVector<CCValAssign, 16> RVLocs1;
CCState CCInfo1(CalleeCC, false, getTargetMachine(),
RVLocs1, *DAG.getContext());
CCInfo1.AnalyzeCallResult(Ins, RetCC_X86);
SmallVector<CCValAssign, 16> RVLocs2;
CCState CCInfo2(CallerCC, false, getTargetMachine(),
RVLocs2, *DAG.getContext());
CCInfo2.AnalyzeCallResult(Ins, RetCC_X86);
if (RVLocs1.size() != RVLocs2.size())
return false;
for (unsigned i = 0, e = RVLocs1.size(); i != e; ++i) {
if (RVLocs1[i].isRegLoc() != RVLocs2[i].isRegLoc())
return false;
if (RVLocs1[i].getLocInfo() != RVLocs2[i].getLocInfo())
return false;
if (RVLocs1[i].isRegLoc()) {
if (RVLocs1[i].getLocReg() != RVLocs2[i].getLocReg())
return false;
} else {
if (RVLocs1[i].getLocMemOffset() != RVLocs2[i].getLocMemOffset())
return false;
}
}
}
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// If the callee takes no arguments then go on to check the results of the
// call.
if (!Outs.empty()) {
// Check if stack adjustment is needed. For now, do not do this if any
// argument is passed on the stack.
SmallVector<CCValAssign, 16> ArgLocs;
CCState CCInfo(CalleeCC, isVarArg, getTargetMachine(),
ArgLocs, *DAG.getContext());
CCInfo.AnalyzeCallOperands(Outs, CCAssignFnForNode(CalleeCC));
if (CCInfo.getNextStackOffset()) {
MachineFunction &MF = DAG.getMachineFunction();
if (MF.getInfo<X86MachineFunctionInfo>()->getBytesToPopOnReturn())
return false;
if (Subtarget->isTargetWin64())
// Win64 ABI has additional complications.
return false;
// Check if the arguments are already laid out in the right way as
// the caller's fixed stack objects.
MachineFrameInfo *MFI = MF.getFrameInfo();
const MachineRegisterInfo *MRI = &MF.getRegInfo();
const X86InstrInfo *TII =
((X86TargetMachine&)getTargetMachine()).getInstrInfo();
for (unsigned i = 0, e = ArgLocs.size(); i != e; ++i) {
CCValAssign &VA = ArgLocs[i];
SDValue Arg = Outs[i].Val;
ISD::ArgFlagsTy Flags = Outs[i].Flags;
if (VA.getLocInfo() == CCValAssign::Indirect)
return false;
if (!VA.isRegLoc()) {
if (!MatchingStackOffset(Arg, VA.getLocMemOffset(), Flags,
MFI, MRI, TII))
return false;
}
}
}
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// If the tailcall address may be in a register, then make sure it's
// possible to register allocate for it. In 32-bit, the call address can
// only target EAX, EDX, or ECX since the tail call must be scheduled after
// callee-saved registers are restored. In 64-bit, it's RAX, RCX, RDX, RSI,
// RDI, R8, R9, R11.
if (!isa<GlobalAddressSDNode>(Callee) &&
!isa<ExternalSymbolSDNode>(Callee)) {
unsigned Limit = Subtarget->is64Bit() ? 8 : 3;
unsigned NumInRegs = 0;
for (unsigned i = 0, e = ArgLocs.size(); i != e; ++i) {
CCValAssign &VA = ArgLocs[i];
if (VA.isRegLoc()) {
if (++NumInRegs == Limit)
return false;
}
}
}
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}
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return true;
}
X86TargetLowering::createFastISel(MachineFunction &mf,
DenseMap<const Value *, unsigned> &vm,
DenseMap<const BasicBlock*, MachineBasicBlock*> &bm,
DenseMap<const AllocaInst *, int> &am,
std::vector<std::pair<MachineInstr*, unsigned> > &pn
, SmallSet<const Instruction *, 8> &cil
) const {
return X86::createFastISel(mf, vm, bm, am, pn
#ifndef NDEBUG
, cil
#endif
);
}
//===----------------------------------------------------------------------===//
// Other Lowering Hooks
//===----------------------------------------------------------------------===//
SDValue X86TargetLowering::getReturnAddressFrameIndex(SelectionDAG &DAG) const {
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MachineFunction &MF = DAG.getMachineFunction();
X86MachineFunctionInfo *FuncInfo = MF.getInfo<X86MachineFunctionInfo>();
int ReturnAddrIndex = FuncInfo->getRAIndex();
if (ReturnAddrIndex == 0) {
// Set up a frame object for the return address.
uint64_t SlotSize = TD->getPointerSize();
ReturnAddrIndex = MF.getFrameInfo()->CreateFixedObject(SlotSize, -SlotSize,
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false, false);
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FuncInfo->setRAIndex(ReturnAddrIndex);
}
return DAG.getFrameIndex(ReturnAddrIndex, getPointerTy());
}
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bool X86::isOffsetSuitableForCodeModel(int64_t Offset, CodeModel::Model M,
bool hasSymbolicDisplacement) {
// Offset should fit into 32 bit immediate field.
