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//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Collect the sequence of machine instructions for a basic block.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/Assembly/Writer.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveVariables.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/SlotIndexes.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/MC/MCAsmInfo.h"
#include "llvm/MC/MCContext.h"
#include "llvm/Support/LeakDetector.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include <algorithm>
MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
: BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
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AddressTaken(false), CachedMCSymbol(NULL) {
Insts.Parent = this;
}
MachineBasicBlock::~MachineBasicBlock() {
LeakDetector::removeGarbageObject(this);
}
/// getSymbol - Return the MCSymbol for this basic block.
///
MCSymbol *MachineBasicBlock::getSymbol() const {
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if (!CachedMCSymbol) {
const MachineFunction *MF = getParent();
MCContext &Ctx = MF->getContext();
const char *Prefix = Ctx.getAsmInfo()->getPrivateGlobalPrefix();
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CachedMCSymbol = Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
Twine(MF->getFunctionNumber()) +
"_" + Twine(getNumber()));
}
return CachedMCSymbol;
raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
MBB.print(OS);
return OS;
}
/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
/// parent pointer of the MBB, the MBB numbering, and any instructions in the
/// MBB to be on the right operand list for registers.
///
/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
/// gets the next available unique MBB number. If it is removed from a
/// MachineFunction, it goes back to being #-1.
void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
MachineFunction &MF = *N->getParent();
N->Number = MF.addToMBBNumbering(N);
// Make sure the instructions have their operands in the reginfo lists.
MachineRegisterInfo &RegInfo = MF.getRegInfo();
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for (MachineBasicBlock::instr_iterator
I = N->instr_begin(), E = N->instr_end(); I != E; ++I)
I->AddRegOperandsToUseLists(RegInfo);
LeakDetector::removeGarbageObject(N);
void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
N->getParent()->removeFromMBBNumbering(N->Number);
N->Number = -1;
LeakDetector::addGarbageObject(N);
/// addNodeToList (MI) - When we add an instruction to a basic block
/// list, we update its parent pointer and add its operands from reg use/def
/// lists if appropriate.
void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
assert(N->getParent() == 0 && "machine instruction already in a basic block");
N->setParent(Parent);
// Add the instruction's register operands to their corresponding
// use/def lists.
MachineFunction *MF = Parent->getParent();
N->AddRegOperandsToUseLists(MF->getRegInfo());
LeakDetector::removeGarbageObject(N);
/// removeNodeFromList (MI) - When we remove an instruction from a basic block
/// list, we update its parent pointer and remove its operands from reg use/def
/// lists if appropriate.
void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
assert(N->getParent() != 0 && "machine instruction not in a basic block");
// Remove from the use/def lists.
if (MachineFunction *MF = N->getParent()->getParent())
N->RemoveRegOperandsFromUseLists(MF->getRegInfo());
N->setParent(0);
LeakDetector::addGarbageObject(N);
/// transferNodesFromList (MI) - When moving a range of instructions from one
/// MBB list to another, we need to update the parent pointers and the use/def
/// lists.
void ilist_traits<MachineInstr>::
transferNodesFromList(ilist_traits<MachineInstr> &fromList,
ilist_iterator<MachineInstr> first,
ilist_iterator<MachineInstr> last) {
assert(Parent->getParent() == fromList.Parent->getParent() &&
"MachineInstr parent mismatch!");
// Splice within the same MBB -> no change.
if (Parent == fromList.Parent) return;
// If splicing between two blocks within the same function, just update the
// parent pointers.
for (; first != last; ++first)
first->setParent(Parent);
void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
assert(!MI->getParent() && "MI is still in a block!");
Parent->getParent()->DeleteMachineInstr(MI);
}
MachineBasicBlock::iterator MachineBasicBlock::getFirstNonPHI() {
instr_iterator I = instr_begin(), E = instr_end();
while (I != E && I->isPHI())
assert((I == E || !I->isInsideBundle()) &&
"First non-phi MI cannot be inside a bundle!");
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MachineBasicBlock::iterator
MachineBasicBlock::SkipPHIsAndLabels(MachineBasicBlock::iterator I) {
iterator E = end();
while (I != E && (I->isPHI() || I->isLabel() || I->isDebugValue()))
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++I;
// FIXME: This needs to change if we wish to bundle labels / dbg_values
// inside the bundle.
