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//===-- lib/CodeGen/MachineInstr.cpp --------------------------------------===//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//===----------------------------------------------------------------------===//
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//
// Methods common to all machine instructions.
//
//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/ADT/FoldingSet.h"
#include "llvm/ADT/Hashing.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/CodeGen/MachineConstantPool.h"
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#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineMemOperand.h"
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#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/DebugInfo.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/InlineAsm.h"
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/Metadata.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/Value.h"
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#include "llvm/MC/MCInstrDesc.h"
#include "llvm/MC/MCSymbol.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
//===----------------------------------------------------------------------===//
// MachineOperand Implementation
//===----------------------------------------------------------------------===//
void MachineOperand::setReg(unsigned Reg) {
if (getReg() == Reg) return; // No change.
// Otherwise, we have to change the register. If this operand is embedded
// into a machine function, we need to update the old and new register's
// use/def lists.
if (MachineInstr *MI = getParent())
if (MachineBasicBlock *MBB = MI->getParent())
if (MachineFunction *MF = MBB->getParent()) {
MachineRegisterInfo &MRI = MF->getRegInfo();
MRI.removeRegOperandFromUseList(this);
SmallContents.RegNo = Reg;
MRI.addRegOperandToUseList(this);
return;
}
// Otherwise, just change the register, no problem. :)
SmallContents.RegNo = Reg;
}
void MachineOperand::substVirtReg(unsigned Reg, unsigned SubIdx,
const TargetRegisterInfo &TRI) {
assert(TargetRegisterInfo::isVirtualRegister(Reg));
if (SubIdx && getSubReg())
SubIdx = TRI.composeSubRegIndices(SubIdx, getSubReg());
setReg(Reg);
if (SubIdx)
setSubReg(SubIdx);
}
void MachineOperand::substPhysReg(unsigned Reg, const TargetRegisterInfo &TRI) {
assert(TargetRegisterInfo::isPhysicalRegister(Reg));
if (getSubReg()) {
Reg = TRI.getSubReg(Reg, getSubReg());
// Note that getSubReg() may return 0 if the sub-register doesn't exist.
// That won't happen in legal code.
setSubReg(0);
}
setReg(Reg);
}
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/// Change a def to a use, or a use to a def.
void MachineOperand::setIsDef(bool Val) {
assert(isReg() && "Wrong MachineOperand accessor");
assert((!Val || !isDebug()) && "Marking a debug operation as def");
if (IsDef == Val)
return;
// MRI may keep uses and defs in different list positions.
if (MachineInstr *MI = getParent())
if (MachineBasicBlock *MBB = MI->getParent())
if (MachineFunction *MF = MBB->getParent()) {
MachineRegisterInfo &MRI = MF->getRegInfo();
MRI.removeRegOperandFromUseList(this);
IsDef = Val;
MRI.addRegOperandToUseList(this);
return;
}
IsDef = Val;
}
/// ChangeToImmediate - Replace this operand with a new immediate operand of
/// the specified value. If an operand is known to be an immediate already,
/// the setImm method should be used.
void MachineOperand::ChangeToImmediate(int64_t ImmVal) {
assert((!isReg() || !isTied()) && "Cannot change a tied operand into an imm");
// If this operand is currently a register operand, and if this is in a
// function, deregister the operand from the register's use/def list.
if (isReg() && isOnRegUseList())
if (MachineInstr *MI = getParent())
if (MachineBasicBlock *MBB = MI->getParent())
if (MachineFunction *MF = MBB->getParent())
MF->getRegInfo().removeRegOperandFromUseList(this);
OpKind = MO_Immediate;
Contents.ImmVal = ImmVal;
}
/// ChangeToRegister - Replace this operand with a new register operand of
/// the specified value. If an operand is known to be an register already,
/// the setReg method should be used.
void MachineOperand::ChangeToRegister(unsigned Reg, bool isDef, bool isImp,
bool isKill, bool isDead, bool isUndef,
bool isDebug) {
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MachineRegisterInfo *RegInfo = 0;
if (MachineInstr *MI = getParent())
if (MachineBasicBlock *MBB = MI->getParent())
if (MachineFunction *MF = MBB->getParent())
RegInfo = &MF->getRegInfo();
// If this operand is already a register operand, remove it from the
// register's use/def lists.
bool WasReg = isReg();
if (RegInfo && WasReg)
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RegInfo->removeRegOperandFromUseList(this);
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// Change this to a register and set the reg#.
OpKind = MO_Register;
SmallContents.RegNo = Reg;
IsDef = isDef;
IsImp = isImp;
IsKill = isKill;
IsDead = isDead;
IsUndef = isUndef;
IsDebug = isDebug;
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// Ensure isOnRegUseList() returns false.