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if (!isInt<32>(Offset))
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return false;
// If we don't have a symbolic displacement - we don't have any extra
// restrictions.
if (!hasSymbolicDisplacement)
return true;
// FIXME: Some tweaks might be needed for medium code model.
if (M != CodeModel::Small && M != CodeModel::Kernel)
return false;
// For small code model we assume that latest object is 16MB before end of 31
// bits boundary. We may also accept pretty large negative constants knowing
// that all objects are in the positive half of address space.
if (M == CodeModel::Small && Offset < 16*1024*1024)
return true;
// For kernel code model we know that all object resist in the negative half
// of 32bits address space. We may not accept negative offsets, since they may
// be just off and we may accept pretty large positive ones.
if (M == CodeModel::Kernel && Offset > 0)
return true;
return false;
}
/// TranslateX86CC - do a one to one translation of a ISD::CondCode to the X86
/// specific condition code, returning the condition code and the LHS/RHS of the
/// comparison to make.
static unsigned TranslateX86CC(ISD::CondCode SetCCOpcode, bool isFP,
SDValue &LHS, SDValue &RHS, SelectionDAG &DAG) {
if (ConstantSDNode *RHSC = dyn_cast<ConstantSDNode>(RHS)) {
if (SetCCOpcode == ISD::SETGT && RHSC->isAllOnesValue()) {
// X > -1 -> X == 0, jump !sign.
RHS = DAG.getConstant(0, RHS.getValueType());
return X86::COND_NS;
} else if (SetCCOpcode == ISD::SETLT && RHSC->isNullValue()) {
// X < 0 -> X == 0, jump on sign.
return X86::COND_S;
} else if (SetCCOpcode == ISD::SETLT && RHSC->getZExtValue() == 1) {
// X < 1 -> X <= 0
RHS = DAG.getConstant(0, RHS.getValueType());
return X86::COND_LE;
default: llvm_unreachable("Invalid integer condition!");
case ISD::SETEQ: return X86::COND_E;
case ISD::SETGT: return X86::COND_G;
case ISD::SETGE: return X86::COND_GE;
case ISD::SETLT: return X86::COND_L;
case ISD::SETLE: return X86::COND_LE;
case ISD::SETNE: return X86::COND_NE;
case ISD::SETULT: return X86::COND_B;
case ISD::SETUGT: return X86::COND_A;
case ISD::SETULE: return X86::COND_BE;
case ISD::SETUGE: return X86::COND_AE;
}
// First determine if it is required or is profitable to flip the operands.
// If LHS is a foldable load, but RHS is not, flip the condition.
if ((ISD::isNON_EXTLoad(LHS.getNode()) && LHS.hasOneUse()) &&
!(ISD::isNON_EXTLoad(RHS.getNode()) && RHS.hasOneUse())) {
SetCCOpcode = getSetCCSwappedOperands(SetCCOpcode);
std::swap(LHS, RHS);
}
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switch (SetCCOpcode) {
default: break;
case ISD::SETOLT:
case ISD::SETOLE:
case ISD::SETUGT:
case ISD::SETUGE:
std::swap(LHS, RHS);
break;
// On a floating point condition, the flags are set as follows:
// ZF PF CF op
// 0 | 0 | 0 | X > Y
// 0 | 0 | 1 | X < Y
// 1 | 0 | 0 | X == Y
// 1 | 1 | 1 | unordered
switch (SetCCOpcode) {
default: llvm_unreachable("Condcode should be pre-legalized away");
case ISD::SETUEQ:
case ISD::SETEQ: return X86::COND_E;
case ISD::SETOLT: // flipped
case ISD::SETOGT:
case ISD::SETGT: return X86::COND_A;
case ISD::SETOLE: // flipped
case ISD::SETOGE:
case ISD::SETGE: return X86::COND_AE;
case ISD::SETUGT: // flipped
case ISD::SETULT:
case ISD::SETLT: return X86::COND_B;
case ISD::SETUGE: // flipped
case ISD::SETULE:
case ISD::SETLE: return X86::COND_BE;
case ISD::SETONE:
case ISD::SETNE: return X86::COND_NE;
case ISD::SETUO: return X86::COND_P;
case ISD::SETO: return X86::COND_NP;
case ISD::SETOEQ:
case ISD::SETUNE: return X86::COND_INVALID;
}
/// hasFPCMov - is there a floating point cmov for the specific X86 condition
/// code. Current x86 isa includes the following FP cmov instructions:
/// fcmovb, fcomvbe, fcomve, fcmovu, fcmovae, fcmova, fcmovne, fcmovnu.