assert((I == E || !I->isInsideBundle()) &&
"First non-phi / non-label instruction is inside a bundle!");
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return I;
}
MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
iterator B = begin(), E = end(), I = E;
while (I != B && ((--I)->isTerminator() || I->isDebugValue()))
; /*noop */
while (I != E && !I->isTerminator())
++I;
return I;
}
MachineBasicBlock::const_iterator
MachineBasicBlock::getFirstTerminator() const {
const_iterator B = begin(), E = end(), I = E;
while (I != B && ((--I)->isTerminator() || I->isDebugValue()))
while (I != E && !I->isTerminator())
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MachineBasicBlock::instr_iterator MachineBasicBlock::getFirstInstrTerminator() {
instr_iterator B = instr_begin(), E = instr_end(), I = E;
while (I != B && ((--I)->isTerminator() || I->isDebugValue()))
while (I != E && !I->isTerminator())
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++I;
return I;
}
MachineBasicBlock::iterator MachineBasicBlock::getLastNonDebugInstr() {
// Skip over end-of-block dbg_value instructions.
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instr_iterator B = instr_begin(), I = instr_end();
while (I != B) {
--I;
// Return instruction that starts a bundle.
if (I->isDebugValue() || I->isInsideBundle())
continue;
return I;
}
// The block is all debug values.
return end();
}
MachineBasicBlock::const_iterator
MachineBasicBlock::getLastNonDebugInstr() const {
// Skip over end-of-block dbg_value instructions.
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const_instr_iterator B = instr_begin(), I = instr_end();
while (I != B) {
--I;
// Return instruction that starts a bundle.
if (I->isDebugValue() || I->isInsideBundle())
continue;
return I;
}
// The block is all debug values.
return end();
}
const MachineBasicBlock *MachineBasicBlock::getLandingPadSuccessor() const {
// A block with a landing pad successor only has one other successor.
if (succ_size() > 2)
return 0;
for (const_succ_iterator I = succ_begin(), E = succ_end(); I != E; ++I)
if ((*I)->isLandingPad())
return *I;
return 0;
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
void MachineBasicBlock::dump() const {
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StringRef MachineBasicBlock::getName() const {
if (const BasicBlock *LBB = getBasicBlock())
return LBB->getName();
else
return "(null)";
}
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/// Return a hopefully unique identifier for this block.
std::string MachineBasicBlock::getFullName() const {
std::string Name;
if (getParent())
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Name = (getParent()->getName() + ":").str();
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if (getBasicBlock())
Name += getBasicBlock()->getName();
else
Name += (Twine("BB") + Twine(getNumber())).str();
return Name;
}
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void MachineBasicBlock::print(raw_ostream &OS, SlotIndexes *Indexes) const {
const MachineFunction *MF = getParent();
OS << "Can't print out MachineBasicBlock because parent MachineFunction"
<< " is null\n";
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return;
}
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if (Indexes)
OS << Indexes->getMBBStartIdx(this) << '\t';
OS << "BB#" << getNumber() << ": ";
const char *Comma = "";
if (const BasicBlock *LBB = getBasicBlock()) {
OS << Comma << "derived from LLVM BB ";
WriteAsOperand(OS, LBB, /*PrintType=*/false);
Comma = ", ";
}
if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
OS << Comma << "Align " << Alignment << " (" << (1u << Alignment)
<< " bytes)";
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const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
if (!livein_empty()) {
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if (Indexes) OS << '\t';
for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
OS << ' ' << PrintReg(*I, TRI);
// Print the preds of this block according to the CFG.