Contents.Reg.Prev = 0;
// Preserve the tie when the operand was already a register.
if (!WasReg)
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// If this operand is embedded in a function, add the operand to the
// register's use/def list.
if (RegInfo)
RegInfo->addRegOperandToUseList(this);
}
/// isIdenticalTo - Return true if this operand is identical to the specified
/// operand. Note that this should stay in sync with the hash_value overload
/// below.
bool MachineOperand::isIdenticalTo(const MachineOperand &Other) const {
if (getType() != Other.getType() ||
getTargetFlags() != Other.getTargetFlags())
return false;
switch (getType()) {
case MachineOperand::MO_Register:
return getReg() == Other.getReg() && isDef() == Other.isDef() &&
getSubReg() == Other.getSubReg();
case MachineOperand::MO_Immediate:
return getImm() == Other.getImm();
case MachineOperand::MO_CImmediate:
return getCImm() == Other.getCImm();
case MachineOperand::MO_FPImmediate:
return getFPImm() == Other.getFPImm();
case MachineOperand::MO_MachineBasicBlock:
return getMBB() == Other.getMBB();
case MachineOperand::MO_FrameIndex:
return getIndex() == Other.getIndex();
case MachineOperand::MO_ConstantPoolIndex:
case MachineOperand::MO_TargetIndex:
return getIndex() == Other.getIndex() && getOffset() == Other.getOffset();
case MachineOperand::MO_JumpTableIndex:
return getIndex() == Other.getIndex();
case MachineOperand::MO_GlobalAddress:
return getGlobal() == Other.getGlobal() && getOffset() == Other.getOffset();
case MachineOperand::MO_ExternalSymbol:
return !strcmp(getSymbolName(), Other.getSymbolName()) &&
getOffset() == Other.getOffset();
case MachineOperand::MO_BlockAddress:
return getBlockAddress() == Other.getBlockAddress() &&
getOffset() == Other.getOffset();
case MO_RegisterMask:
return getRegMask() == Other.getRegMask();
case MachineOperand::MO_MCSymbol:
return getMCSymbol() == Other.getMCSymbol();
case MachineOperand::MO_Metadata:
return getMetadata() == Other.getMetadata();
llvm_unreachable("Invalid machine operand type");
// Note: this must stay exactly in sync with isIdenticalTo above.
hash_code llvm::hash_value(const MachineOperand &MO) {
switch (MO.getType()) {
case MachineOperand::MO_Register:
// Register operands don't have target flags.
return hash_combine(MO.getType(), MO.getReg(), MO.getSubReg(), MO.isDef());
case MachineOperand::MO_Immediate:
return hash_combine(MO.getType(), MO.getTargetFlags(), MO.getImm());
case MachineOperand::MO_CImmediate:
return hash_combine(MO.getType(), MO.getTargetFlags(), MO.getCImm());
case MachineOperand::MO_FPImmediate:
return hash_combine(MO.getType(), MO.getTargetFlags(), MO.getFPImm());
case MachineOperand::MO_MachineBasicBlock:
return hash_combine(MO.getType(), MO.getTargetFlags(), MO.getMBB());
case MachineOperand::MO_FrameIndex:
return hash_combine(MO.getType(), MO.getTargetFlags(), MO.getIndex());
case MachineOperand::MO_ConstantPoolIndex:
case MachineOperand::MO_TargetIndex:
return hash_combine(MO.getType(), MO.getTargetFlags(), MO.getIndex(),
MO.getOffset());
case MachineOperand::MO_JumpTableIndex:
return hash_combine(MO.getType(), MO.getTargetFlags(), MO.getIndex());
case MachineOperand::MO_ExternalSymbol:
return hash_combine(MO.getType(), MO.getTargetFlags(), MO.getOffset(),
MO.getSymbolName());
case MachineOperand::MO_GlobalAddress:
return hash_combine(MO.getType(), MO.getTargetFlags(), MO.getGlobal(),
MO.getOffset());
case MachineOperand::MO_BlockAddress:
return hash_combine(MO.getType(), MO.getTargetFlags(),
case MachineOperand::MO_RegisterMask:
return hash_combine(MO.getType(), MO.getTargetFlags(), MO.getRegMask());
case MachineOperand::MO_Metadata:
return hash_combine(MO.getType(), MO.getTargetFlags(), MO.getMetadata());
case MachineOperand::MO_MCSymbol:
return hash_combine(MO.getType(), MO.getTargetFlags(), MO.getMCSymbol());
}
llvm_unreachable("Invalid machine operand type");
}
/// print - Print the specified machine operand.