switch (X86CC) {
default:
return false;
case X86::COND_B:
case X86::COND_BE:
case X86::COND_E:
case X86::COND_P:
case X86::COND_A:
case X86::COND_AE:
case X86::COND_NE:
case X86::COND_NP:
return true;
}
}
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/// isFPImmLegal - Returns true if the target can instruction select the
/// specified FP immediate natively. If false, the legalizer will
/// materialize the FP immediate as a load from a constant pool.
bool X86TargetLowering::isFPImmLegal(const APFloat &Imm, EVT VT) const {
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for (unsigned i = 0, e = LegalFPImmediates.size(); i != e; ++i) {
if (Imm.bitwiseIsEqual(LegalFPImmediates[i]))
return true;
}
return false;
}
/// isUndefOrInRange - Return true if Val is undef or if its value falls within
/// the specified range (L, H].
static bool isUndefOrInRange(int Val, int Low, int Hi) {
return (Val < 0) || (Val >= Low && Val < Hi);
/// isUndefOrEqual - Val is either less than zero (undef) or equal to the
/// specified value.
static bool isUndefOrEqual(int Val, int CmpVal) {
if (Val < 0 || Val == CmpVal)
return false;
/// isPSHUFDMask - Return true if the node specifies a shuffle of elements that
/// is suitable for input to PSHUFD or PSHUFW. That is, it doesn't reference
/// the second operand.
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static bool isPSHUFDMask(const SmallVectorImpl<int> &Mask, EVT VT) {
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if (VT == MVT::v4f32 || VT == MVT::v4i32 || VT == MVT::v4i16)
return (Mask[0] < 4 && Mask[1] < 4 && Mask[2] < 4 && Mask[3] < 4);
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if (VT == MVT::v2f64 || VT == MVT::v2i64)
return (Mask[0] < 2 && Mask[1] < 2);
return false;
bool X86::isPSHUFDMask(ShuffleVectorSDNode *N) {
N->getMask(M);
return ::isPSHUFDMask(M, N->getValueType(0));
}
/// isPSHUFHWMask - Return true if the node specifies a shuffle of elements that
/// is suitable for input to PSHUFHW.
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static bool isPSHUFHWMask(const SmallVectorImpl<int> &Mask, EVT VT) {
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if (VT != MVT::v8i16)
// Lower quadword copied in order or undef.
for (int i = 0; i != 4; ++i)
if (Mask[i] >= 0 && Mask[i] != i)
for (int i = 4; i != 8; ++i)
if (Mask[i] >= 0 && (Mask[i] < 4 || Mask[i] > 7))
bool X86::isPSHUFHWMask(ShuffleVectorSDNode *N) {
N->getMask(M);
return ::isPSHUFHWMask(M, N->getValueType(0));
}
/// isPSHUFLWMask - Return true if the node specifies a shuffle of elements that
/// is suitable for input to PSHUFLW.
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static bool isPSHUFLWMask(const SmallVectorImpl<int> &Mask, EVT VT) {
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if (VT != MVT::v8i16)
// Upper quadword copied in order.
for (int i = 4; i != 8; ++i)
if (Mask[i] >= 0 && Mask[i] != i)
for (int i = 0; i != 4; ++i)
if (Mask[i] >= 4)
return true;
bool X86::isPSHUFLWMask(ShuffleVectorSDNode *N) {
N->getMask(M);
return ::isPSHUFLWMask(M, N->getValueType(0));
}
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/// isPALIGNRMask - Return true if the node specifies a shuffle of elements that
/// is suitable for input to PALIGNR.
static bool isPALIGNRMask(const SmallVectorImpl<int> &Mask, EVT VT,
bool hasSSSE3) {
int i, e = VT.getVectorNumElements();
// Do not handle v2i64 / v2f64 shuffles with palignr.
if (e < 4 || !hasSSSE3)
return false;
for (i = 0; i != e; ++i)
if (Mask[i] >= 0)
break;
// All undef, not a palignr.