if (!pred_empty()) {
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if (Indexes) OS << '\t';
OS << " Predecessors according to CFG:";
for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
OS << " BB#" << (*PI)->getNumber();
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for (const_instr_iterator I = instr_begin(); I != instr_end(); ++I) {
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if (Indexes) {
if (Indexes->hasIndex(I))
OS << Indexes->getInstructionIndex(I);
OS << '\t';
}
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if (I->isInsideBundle())
OS << " * ";
// Print the successors of this block according to the CFG.
if (!succ_empty()) {
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if (Indexes) OS << '\t';
OS << " Successors according to CFG:";
for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI) {
OS << " BB#" << (*SI)->getNumber();
if (!Weights.empty())
OS << '(' << *getWeightIterator(SI) << ')';
}
void MachineBasicBlock::removeLiveIn(unsigned Reg) {
std::vector<unsigned>::iterator I =
std::find(LiveIns.begin(), LiveIns.end(), Reg);
if (I != LiveIns.end())
LiveIns.erase(I);
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bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
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return I != livein_end();
}
void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
getParent()->splice(NewAfter, this);
}
void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
MachineFunction::iterator BBI = NewBefore;
getParent()->splice(++BBI, this);
void MachineBasicBlock::updateTerminator() {
const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
// A block with no successors has no concerns with fall-through edges.
if (this->succ_empty()) return;
MachineBasicBlock *TBB = 0, *FBB = 0;
SmallVector<MachineOperand, 4> Cond;
DebugLoc dl; // FIXME: this is nowhere
bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
(void) B;
assert(!B && "UpdateTerminators requires analyzable predecessors!");
if (Cond.empty()) {
if (TBB) {
// The block has an unconditional branch. If its successor is now
// its layout successor, delete the branch.
if (isLayoutSuccessor(TBB))
TII->RemoveBranch(*this);
} else {
// The block has an unconditional fallthrough. If its successor is not
// its layout successor, insert a branch. First we have to locate the
// only non-landing-pad successor, as that is the fallthrough block.
for (succ_iterator SI = succ_begin(), SE = succ_end(); SI != SE; ++SI) {
if ((*SI)->isLandingPad())
continue;
assert(!TBB && "Found more than one non-landing-pad successor!");
TBB = *SI;
}
// If there is no non-landing-pad successor, the block has no
// fall-through edges to be concerned with.
if (!TBB)
return;
// Finally update the unconditional successor to be reached via a branch
// if it would not be reached by fallthrough.
if (!isLayoutSuccessor(TBB))
TII->InsertBranch(*this, TBB, 0, Cond, dl);
}
} else {
if (FBB) {
// The block has a non-fallthrough conditional branch. If one of its
// successors is its layout successor, rewrite it to a fallthrough
// conditional branch.
if (isLayoutSuccessor(TBB)) {
if (TII->ReverseBranchCondition(Cond))
return;
TII->RemoveBranch(*this);
TII->InsertBranch(*this, FBB, 0, Cond, dl);
} else if (isLayoutSuccessor(FBB)) {
TII->RemoveBranch(*this);
TII->InsertBranch(*this, TBB, 0, Cond, dl);
}
} else {
// Walk through the successors and find the successor which is not
// a landing pad and is not the conditional branch destination (in TBB)
// as the fallthrough successor.
MachineBasicBlock *FallthroughBB = 0;
for (succ_iterator SI = succ_begin(), SE = succ_end(); SI != SE; ++SI) {
if ((*SI)->isLandingPad() || *SI == TBB)
continue;
assert(!FallthroughBB && "Found more than one fallthrough successor.");
FallthroughBB = *SI;
}
if (!FallthroughBB && canFallThrough()) {
// We fallthrough to the same basic block as the conditional jump
// targets. Remove the conditional jump, leaving unconditional
// fallthrough.
// FIXME: This does not seem like a reasonable pattern to support, but it
// has been seen in the wild coming out of degenerate ARM test cases.