///
void MachineOperand::print(raw_ostream &OS, const TargetMachine *TM) const {
// If the instruction is embedded into a basic block, we can find the
// target info for the instruction.
if (!TM)
if (const MachineInstr *MI = getParent())
if (const MachineBasicBlock *MBB = MI->getParent())
if (const MachineFunction *MF = MBB->getParent())
TM = &MF->getTarget();
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const TargetRegisterInfo *TRI = TM ? TM->getRegisterInfo() : 0;
switch (getType()) {
case MachineOperand::MO_Register:
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OS << PrintReg(getReg(), TRI, getSubReg());
if (isDef() || isKill() || isDead() || isImplicit() || isUndef() ||
isInternalRead() || isEarlyClobber() || isTied()) {
OS << '<';
if (NeedComma) OS << ',';
if (isEarlyClobber())
OS << "earlyclobber,";
if (isImplicit())
OS << "imp-";
// <def,read-undef> only makes sense when getSubReg() is set.
// Don't clutter the output otherwise.
if (isUndef() && getSubReg())
OS << ",read-undef";
if (NeedComma) OS << ',';
OS << "kill";
NeedComma = true;
}
if (isDead()) {
if (NeedComma) OS << ',';
OS << "dead";
NeedComma = true;
}
if (isUndef() && isUse()) {
if (NeedComma) OS << ',';
OS << "undef";
NeedComma = true;
}
if (isInternalRead()) {
if (NeedComma) OS << ',';
OS << "internal";
NeedComma = true;
}
if (isTied()) {
if (NeedComma) OS << ',';
OS << "tied";
if (TiedTo != 15)
OS << unsigned(TiedTo - 1);
OS << '>';
}
break;
case MachineOperand::MO_Immediate:
OS << getImm();
break;
case MachineOperand::MO_CImmediate:
getCImm()->getValue().print(OS, false);
break;
case MachineOperand::MO_FPImmediate:
if (getFPImm()->getType()->isFloatTy())
OS << getFPImm()->getValueAPF().convertToFloat();
else
OS << getFPImm()->getValueAPF().convertToDouble();
break;
case MachineOperand::MO_MachineBasicBlock:
OS << "<BB#" << getMBB()->getNumber() << ">";
break;
case MachineOperand::MO_FrameIndex:
OS << "<fi#" << getIndex() << '>';
break;
case MachineOperand::MO_ConstantPoolIndex:
OS << "<cp#" << getIndex();
if (getOffset()) OS << "+" << getOffset();
OS << '>';
case MachineOperand::MO_TargetIndex:
OS << "<ti#" << getIndex();
if (getOffset()) OS << "+" << getOffset();
OS << '>';
break;
case MachineOperand::MO_JumpTableIndex:
OS << "<jt#" << getIndex() << '>';
break;
case MachineOperand::MO_GlobalAddress:
OS << "<ga:";
WriteAsOperand(OS, getGlobal(), /*PrintType=*/false);
if (getOffset()) OS << "+" << getOffset();
OS << '>';
break;
case MachineOperand::MO_ExternalSymbol:
OS << "<es:" << getSymbolName();
if (getOffset()) OS << "+" << getOffset();
OS << '>';
case MachineOperand::MO_BlockAddress:
WriteAsOperand(OS, getBlockAddress(), /*PrintType=*/false);
OS << '>';
break;
case MachineOperand::MO_RegisterMask:
case MachineOperand::MO_Metadata:
OS << '<';
WriteAsOperand(OS, getMetadata(), /*PrintType=*/false);
OS << '>';
break;
case MachineOperand::MO_MCSymbol:
OS << "<MCSym=" << *getMCSymbol() << '>';
break;
if (unsigned TF = getTargetFlags())
OS << "[TF=" << TF << ']';
//===----------------------------------------------------------------------===//
// MachineMemOperand Implementation
//===----------------------------------------------------------------------===//
/// getAddrSpace - Return the LLVM IR address space number that this pointer
/// points into.
unsigned MachinePointerInfo::getAddrSpace() const {
if (V == 0) return 0;
return cast<PointerType>(V->getType())->getAddressSpace();
}
/// getConstantPool - Return a MachinePointerInfo record that refers to the
/// constant pool.
MachinePointerInfo MachinePointerInfo::getConstantPool() {
return MachinePointerInfo(PseudoSourceValue::getConstantPool());
}
/// getFixedStack - Return a MachinePointerInfo record that refers to the
/// the specified FrameIndex.