if (i == e)
return false;
// Determine if it's ok to perform a palignr with only the LHS, since we
// don't have access to the actual shuffle elements to see if RHS is undef.
bool Unary = Mask[i] < (int)e;
bool NeedsUnary = false;
int s = Mask[i] - i;
// Check the rest of the elements to see if they are consecutive.
for (++i; i != e; ++i) {
int m = Mask[i];
if (m < 0)
continue;
Unary = Unary && (m < (int)e);
NeedsUnary = NeedsUnary || (m < s);
if (NeedsUnary && !Unary)
return false;
if (Unary && m != ((s+i) & (e-1)))
return false;
if (!Unary && m != (s+i))
return false;
}
return true;
}
bool X86::isPALIGNRMask(ShuffleVectorSDNode *N) {
SmallVector<int, 8> M;
N->getMask(M);
return ::isPALIGNRMask(M, N->getValueType(0), true);
}
/// isSHUFPMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to SHUFP*.
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static bool isSHUFPMask(const SmallVectorImpl<int> &Mask, EVT VT) {
int NumElems = VT.getVectorNumElements();
if (NumElems != 2 && NumElems != 4)
return false;
int Half = NumElems / 2;
for (int i = 0; i < Half; ++i)
if (!isUndefOrInRange(Mask[i], 0, NumElems))
return false;
for (int i = Half; i < NumElems; ++i)
if (!isUndefOrInRange(Mask[i], NumElems, NumElems*2))
return false;
return true;
}
bool X86::isSHUFPMask(ShuffleVectorSDNode *N) {
SmallVector<int, 8> M;
N->getMask(M);
return ::isSHUFPMask(M, N->getValueType(0));
}
/// isCommutedSHUFP - Returns true if the shuffle mask is exactly
/// the reverse of what x86 shuffles want. x86 shuffles requires the lower
/// half elements to come from vector 1 (which would equal the dest.) and
/// the upper half to come from vector 2.
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static bool isCommutedSHUFPMask(const SmallVectorImpl<int> &Mask, EVT VT) {
int NumElems = VT.getVectorNumElements();
return false;
int Half = NumElems / 2;
for (int i = 0; i < Half; ++i)
if (!isUndefOrInRange(Mask[i], NumElems, NumElems*2))
return false;
for (int i = Half; i < NumElems; ++i)
if (!isUndefOrInRange(Mask[i], 0, NumElems))
return false;
return true;
}
static bool isCommutedSHUFP(ShuffleVectorSDNode *N) {
SmallVector<int, 8> M;
N->getMask(M);
return isCommutedSHUFPMask(M, N->getValueType(0));
}
/// isMOVHLPSMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to MOVHLPS.
bool X86::isMOVHLPSMask(ShuffleVectorSDNode *N) {
if (N->getValueType(0).getVectorNumElements() != 4)
return false;
// Expect bit0 == 6, bit1 == 7, bit2 == 2, bit3 == 3
return isUndefOrEqual(N->getMaskElt(0), 6) &&
isUndefOrEqual(N->getMaskElt(1), 7) &&
isUndefOrEqual(N->getMaskElt(2), 2) &&
isUndefOrEqual(N->getMaskElt(3), 3);
/// isMOVHLPS_v_undef_Mask - Special case of isMOVHLPSMask for canonical form
/// of vector_shuffle v, v, <2, 3, 2, 3>, i.e. vector_shuffle v, undef,
/// <2, 3, 2, 3>
bool X86::isMOVHLPS_v_undef_Mask(ShuffleVectorSDNode *N) {
unsigned NumElems = N->getValueType(0).getVectorNumElements();
if (NumElems != 4)
return false;
return isUndefOrEqual(N->getMaskElt(0), 2) &&
isUndefOrEqual(N->getMaskElt(1), 3) &&
isUndefOrEqual(N->getMaskElt(2), 2) &&
isUndefOrEqual(N->getMaskElt(3), 3);
}
/// isMOVLPMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to MOVLP{S|D}.
bool X86::isMOVLPMask(ShuffleVectorSDNode *N) {
unsigned NumElems = N->getValueType(0).getVectorNumElements();
if (NumElems != 2 && NumElems != 4)
return false;
if (!isUndefOrEqual(N->getMaskElt(i), i + NumElems))
if (!isUndefOrEqual(N->getMaskElt(i), i))
/// isMOVLHPSMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to MOVLHPS.
bool X86::isMOVLHPSMask(ShuffleVectorSDNode *N) {
unsigned NumElems = N->getValueType(0).getVectorNumElements();
if (NumElems != 2 && NumElems != 4)
return false;
if (!isUndefOrEqual(N->getMaskElt(i), i))
for (unsigned i = 0; i < NumElems/2; ++i)
if (!isUndefOrEqual(N->getMaskElt(i + NumElems/2), i + NumElems))
/// isUNPCKLMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to UNPCKL.