TII->RemoveBranch(*this);
// Finally update the unconditional successor to be reached via a branch
// if it would not be reached by fallthrough.
if (!isLayoutSuccessor(TBB))
TII->InsertBranch(*this, TBB, 0, Cond, dl);
return;
}
// The block has a fallthrough conditional branch.
if (isLayoutSuccessor(TBB)) {
if (TII->ReverseBranchCondition(Cond)) {
// We can't reverse the condition, add an unconditional branch.
Cond.clear();
TII->InsertBranch(*this, FallthroughBB, 0, Cond, dl);
return;
}
TII->RemoveBranch(*this);
TII->InsertBranch(*this, FallthroughBB, 0, Cond, dl);
} else if (!isLayoutSuccessor(FallthroughBB)) {
TII->RemoveBranch(*this);
TII->InsertBranch(*this, TBB, FallthroughBB, Cond, dl);
}
}
}
}
void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ, uint32_t weight) {
// If we see non-zero value for the first time it means we actually use Weight
// list, so we fill all Weights with 0's.
if (weight != 0 && Weights.empty())
Weights.resize(Successors.size());
if (weight != 0 || !Weights.empty())
Weights.push_back(weight);
Successors.push_back(succ);
succ->addPredecessor(this);
}
void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
succ->removePredecessor(this);
succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
assert(I != Successors.end() && "Not a current successor!");
// If Weight list is empty it means we don't use it (disabled optimization).
if (!Weights.empty()) {
weight_iterator WI = getWeightIterator(I);
Weights.erase(WI);
}
Successors.erase(I);
}
MachineBasicBlock::removeSuccessor(succ_iterator I) {
assert(I != Successors.end() && "Not a current successor!");
// If Weight list is empty it means we don't use it (disabled optimization).
if (!Weights.empty()) {
weight_iterator WI = getWeightIterator(I);
Weights.erase(WI);
}
(*I)->removePredecessor(this);
return Successors.erase(I);
}
void MachineBasicBlock::replaceSuccessor(MachineBasicBlock *Old,
MachineBasicBlock *New) {
if (Old == New)
return;
succ_iterator E = succ_end();
succ_iterator NewI = E;
succ_iterator OldI = E;
for (succ_iterator I = succ_begin(); I != E; ++I) {
if (*I == Old) {
OldI = I;
if (NewI != E)
break;
}
if (*I == New) {
NewI = I;
if (OldI != E)
break;
}
}
assert(OldI != E && "Old is not a successor of this block");
Old->removePredecessor(this);
// If New isn't already a successor, let it take Old's place.
if (NewI == E) {
New->addPredecessor(this);
*OldI = New;
return;
}
// New is already a successor.
// Update its weight instead of adding a duplicate edge.
if (!Weights.empty()) {
weight_iterator OldWI = getWeightIterator(OldI);
*getWeightIterator(NewI) += *OldWI;
Weights.erase(OldWI);
}
Successors.erase(OldI);
}
void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
Predecessors.push_back(pred);
}
void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
pred_iterator I = std::find(Predecessors.begin(), Predecessors.end(), pred);
assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
Predecessors.erase(I);
}
void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
if (this == fromMBB)
return;
while (!fromMBB->succ_empty()) {
MachineBasicBlock *Succ = *fromMBB->succ_begin();
uint32_t Weight = 0;
// If Weight list is empty it means we don't use it (disabled optimization).
if (!fromMBB->Weights.empty())
Weight = *fromMBB->Weights.begin();
addSuccessor(Succ, Weight);
fromMBB->removeSuccessor(Succ);
}
}
void
MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) {
if (this == fromMBB)
return;
while (!fromMBB->succ_empty()) {
MachineBasicBlock *Succ = *fromMBB->succ_begin();
uint32_t Weight = 0;
if (!fromMBB->Weights.empty())
Weight = *fromMBB->Weights.begin();
addSuccessor(Succ, Weight);
fromMBB->removeSuccessor(Succ);
// Fix up any PHI nodes in the successor.