MachinePointerInfo MachinePointerInfo::getFixedStack(int FI, int64_t offset) {
return MachinePointerInfo(PseudoSourceValue::getFixedStack(FI), offset);
}
MachinePointerInfo MachinePointerInfo::getJumpTable() {
return MachinePointerInfo(PseudoSourceValue::getJumpTable());
}
MachinePointerInfo MachinePointerInfo::getGOT() {
return MachinePointerInfo(PseudoSourceValue::getGOT());
}
MachinePointerInfo MachinePointerInfo::getStack(int64_t Offset) {
return MachinePointerInfo(PseudoSourceValue::getStack(), Offset);
}
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MachineMemOperand::MachineMemOperand(MachinePointerInfo ptrinfo, unsigned f,
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const MDNode *TBAAInfo,
const MDNode *Ranges)
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: PtrInfo(ptrinfo), Size(s),
Flags((f & ((1 << MOMaxBits) - 1)) | ((Log2_32(a) + 1) << MOMaxBits)),
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TBAAInfo(TBAAInfo), Ranges(Ranges) {
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assert((PtrInfo.V == 0 || isa<PointerType>(PtrInfo.V->getType())) &&
"invalid pointer value");
assert(getBaseAlignment() == a && "Alignment is not a power of 2!");
assert((isLoad() || isStore()) && "Not a load/store!");
/// Profile - Gather unique data for the object.
///
void MachineMemOperand::Profile(FoldingSetNodeID &ID) const {
ID.AddInteger(getOffset());
ID.AddInteger(Size);
ID.AddPointer(getValue());
ID.AddInteger(Flags);
}
void MachineMemOperand::refineAlignment(const MachineMemOperand *MMO) {
// The Value and Offset may differ due to CSE. But the flags and size
// should be the same.
assert(MMO->getFlags() == getFlags() && "Flags mismatch!");
assert(MMO->getSize() == getSize() && "Size mismatch!");
if (MMO->getBaseAlignment() >= getBaseAlignment()) {
// Update the alignment value.
Flags = (Flags & ((1 << MOMaxBits) - 1)) |
((Log2_32(MMO->getBaseAlignment()) + 1) << MOMaxBits);
// Also update the base and offset, because the new alignment may
// not be applicable with the old ones.
PtrInfo = MMO->PtrInfo;
/// getAlignment - Return the minimum known alignment in bytes of the
/// actual memory reference.
uint64_t MachineMemOperand::getAlignment() const {
return MinAlign(getBaseAlignment(), getOffset());
}
raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineMemOperand &MMO) {
assert((MMO.isLoad() || MMO.isStore()) &&
"SV has to be a load, store or both.");
OS << "Volatile ";
// Print the address information.
OS << "[";
OS << "<unknown>";
else
WriteAsOperand(OS, MMO.getValue(), /*PrintType=*/false);
// If the alignment of the memory reference itself differs from the alignment
// of the base pointer, print the base alignment explicitly, next to the base
// pointer.
if (MMO.getBaseAlignment() != MMO.getAlignment())
OS << "(align=" << MMO.getBaseAlignment() << ")";
if (MMO.getOffset() != 0)
OS << "+" << MMO.getOffset();
OS << "]";
// Print the alignment of the reference.
if (MMO.getBaseAlignment() != MMO.getAlignment() ||
MMO.getBaseAlignment() != MMO.getSize())
OS << "(align=" << MMO.getAlignment() << ")";
// Print TBAA info.
if (const MDNode *TBAAInfo = MMO.getTBAAInfo()) {
OS << "(tbaa=";
if (TBAAInfo->getNumOperands() > 0)
WriteAsOperand(OS, TBAAInfo->getOperand(0), /*PrintType=*/false);
else
OS << "<unknown>";
OS << ")";
}
// Print nontemporal info.
if (MMO.isNonTemporal())
OS << "(nontemporal)";
return OS;
}
//===----------------------------------------------------------------------===//
// MachineInstr Implementation
//===----------------------------------------------------------------------===//
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void MachineInstr::addImplicitDefUseOperands(MachineFunction &MF) {
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if (MCID->ImplicitDefs)
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for (const uint16_t *ImpDefs = MCID->getImplicitDefs(); *ImpDefs; ++ImpDefs)
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addOperand(MF, MachineOperand::CreateReg(*ImpDefs, true, true));
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if (MCID->ImplicitUses)
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for (const uint16_t *ImpUses = MCID->getImplicitUses(); *ImpUses; ++ImpUses)
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addOperand(MF, MachineOperand::CreateReg(*ImpUses, false, true));
}
/// MachineInstr ctor - This constructor creates a MachineInstr and adds the
/// implicit operands. It reserves space for the number of operands specified by
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/// the MCInstrDesc.