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static bool isUNPCKLMask(const SmallVectorImpl<int> &Mask, EVT VT,
bool V2IsSplat = false) {
int NumElts = VT.getVectorNumElements();
if (NumElts != 2 && NumElts != 4 && NumElts != 8 && NumElts != 16)
return false;
for (int i = 0, j = 0; i != NumElts; i += 2, ++j) {
int BitI = Mask[i];
int BitI1 = Mask[i+1];
if (V2IsSplat) {
if (!isUndefOrEqual(BitI1, NumElts))
return false;
} else {
if (!isUndefOrEqual(BitI1, j + NumElts))
return false;
}
}
bool X86::isUNPCKLMask(ShuffleVectorSDNode *N, bool V2IsSplat) {
SmallVector<int, 8> M;
N->getMask(M);
return ::isUNPCKLMask(M, N->getValueType(0), V2IsSplat);
}
/// isUNPCKHMask - Return true if the specified VECTOR_SHUFFLE operand
/// specifies a shuffle of elements that is suitable for input to UNPCKH.
static bool isUNPCKHMask(const SmallVectorImpl<int> &Mask, EVT VT,
bool V2IsSplat = false) {
int NumElts = VT.getVectorNumElements();
if (NumElts != 2 && NumElts != 4 && NumElts != 8 && NumElts != 16)
return false;
for (int i = 0, j = 0; i != NumElts; i += 2, ++j) {
int BitI = Mask[i];
int BitI1 = Mask[i+1];
if (!isUndefOrEqual(BitI, j + NumElts/2))
if (V2IsSplat) {
if (isUndefOrEqual(BitI1, NumElts))
return false;
} else {
if (!isUndefOrEqual(BitI1, j + NumElts/2 + NumElts))
return false;
}
}
return true;
}
bool X86::isUNPCKHMask(ShuffleVectorSDNode *N, bool V2IsSplat) {
SmallVector<int, 8> M;
N->getMask(M);
return ::isUNPCKHMask(M, N->getValueType(0), V2IsSplat);
}
/// isUNPCKL_v_undef_Mask - Special case of isUNPCKLMask for canonical form
/// of vector_shuffle v, v, <0, 4, 1, 5>, i.e. vector_shuffle v, undef,
/// <0, 0, 1, 1>
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static bool isUNPCKL_v_undef_Mask(const SmallVectorImpl<int> &Mask, EVT VT) {
int NumElems = VT.getVectorNumElements();
if (NumElems != 2 && NumElems != 4 && NumElems != 8 && NumElems != 16)
for (int i = 0, j = 0; i != NumElems; i += 2, ++j) {
int BitI = Mask[i];
int BitI1 = Mask[i+1];
if (!isUndefOrEqual(BitI, j))
return false;
if (!isUndefOrEqual(BitI1, j))
return false;
return true;
bool X86::isUNPCKL_v_undef_Mask(ShuffleVectorSDNode *N) {
SmallVector<int, 8> M;
N->getMask(M);
return ::isUNPCKL_v_undef_Mask(M, N->getValueType(0));
}
/// isUNPCKH_v_undef_Mask - Special case of isUNPCKHMask for canonical form
/// of vector_shuffle v, v, <2, 6, 3, 7>, i.e. vector_shuffle v, undef,
/// <2, 2, 3, 3>
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static bool isUNPCKH_v_undef_Mask(const SmallVectorImpl<int> &Mask, EVT VT) {
int NumElems = VT.getVectorNumElements();
if (NumElems != 2 && NumElems != 4 && NumElems != 8 && NumElems != 16)
return false;
for (int i = 0, j = NumElems / 2; i != NumElems; i += 2, ++j) {
int BitI = Mask[i];
int BitI1 = Mask[i+1];
if (!isUndefOrEqual(BitI, j))
return false;
if (!isUndefOrEqual(BitI1, j))
return false;
}
return true;
bool X86::isUNPCKH_v_undef_Mask(ShuffleVectorSDNode *N) {
SmallVector<int, 8> M;
N->getMask(M);
return ::isUNPCKH_v_undef_Mask(M, N->getValueType(0));
}