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for (MachineBasicBlock::instr_iterator MI = Succ->instr_begin(),
ME = Succ->instr_end(); MI != ME && MI->isPHI(); ++MI)
for (unsigned i = 2, e = MI->getNumOperands()+1; i != e; i += 2) {
MachineOperand &MO = MI->getOperand(i);
if (MO.getMBB() == fromMBB)
MO.setMBB(this);
}
}
bool MachineBasicBlock::isPredecessor(const MachineBasicBlock *MBB) const {
return std::find(pred_begin(), pred_end(), MBB) != pred_end();
}
bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
return std::find(succ_begin(), succ_end(), MBB) != succ_end();
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bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
MachineFunction::const_iterator I(this);
return llvm::next(I) == MachineFunction::const_iterator(MBB);
}
bool MachineBasicBlock::canFallThrough() {
MachineFunction::iterator Fallthrough = this;
++Fallthrough;
// If FallthroughBlock is off the end of the function, it can't fall through.
if (Fallthrough == getParent()->end())
return false;
// If FallthroughBlock isn't a successor, no fallthrough is possible.
if (!isSuccessor(Fallthrough))
return false;
// Analyze the branches, if any, at the end of the block.
MachineBasicBlock *TBB = 0, *FBB = 0;
SmallVector<MachineOperand, 4> Cond;
const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
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if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
// If we couldn't analyze the branch, examine the last instruction.
// If the block doesn't end in a known control barrier, assume fallthrough
// is possible. The isPredicated check is needed because this code can be
// called during IfConversion, where an instruction which is normally a
// Barrier is predicated and thus no longer an actual control barrier.
return empty() || !back().isBarrier() || TII->isPredicated(&back());
}
// If there is no branch, control always falls through.
if (TBB == 0) return true;
// If there is some explicit branch to the fallthrough block, it can obviously
// reach, even though the branch should get folded to fall through implicitly.
if (MachineFunction::iterator(TBB) == Fallthrough ||
MachineFunction::iterator(FBB) == Fallthrough)
return true;
// If it's an unconditional branch to some block not the fall through, it
// doesn't fall through.
if (Cond.empty()) return false;
// Otherwise, if it is conditional and has no explicit false block, it falls
// through.
return FBB == 0;
}
MachineBasicBlock *
MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
// Splitting the critical edge to a landing pad block is non-trivial. Don't do
// it in this generic function.
if (Succ->isLandingPad())
return NULL;
MachineFunction *MF = getParent();
DebugLoc dl; // FIXME: this is nowhere
// We may need to update this's terminator, but we can't do that if
// AnalyzeBranch fails. If this uses a jump table, we won't touch it.
const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
MachineBasicBlock *TBB = 0, *FBB = 0;
SmallVector<MachineOperand, 4> Cond;
if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
return NULL;
// Avoid bugpoint weirdness: A block may end with a conditional branch but
// jumps to the same MBB is either case. We have duplicate CFG edges in that
// case that we can't handle. Since this never happens in properly optimized
// code, just skip those edges.
if (TBB && TBB == FBB) {
DEBUG(dbgs() << "Won't split critical edge after degenerate BB#"
<< getNumber() << '\n');
return NULL;
}
MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
" BB#" << getNumber()
<< " -- BB#" << NMBB->getNumber()
<< " -- BB#" << Succ->getNumber() << '\n');
LiveIntervals *LIS = P->getAnalysisIfAvailable<LiveIntervals>();
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SlotIndexes *Indexes = P->getAnalysisIfAvailable<SlotIndexes>();
if (LIS)
LIS->insertMBBInMaps(NMBB);
else if (Indexes)
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Indexes->insertMBBInMaps(NMBB);
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// On some targets like Mips, branches may kill virtual registers. Make sure
// that LiveVariables is properly updated after updateTerminator replaces the
// terminators.