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MachineInstr::MachineInstr(MachineFunction &MF, const MCInstrDesc &tid,
const DebugLoc dl, bool NoImp)
: MCID(&tid), Parent(0), Operands(0), NumOperands(0),
Flags(0), AsmPrinterFlags(0),
NumMemRefs(0), MemRefs(0), debugLoc(dl) {
// Reserve space for the expected number of operands.
if (unsigned NumOps = MCID->getNumOperands() +
MCID->getNumImplicitDefs() + MCID->getNumImplicitUses()) {
CapOperands = OperandCapacity::get(NumOps);
Operands = MF.allocateOperandArray(CapOperands);
}
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addImplicitDefUseOperands(MF);
/// MachineInstr ctor - Copies MachineInstr arg exactly
///
MachineInstr::MachineInstr(MachineFunction &MF, const MachineInstr &MI)
: MCID(&MI.getDesc()), Parent(0), Operands(0), NumOperands(0),
Flags(0), AsmPrinterFlags(0),
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NumMemRefs(MI.NumMemRefs), MemRefs(MI.MemRefs),
debugLoc(MI.getDebugLoc()) {
CapOperands = OperandCapacity::get(MI.getNumOperands());
Operands = MF.allocateOperandArray(CapOperands);
// Copy operands.
for (unsigned i = 0; i != MI.getNumOperands(); ++i)
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addOperand(MF, MI.getOperand(i));
// Copy all the sensible flags.
setFlags(MI.Flags);
/// getRegInfo - If this instruction is embedded into a MachineFunction,
/// return the MachineRegisterInfo object for the current function, otherwise
/// return null.
MachineRegisterInfo *MachineInstr::getRegInfo() {
if (MachineBasicBlock *MBB = getParent())
return &MBB->getParent()->getRegInfo();
return 0;
}
/// RemoveRegOperandsFromUseLists - Unlink all of the register operands in
/// this instruction from their respective use lists. This requires that the
/// operands already be on their use lists.
void MachineInstr::RemoveRegOperandsFromUseLists(MachineRegisterInfo &MRI) {
for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
if (Operands[i].isReg())
MRI.removeRegOperandFromUseList(&Operands[i]);
}
/// AddRegOperandsToUseLists - Add all of the register operands in
/// this instruction from their respective use lists. This requires that the
/// operands not be on their use lists yet.
void MachineInstr::AddRegOperandsToUseLists(MachineRegisterInfo &MRI) {
for (unsigned i = 0, e = getNumOperands(); i != e; ++i)
if (Operands[i].isReg())
MRI.addRegOperandToUseList(&Operands[i]);
}
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void MachineInstr::addOperand(const MachineOperand &Op) {
MachineBasicBlock *MBB = getParent();
assert(MBB && "Use MachineInstrBuilder to add operands to dangling instrs");
MachineFunction *MF = MBB->getParent();
assert(MF && "Use MachineInstrBuilder to add operands to dangling instrs");
addOperand(*MF, Op);
}
/// Move NumOps MachineOperands from Src to Dst, with support for overlapping
/// ranges. If MRI is non-null also update use-def chains.
static void moveOperands(MachineOperand *Dst, MachineOperand *Src,
unsigned NumOps, MachineRegisterInfo *MRI) {
if (MRI)
return MRI->moveOperands(Dst, Src, NumOps);
// Here it would be convenient to call memmove, so that isn't allowed because
// MachineOperand has a constructor and so isn't a POD type.
if (Dst < Src)
for (unsigned i = 0; i != NumOps; ++i)
new (Dst + i) MachineOperand(Src[i]);
else
for (unsigned i = NumOps; i ; --i)
new (Dst + i - 1) MachineOperand(Src[i - 1]);
}
/// addOperand - Add the specified operand to the instruction. If it is an
/// implicit operand, it is added to the end of the operand list. If it is
/// an explicit operand it is added at the end of the explicit operand list
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void MachineInstr::addOperand(MachineFunction &MF, const MachineOperand &Op) {
assert(MCID && "Cannot add operands before providing an instr descriptor");
// Check if we're adding one of our existing operands.
if (&Op >= Operands && &Op < Operands + NumOperands) {
// This is unusual: MI->addOperand(MI->getOperand(i)).
// If adding Op requires reallocating or moving existing operands around,
// the Op reference could go stale. Support it by copying Op.
MachineOperand CopyOp(Op);
return addOperand(MF, CopyOp);
}
// Find the insert location for the new operand. Implicit registers go at
// the end, everything else goes before the implicit regs.
//
// FIXME: Allow mixed explicit and implicit operands on inline asm.
// InstrEmitter::EmitSpecialNode() is marking inline asm clobbers as
// implicit-defs, but they must not be moved around. See the FIXME in
// InstrEmitter.cpp.
unsigned OpNo = getNumOperands();
bool isImpReg = Op.isReg() && Op.isImplicit();
if (!isImpReg && !isInlineAsm()) {
while (OpNo && Operands[OpNo-1].isReg() && Operands[OpNo-1].isImplicit()) {
--OpNo;
assert(!Operands[OpNo].isTied() && "Cannot move tied operands");
}
}
// OpNo now points as the desired insertion point. Unless this is a variadic
// instruction, only implicit regs are allowed beyond MCID->getNumOperands().
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// RegMask operands go between the explicit and implicit operands.
assert((isImpReg || Op.isRegMask() || MCID->isVariadic() ||
OpNo < MCID->getNumOperands()) &&
"Trying to add an operand to a machine instr that is already done!");
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MachineRegisterInfo *MRI = getRegInfo();
// Determine if the Operands array needs to be reallocated.
// Save the old capacity and operand array.
OperandCapacity OldCap = CapOperands;
MachineOperand *OldOperands = Operands;
if (!OldOperands || OldCap.getSize() == getNumOperands()) {
CapOperands = OldOperands ? OldCap.getNext() : OldCap.get(1);
Operands = MF.allocateOperandArray(CapOperands);
// Move the operands before the insertion point.
if (OpNo)
moveOperands(Operands, OldOperands, OpNo, MRI);
}
// Move the operands following the insertion point.
if (OpNo != NumOperands)
moveOperands(Operands + OpNo + 1, OldOperands + OpNo, NumOperands - OpNo,
MRI);
++NumOperands;
// Deallocate the old operand array.
if (OldOperands != Operands && OldOperands)
MF.deallocateOperandArray(OldCap, OldOperands);
// Copy Op into place. It still needs to be inserted into the MRI use lists.
MachineOperand *NewMO = new (Operands + OpNo) MachineOperand(Op);
NewMO->ParentMI = this;
// When adding a register operand, tell MRI about it.
if (NewMO->isReg()) {
// Ensure isOnRegUseList() returns false, regardless of Op's status.
NewMO->Contents.Reg.Prev = 0;
// Ignore existing ties. This is not a property that can be copied.
NewMO->TiedTo = 0;
// Add the new operand to MRI, but only for instructions in an MBB.
if (MRI)
MRI->addRegOperandToUseList(NewMO);
// The MCID operand information isn't accurate until we start adding
// explicit operands. The implicit operands are added first, then the
// explicits are inserted before them.
if (!isImpReg) {
// Tie uses to defs as indicated in MCInstrDesc.
if (NewMO->isUse()) {
int DefIdx = MCID->getOperandConstraint(OpNo, MCOI::TIED_TO);
if (DefIdx != -1)
tieOperands(DefIdx, OpNo);
// If the register operand is flagged as early, mark the operand as such.
if (MCID->getOperandConstraint(OpNo, MCOI::EARLY_CLOBBER) != -1)
NewMO->setIsEarlyClobber(true);
}
}
}
/// RemoveOperand - Erase an operand from an instruction, leaving it with one
/// fewer operand than it started with.
///
void MachineInstr::RemoveOperand(unsigned OpNo) {
assert(OpNo < getNumOperands() && "Invalid operand number");
untieRegOperand(OpNo);
#ifndef NDEBUG
// Moving tied operands would break the ties.
for (unsigned i = OpNo + 1, e = getNumOperands(); i != e; ++i)
if (Operands[i].isReg())
assert(!Operands[i].isTied() && "Cannot move tied operands");
#endif
MachineRegisterInfo *MRI = getRegInfo();
if (MRI && Operands[OpNo].isReg())
MRI->removeRegOperandFromUseList(Operands + OpNo);
// Don't call the MachineOperand destructor. A lot of this code depends on
// MachineOperand having a trivial destructor anyway, and adding a call here
// wouldn't make it 'destructor-correct'.
if (unsigned N = NumOperands - 1 - OpNo)
moveOperands(Operands + OpNo, Operands + OpNo + 1, N, MRI);
--NumOperands;
}
/// addMemOperand - Add a MachineMemOperand to the machine instruction.