LiveVariables *LV = P->getAnalysisIfAvailable<LiveVariables>();
// Collect a list of virtual registers killed by the terminators.
SmallVector<unsigned, 4> KilledRegs;
if (LV)
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for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
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MachineInstr *MI = I;
for (MachineInstr::mop_iterator OI = MI->operands_begin(),
OE = MI->operands_end(); OI != OE; ++OI) {
if (!OI->isReg() || OI->getReg() == 0 ||
!OI->isUse() || !OI->isKill() || OI->isUndef())
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continue;
unsigned Reg = OI->getReg();
if (TargetRegisterInfo::isPhysicalRegister(Reg) ||
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LV->getVarInfo(Reg).removeKill(MI)) {
KilledRegs.push_back(Reg);
DEBUG(dbgs() << "Removing terminator kill: " << *MI);
OI->setIsKill(false);
}
}
}
SmallVector<unsigned, 4> UsedRegs;
if (LIS) {
for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
I != E; ++I) {
MachineInstr *MI = I;
for (MachineInstr::mop_iterator OI = MI->operands_begin(),
OE = MI->operands_end(); OI != OE; ++OI) {
if (!OI->isReg() || OI->getReg() == 0)
continue;
unsigned Reg = OI->getReg();
if (std::find(UsedRegs.begin(), UsedRegs.end(), Reg) == UsedRegs.end())
UsedRegs.push_back(Reg);
}
}
}
ReplaceUsesOfBlockWith(Succ, NMBB);
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// If updateTerminator() removes instructions, we need to remove them from
// SlotIndexes.
SmallVector<MachineInstr*, 4> Terminators;
if (Indexes) {
for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
I != E; ++I)
Terminators.push_back(I);
}
updateTerminator();
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if (Indexes) {
SmallVector<MachineInstr*, 4> NewTerminators;
for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
I != E; ++I)
NewTerminators.push_back(I);
for (SmallVectorImpl<MachineInstr*>::iterator I = Terminators.begin(),
E = Terminators.end(); I != E; ++I) {
if (std::find(NewTerminators.begin(), NewTerminators.end(), *I) ==
NewTerminators.end())
Indexes->removeMachineInstrFromMaps(*I);
}
}
// Insert unconditional "jump Succ" instruction in NMBB if necessary.
NMBB->addSuccessor(Succ);
if (!NMBB->isLayoutSuccessor(Succ)) {
Cond.clear();
MF->getTarget().getInstrInfo()->InsertBranch(*NMBB, Succ, NULL, Cond, dl);
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if (Indexes) {
for (instr_iterator I = NMBB->instr_begin(), E = NMBB->instr_end();
I != E; ++I) {
// Some instructions may have been moved to NMBB by updateTerminator(),
// so we first remove any instruction that already has an index.
if (Indexes->hasIndex(I))
Indexes->removeMachineInstrFromMaps(I);
Indexes->insertMachineInstrInMaps(I);
}
}
}
// Fix PHI nodes in Succ so they refer to NMBB instead of this
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for (MachineBasicBlock::instr_iterator
i = Succ->instr_begin(),e = Succ->instr_end();
i != e && i->isPHI(); ++i)
for (unsigned ni = 1, ne = i->getNumOperands(); ni != ne; ni += 2)
if (i->getOperand(ni+1).getMBB() == this)
i->getOperand(ni+1).setMBB(NMBB);
// Inherit live-ins from the successor
for (MachineBasicBlock::livein_iterator I = Succ->livein_begin(),
NMBB->addLiveIn(*I);
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// Update LiveVariables.
const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
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if (LV) {
// Restore kills of virtual registers that were killed by the terminators.
while (!KilledRegs.empty()) {
unsigned Reg = KilledRegs.pop_back_val();
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for (instr_iterator I = instr_end(), E = instr_begin(); I != E;) {
if (!(--I)->addRegisterKilled(Reg, TRI, /* addIfNotFound= */ false))
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continue;
if (TargetRegisterInfo::isVirtualRegister(Reg))
LV->getVarInfo(Reg).Kills.push_back(I);
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DEBUG(dbgs() << "Restored terminator kill: " << *I);
break;
}
}
// Update relevant live-through information.
LV->addNewBlock(NMBB, this, Succ);
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}
if (LIS) {
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// After splitting the edge and updating SlotIndexes, live intervals may be
// in one of two situations, depending on whether this block was the last in
// the function. If the original block was the last in the function, all live
// intervals will end prior to the beginning of the new split block. If the
// original block was not at the end of the function, all live intervals will
// extend to the end of the new split block.
bool isLastMBB =
llvm::next(MachineFunction::iterator(NMBB)) == getParent()->end();
SlotIndex StartIndex = Indexes->getMBBEndIdx(this);
SlotIndex PrevIndex = StartIndex.getPrevSlot();
SlotIndex EndIndex = Indexes->getMBBEndIdx(NMBB);
// Find the registers used from NMBB in PHIs in Succ.
SmallSet<unsigned, 8> PHISrcRegs;
for (MachineBasicBlock::instr_iterator
I = Succ->instr_begin(), E = Succ->instr_end();
I != E && I->isPHI(); ++I) {
for (unsigned ni = 1, ne = I->getNumOperands(); ni != ne; ni += 2) {
if (I->getOperand(ni+1).getMBB() == NMBB) {
MachineOperand &MO = I->getOperand(ni);
unsigned Reg = MO.getReg();
PHISrcRegs.insert(Reg);
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if (MO.isUndef())
continue;
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LiveInterval &LI = LIS->getInterval(Reg);
VNInfo *VNI = LI.getVNInfoAt(PrevIndex);
assert(VNI && "PHI sources should be live out of their predecessors.");
LI.addRange(LiveRange(StartIndex, EndIndex, VNI));
}
}
}
MachineRegisterInfo *MRI = &getParent()->getRegInfo();
for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) {
unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
if (PHISrcRegs.count(Reg) || !LIS->hasInterval(Reg))
continue;
LiveInterval &LI = LIS->getInterval(Reg);
if (!LI.liveAt(PrevIndex))
continue;
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bool isLiveOut = LI.liveAt(LIS->getMBBStartIdx(Succ));
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if (isLiveOut && isLastMBB) {
VNInfo *VNI = LI.getVNInfoAt(PrevIndex);
assert(VNI && "LiveInterval should have VNInfo where it is live.");
LI.addRange(LiveRange(StartIndex, EndIndex, VNI));
} else if (!isLiveOut && !isLastMBB) {
LI.removeRange(StartIndex, EndIndex);
}
}
// Update all intervals for registers whose uses may have been modified by
// updateTerminator().
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LIS->repairIntervalsInRange(this, getFirstTerminator(), end(), UsedRegs);
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}
if (MachineDominatorTree *MDT =
P->getAnalysisIfAvailable<MachineDominatorTree>()) {
// Update dominator information.
MachineDomTreeNode *SucccDTNode = MDT->getNode(Succ);
bool IsNewIDom = true;
for (const_pred_iterator PI = Succ->pred_begin(), E = Succ->pred_end();
PI != E; ++PI) {
MachineBasicBlock *PredBB = *PI;
if (PredBB == NMBB)
continue;
if (!MDT->dominates(SucccDTNode, MDT->getNode(PredBB))) {
IsNewIDom = false;
break;
}
}
// We know "this" dominates the newly created basic block.
MachineDomTreeNode *NewDTNode = MDT->addNewBlock(NMBB, this);
// If all the other predecessors of "Succ" are dominated by "Succ" itself
// then the new block is the new immediate dominator of "Succ". Otherwise,
// the new block doesn't dominate anything.
if (IsNewIDom)
MDT->changeImmediateDominator(SucccDTNode, NewDTNode);
}
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if (MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>())
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if (MachineLoop *TIL = MLI->getLoopFor(this)) {
// If one or the other blocks were not in a loop, the new block is not
// either, and thus LI doesn't need to be updated.
if (MachineLoop *DestLoop = MLI->getLoopFor(Succ)) {
if (TIL == DestLoop) {
// Both in the same loop, the NMBB joins loop.
DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
} else if (TIL->contains(DestLoop)) {
// Edge from an outer loop to an inner loop. Add to the outer loop.
TIL->addBasicBlockToLoop(NMBB, MLI->getBase());
} else if (DestLoop->contains(TIL)) {
// Edge from an inner loop to an outer loop. Add to the outer loop.
DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
} else {
// Edge from two loops with no containment relation. Because these
// are natural loops, we know that the destination block must be the
// header of its loop (adding a branch into a loop elsewhere would
// create an irreducible loop).
assert(DestLoop->getHeader() == Succ &&
"Should not create irreducible loops!");
if (MachineLoop *P = DestLoop->getParentLoop())
P->addBasicBlockToLoop(NMBB, MLI->getBase());
}
}
}
return NMBB;
}
/// Prepare MI to be removed from its bundle. This fixes bundle flags on MI's
/// neighboring instructions so the bundle won't be broken by removing MI.
static void unbundleSingleMI(MachineInstr *MI) {
// Removing the first instruction in a bundle.
if (MI->isBundledWithSucc() && !MI->isBundledWithPred())
MI->unbundleFromSucc();
// Removing the last instruction in a bundle.
if (MI->isBundledWithPred() && !MI->isBundledWithSucc())
MI->unbundleFromPred();
// If MI is not bundled, or if it is internal to a bundle, the neighbor flags
// are already fine.
}
MachineBasicBlock::instr_iterator
MachineBasicBlock::erase(MachineBasicBlock::instr_iterator I) {
unbundleSingleMI(I);
return Insts.erase(I);
}
MachineInstr *MachineBasicBlock::remove_instr(MachineInstr *MI) {
unbundleSingleMI(MI);
MI->clearFlag(MachineInstr::BundledPred);
MI->clearFlag(MachineInstr::BundledSucc);
return Insts.remove(MI);
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}
MachineBasicBlock::instr_iterator
MachineBasicBlock::insert(instr_iterator I, MachineInstr *MI) {
assert(!MI->isBundledWithPred() && !MI->isBundledWithSucc() &&
"Cannot insert instruction with bundle flags");
// Set the bundle flags when inserting inside a bundle.
if (I != instr_end() && I->isBundledWithPred()) {
MI->setFlag(MachineInstr::BundledPred);
MI->setFlag(MachineInstr::BundledSucc);
}
return Insts.insert(I, MI);
}
/// removeFromParent - This method unlinks 'this' from the containing function,
/// and returns it, but does not delete it.
MachineBasicBlock *MachineBasicBlock::removeFromParent() {
assert(getParent() && "Not embedded in a function!");
getParent()->remove(this);
return this;
}
/// eraseFromParent - This method unlinks 'this' from the containing function,
/// and deletes it.
void MachineBasicBlock::eraseFromParent() {
assert(getParent() && "Not embedded in a function!");
getParent()->erase(this);
}
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/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
/// 'Old', change the code and CFG so that it branches to 'New' instead.
void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
MachineBasicBlock *New) {
assert(Old != New && "Cannot replace self with self!");
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MachineBasicBlock::instr_iterator I = instr_end();
while (I != instr_begin()) {
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--I;
if (!I->isTerminator()) break;
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// Scan the operands of this machine instruction, replacing any uses of Old
// with New.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
if (I->getOperand(i).isMBB() &&
I->getOperand(i).getMBB() == Old)
I->getOperand(i).setMBB(New);
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}
// Update the successor information.
replaceSuccessor(Old, New);
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}
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/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
/// CFG to be inserted. If we have proven that MBB can only branch to DestA and
/// DestB, remove any other MBB successors from the CFG. DestA and DestB can be
/// null.