/// This function should be used only occasionally. The setMemRefs function
/// is the primary method for setting up a MachineInstr's MemRefs list.
void MachineInstr::addMemOperand(MachineFunction &MF,
MachineMemOperand *MO) {
mmo_iterator OldMemRefs = MemRefs;
unsigned OldNumMemRefs = NumMemRefs;
unsigned NewNum = NumMemRefs + 1;
mmo_iterator NewMemRefs = MF.allocateMemRefsArray(NewNum);
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std::copy(OldMemRefs, OldMemRefs + OldNumMemRefs, NewMemRefs);
setMemRefs(NewMemRefs, NewMemRefs + NewNum);
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bool MachineInstr::hasPropertyInBundle(unsigned Mask, QueryType Type) const {
assert(!isBundledWithPred() && "Must be called on bundle header");
for (MachineBasicBlock::const_instr_iterator MII = this;; ++MII) {
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if (MII->getDesc().getFlags() & Mask) {
if (Type == AnyInBundle)
return true;
} else {
if (Type == AllInBundle && !MII->isBundle())
return false;
}
// This was the last instruction in the bundle.
if (!MII->isBundledWithSucc())
return Type == AllInBundle;
bool MachineInstr::isIdenticalTo(const MachineInstr *Other,
MICheckType Check) const {
// If opcodes or number of operands are not the same then the two
// instructions are obviously not identical.
if (Other->getOpcode() != getOpcode() ||
Other->getNumOperands() != getNumOperands())
return false;
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if (isBundle()) {
// Both instructions are bundles, compare MIs inside the bundle.
MachineBasicBlock::const_instr_iterator I1 = *this;
MachineBasicBlock::const_instr_iterator E1 = getParent()->instr_end();
MachineBasicBlock::const_instr_iterator I2 = *Other;
MachineBasicBlock::const_instr_iterator E2= Other->getParent()->instr_end();
while (++I1 != E1 && I1->isInsideBundle()) {
++I2;
if (I2 == E2 || !I2->isInsideBundle() || !I1->isIdenticalTo(I2, Check))
return false;
}
}
// Check operands to make sure they match.
for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
const MachineOperand &MO = getOperand(i);
const MachineOperand &OMO = Other->getOperand(i);
if (!MO.isReg()) {
if (!MO.isIdenticalTo(OMO))
return false;
continue;
}
// Clients may or may not want to ignore defs when testing for equality.
// For example, machine CSE pass only cares about finding common
// subexpressions, so it's safe to ignore virtual register defs.
if (MO.isDef()) {
if (Check == IgnoreDefs)
continue;
else if (Check == IgnoreVRegDefs) {
if (TargetRegisterInfo::isPhysicalRegister(MO.getReg()) ||
TargetRegisterInfo::isPhysicalRegister(OMO.getReg()))
if (MO.getReg() != OMO.getReg())
return false;
} else {
if (!MO.isIdenticalTo(OMO))
return false;
if (Check == CheckKillDead && MO.isDead() != OMO.isDead())
}
} else {
if (!MO.isIdenticalTo(OMO))
return false;
if (Check == CheckKillDead && MO.isKill() != OMO.isKill())
return false;
}
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// If DebugLoc does not match then two dbg.values are not identical.
if (isDebugValue())
if (!getDebugLoc().isUnknown() && !Other->getDebugLoc().isUnknown()
&& getDebugLoc() != Other->getDebugLoc())
return false;
}
MachineInstr *MachineInstr::removeFromParent() {
assert(getParent() && "Not embedded in a basic block!");
return getParent()->remove(this);
MachineInstr *MachineInstr::removeFromBundle() {
assert(getParent() && "Not embedded in a basic block!");
return getParent()->remove_instr(this);
}
void MachineInstr::eraseFromParent() {
assert(getParent() && "Not embedded in a basic block!");
getParent()->erase(this);
void MachineInstr::eraseFromBundle() {
assert(getParent() && "Not embedded in a basic block!");
getParent()->erase_instr(this);
}
/// getNumExplicitOperands - Returns the number of non-implicit operands.
///
unsigned MachineInstr::getNumExplicitOperands() const {
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unsigned NumOperands = MCID->getNumOperands();
if (!MCID->isVariadic())
return NumOperands;
for (unsigned i = NumOperands, e = getNumOperands(); i != e; ++i) {
const MachineOperand &MO = getOperand(i);
if (!MO.isReg() || !MO.isImplicit())
NumOperands++;
}
return NumOperands;
}
void MachineInstr::bundleWithPred() {
assert(!isBundledWithPred() && "MI is already bundled with its predecessor");
setFlag(BundledPred);
MachineBasicBlock::instr_iterator Pred = this;
--Pred;
assert(!Pred->isBundledWithSucc() && "Inconsistent bundle flags");
Pred->setFlag(BundledSucc);
}
void MachineInstr::bundleWithSucc() {
assert(!isBundledWithSucc() && "MI is already bundled with its successor");
setFlag(BundledSucc);
MachineBasicBlock::instr_iterator Succ = this;
++Succ;
assert(!Succ->isBundledWithPred() && "Inconsistent bundle flags");
Succ->setFlag(BundledPred);
}
void MachineInstr::unbundleFromPred() {
assert(isBundledWithPred() && "MI isn't bundled with its predecessor");
clearFlag(BundledPred);
MachineBasicBlock::instr_iterator Pred = this;
--Pred;
assert(Pred->isBundledWithSucc() && "Inconsistent bundle flags");
Pred->clearFlag(BundledSucc);
}
void MachineInstr::unbundleFromSucc() {
assert(isBundledWithSucc() && "MI isn't bundled with its successor");
clearFlag(BundledSucc);
MachineBasicBlock::instr_iterator Succ = this;
assert(Succ->isBundledWithPred() && "Inconsistent bundle flags");
Succ->clearFlag(BundledPred);
}
bool MachineInstr::isStackAligningInlineAsm() const {
if (isInlineAsm()) {
unsigned ExtraInfo = getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
return true;
}
return false;
}
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InlineAsm::AsmDialect MachineInstr::getInlineAsmDialect() const {
assert(isInlineAsm() && "getInlineAsmDialect() only works for inline asms!");
unsigned ExtraInfo = getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
return InlineAsm::AsmDialect((ExtraInfo & InlineAsm::Extra_AsmDialect) != 0);
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}
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int MachineInstr::findInlineAsmFlagIdx(unsigned OpIdx,
unsigned *GroupNo) const {
assert(isInlineAsm() && "Expected an inline asm instruction");
assert(OpIdx < getNumOperands() && "OpIdx out of range");
// Ignore queries about the initial operands.
if (OpIdx < InlineAsm::MIOp_FirstOperand)
return -1;
unsigned Group = 0;
unsigned NumOps;
for (unsigned i = InlineAsm::MIOp_FirstOperand, e = getNumOperands(); i < e;
i += NumOps) {
const MachineOperand &FlagMO = getOperand(i);
// If we reach the implicit register operands, stop looking.
if (!FlagMO.isImm())
return -1;
NumOps = 1 + InlineAsm::getNumOperandRegisters(FlagMO.getImm());
if (i + NumOps > OpIdx) {
if (GroupNo)
*GroupNo = Group;
return i;
}
++Group;
}
return -1;
}
const TargetRegisterClass*
MachineInstr::getRegClassConstraint(unsigned OpIdx,
const TargetInstrInfo *TII,
const TargetRegisterInfo *TRI) const {
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assert(getParent() && "Can't have an MBB reference here!");
assert(getParent()->getParent() && "Can't have an MF reference here!");
const MachineFunction &MF = *getParent()->getParent();
// Most opcodes have fixed constraints in their MCInstrDesc.
if (!isInlineAsm())
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return TII->getRegClass(getDesc(), OpIdx, TRI, MF);
if (!getOperand(OpIdx).isReg())
return NULL;
// For tied uses on inline asm, get the constraint from the def.
unsigned DefIdx;
if (getOperand(OpIdx).isUse() && isRegTiedToDefOperand(OpIdx, &DefIdx))
OpIdx = DefIdx;
// Inline asm stores register class constraints in the flag word.
int FlagIdx = findInlineAsmFlagIdx(OpIdx);
if (FlagIdx < 0)
return NULL;
unsigned Flag = getOperand(FlagIdx).getImm();
unsigned RCID;
if (InlineAsm::hasRegClassConstraint(Flag, RCID))
return TRI->getRegClass(RCID);
// Assume that all registers in a memory operand are pointers.
if (InlineAsm::getKind(Flag) == InlineAsm::Kind_Mem)
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return TRI->getPointerRegClass(MF);
return NULL;
}
/// Return the number of instructions inside the MI bundle, not counting the
/// header instruction.
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unsigned MachineInstr::getBundleSize() const {
MachineBasicBlock::const_instr_iterator I = this;
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unsigned Size = 0;
while (I->isBundledWithSucc())
++Size, ++I;
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return Size;
}
/// findRegisterUseOperandIdx() - Returns the MachineOperand that is a use of
/// the specific register or -1 if it is not found. It further tightens
/// the search criteria to a use that kills the register if isKill is true.
int MachineInstr::findRegisterUseOperandIdx(unsigned Reg, bool isKill,
const TargetRegisterInfo *TRI) const {
for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {